Fawad wrote:This is because in that thread, no one was trying to make valid points besides a few. The rest were trying to make the ones who were making points seem stupid, and on lesser lines, insult them for trying to "change" the game when all they were doing was pointing out what they saw as problems.Vezok wrote:Well you haven't really replied to my previous post where I had analyzed every single sentence of yours and given a counter argument based on it. (Also you didn't reply to Dan's logic, what if it's not a broken feature and bcoolface intentionally did that in order to make fogline sniping harder) Also your evaluation of my statement is either written wrong or you have not understood my point. It should be "A broken part of the game shouldn't be seen as a handicap for experienced players" implying it is something that gets better with time.Fawad wrote:My thoughts exactly. There is absolutely nothing wrong in having a discussion regarding the community, as long as it is put in a mature way. People often mistake a discussion for a "fight" and i would like to say that this is in no way a fight. Although I don't respect vezok calling me a "moron" in his earlier post, I would like to look over that and am waiting for Vezok to reply to my statement so that we may proceed further.Disclaimer: I do appreciate your call for civility. Tis a nice change in a forum where you have to be...assertive...in order for your point to get through. That being said...
Your statement is this,
"a broken part of the game should be seen as a handicap for experienced players"
Honestly, this is a horrendous way to approach an issue that actually drove away a good portion of the old community. There's also no way I can refute the point other than saying it's a bad perspective. Tis like arguing with someone who claims to see the sky as red.
However i cannot argue regarding someone questioning my perspective if it is not backed up by reasons. So I guess we are done here.(Also, that last phrase you used isn't very accurate as it implies that you are right and i'm wrong :P and that there are 7 billion people in the world who can speak against my logic giving scientific reasoning to back it up. A more fitting phrase would be "your sky color isn't the same as my sky color".)
I'm amazed that a civil argument can last only a few posts whereas an argument such as in the depressing "we have become what we hated..." can last pages and pages of utter bullshit and ends with an admin stepping in to lock it. Well if any one else has any faults about the community they would like to bring out along with a feasible solution that we may discuss, please feel free to post. OP still has to reply to any of the queries we presented to him.
My point, that never got answered, was the fact that AoS isn't playing to what makes it unique anymore, and as soon as I get to a computer I will pull up all of my quotes on said subject. It's really dumb that the community plays the game that way (NOT SAYING THEY CANNOT, IM TIRED OF PEOPLE NOT TRYING TO TALK ABOUT MY POINT), because there are games that do "arena", and "fast pace" far better than AoS. What AoS does better than other games is classicgen, RandomGen, CTF, and everything along the lines of the beginning of development to when Rivers VS land was no longer a thing. As someone mentioned, all this is doing is making AoS into Shooter #23645256, because what good is AoS if you don't have it's base priniciples? I understand people like to play it the way it is now and whatever, but that's not what's gonna help it not "die", All that does is harbor people who cannot actually play the real CounterStrike, and people who will not hesistate to uninstall this game as soon as they can. To people who may actually be interested in AoS's base principles, all they see are what they see on the serverlists, which is arena, hallway, etc. etc., not Normandy, Omaha, RandomGen, and all of our favorite maps and gamemodes, the things that keep us around. That's why it may seem like the community is losing a couple "braincells", because everyone who is joining aren't here for the better of the community, it's because this may perhaps be the only thing they can play. This isn't my whole argument, but it's something for you to look over and chew on, because this is a very different view that when I pointed out, was seen as "too detailed", and that this never actually happens.
Arkger wrote:Well, what I mean about the true vision of AoS is what was in the more early stages of development, being a slow, teamwork-oriented, tactical shooter. I understand that this is a sandbox game, and people will play what they want, but the amount of gimmick maps and arena that are full, contrary to the Tactical shooting, sadly doesn't misinterpret the general community.
I didn't say the community will be ruined, but I did say that we are pushing people away. People who want a change of pace. People who actually want to play a game like what AoS's early days are. A slow, Unified game about the battle of blue and green. A game people are there because they want to be, not because it has low requirements. People who will be there even after they upgrade their comp, people like you and me. THe reason why I point this out is because WE, the people on the forums, are only a handful of voices in a big crowd of server players. To anyone joining AoS beta for the first time, they will think the community has an IQ lower than the average temperatures of the North Pole. We are all pretty smart, yes, but we don't show for the whole community... in game does. The "OMG HAX, NOOBS", being kicked every time you get a nice shot, and the mediocre, non-special gameplay is enough to keep the kind of people we actually want away: the people who want the best for the game, not the kind of people who will abandon it for the type of game they want to play in a couple months. Everyone on arena 10/10 will quit AoS if they could actually play COunter-Strike. You and I however, could probably get the best computer ever, and still check these forums, because we actually care, they don't.
I just want more of the people who would like the game for it's unique gameplay, and would stick around, instead of people who are here just because it's free, they have nothing better to do, and don't care about it.
Arkger wrote:Lately, I've seen alot of comments defending arena, but I really don't think they know WHY certain people (like me recently) don't like arena. It has nothing to do with Arena itself, I'll break it down right here.
Firstly, It's the type of people it's attracting. All the game is attracting atm when you play maps like that are people who are the polar opposites of what people believe the early days of AoS are. Veterans should believe in teamwork, tactical gameplay, and putting the team before themselves. Newcomers believe in killstreaks, fast paced gameplay, camping, and making sure they have the highest killstreaks possible. Not that those are bad things, they just don't belong and what was originally envisioned for AoS. And for arena, it removes to huge huge huge huge huge aspects of the game: Building, and breaking. What is the point of playing this gamemode on AoS when you could go play it on any other game? Usually they don't have enough money (kids), Or simply don't know about games like it (ACR).
Secondly, it taints AoS (in a way). The demand for gimmicky maps and Arena have gotten so high that many servers that are like the originals are empty, which pushes the people who wanted to play those gamemodes away, because in order to play a good match of Classicgen, you most likely need 20+ people, while in order to play some good pinpoint, 3v3s are very viable. The need for less people in a funny way allow for those servers to fill up quickly, as they will have more fun quicker, and leave the CTF and TC servers empty, which in turn push away people who actually can play COD or CS, because what's the point of playing this if they have a better version? By turning AoS into Arena Shooter #276378289, people who want a change of pace will stay away from it; the type of people we actually want here. I've had friends quit the game because they find something better, when in reality you can't find anything like what AoS is supposed to be, but there are plenty of versions of Arena Shooting, and fast paced shooters. Even I have stopped playing AoS like I used to years ago, because why play this when I currently own BF4, CS, and BlackLight Retribution? They do what majority of AoS servers are doing much much much better.
Thirdly, It pushes AoS away from what it was envisioned to be. I think all of us know that AoS is supposed to be slow, tactical, and teamwork oriented. Now people can legitimately call it "MineCraft Call Of Duty", Which is one of the worst insults ever. I just hope that we can move to a point where it can make a name for itself, instead of being Arena Shooter #276378289.
Sincerely,
Arky.
Arkger wrote: We are losing potential people who make sense and would love the game, not cancerous society members. TO put this into context, imagine nothing but run and gunnners in planetside 2. THey are a good crowd, but they DO NOT belong there, but then SOE accomdates them by making all the continents smaller, and allowig you to run faster, and making sure that all weapons have no recoil. Would you be mad? Why? ALl they want is to play the game right? You would leave correct? Everyone who wanted anything like PS2 had to offer wouldn't look at it right? Because they could pla a game dedicated to running and gunning, or a game dedicated to large scale warfare, correct? This is what I'm getting at.





