Ok, the cacti, the houses and the blue tent bunker was made by me, the dino and plane head is from the old model repo. Also, there is a really bad color patch on the volcano (its a bug or something in the iso renderer)
The blue is spawned near the houses mainly, while the green spawns around the volcano and the islands to the right.
You map is a little bit naked. I suggest more trees :p
Also when you import the airplane, add a few more voxels to the overall height. You need to make it about twice as big and you will have the scale about perfect 8)
I really like the Skull, it ported in really nicely. The texture really gives it depth.
Looking forward to the next version of this map, or your next map :p... You are going "pro" fast.
wow, this is acutally looking pretty good. Personally I would prefer having both teams spawn on the bigger island (you could simply turn the map around with pyspades map editor) but that's just me.
Lostmotel wrote:wow, this is acutally looking pretty good. Personally I would prefer having both teams spawn on the bigger island (you could simply turn the map around with pyspades map editor) but that's just me.
players spawn all over the place, not the default spawn values