Ace of Spades Open-GL by mat^2

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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Ballistic
3 Years of Ace of Spades
3 Years of Ace of Spades
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Joined: Wed Dec 19, 2012 12:17 am


So I found These videos in mat^2's YouTube channel. So apparently he was working on a Open-GL client for AoS. Obiously He has stopped working on it because the videos are all a year old. But why did he stop working on it?

This Open-GL client has almost the same graphics as AoS 0.76 exect for the fact that it is Open-GL of course. That means everyone could run it unlike OpenSpades. This new client has all the features of AoS (modding included) plus it also has new features added like an actual start-up screen with interface and everything. He also planned to add a rocketlauncher and a placeable mg. This client clearly would have been a success and stop the AoS community from dying.

So my only question is WHY did mat^2 stop this project? Does it have something to do with the contract with Jagex? Or did he abandon it for a personal reason? And are we allowed to release it if mat^2 gives us the files?
(Sorry I don't know how to post a video in the forums)
Last edited by Ballistic on Sun Dec 08, 2013 12:39 am, edited 1 time in total.
Jdrew
Mapper
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He was working for Jagex and they told him not to do it. Also OpenSpades uses openGL so your statement doesn't make sense. He can't continue it because he is under contact.
extra
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It would've been cool if this had been finished and released. It looks nice.
Ballistic
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 1207
Joined: Wed Dec 19, 2012 12:17 am


jdrew wrote:
He was working for Jagex and they told him not to do it. Also OpenSpades uses openGL so your statement doesn't make sense. He can't continue it because he is under contact.
This client would run better because the graphics are not nearly as good as OpenSpades.
ThisFrickinSite
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Posts: 553
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BallisticTactix wrote:
jdrew wrote:
He was working for Jagex and they told him not to do it. Also OpenSpades uses openGL so your statement doesn't make sense. He can't continue it because he is under contact.
This client would run better because the graphics are not nearly as good as OpenSpades.
I've heard that the system requirements for the opengl client were going to be pretty high, too.
Ballistic
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 1207
Joined: Wed Dec 19, 2012 12:17 am


ThisFrickinSite wrote:
BallisticTactix wrote:
jdrew wrote:
He was working for Jagex and they told him not to do it. Also OpenSpades uses openGL so your statement doesn't make sense. He can't continue it because he is under contact.
This client would run better because the graphics are not nearly as good as OpenSpades.
I've heard that the system requirements for the opengl client were going to be pretty high, too.
Could be, but it didn't have shaders high quality particles and that good lighting
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
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Joined: Wed Oct 03, 2012 12:09 am


BallisticTactix wrote:
jdrew wrote:
He was working for Jagex and they told him not to do it. Also OpenSpades uses openGL so your statement doesn't make sense. He can't continue it because he is under contact.
This client would run better because the graphics are not nearly as good as OpenSpades.
The 1.0 client is mat's client with zany classes added. The state that mat handed over the code in was less than optimized and ran poorly. In other words OpenSpades runs better.
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