[MAP] Desert Island

The level/layout/play area.
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Kuma
Scripter
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Yay!! Another map!

Ok, the cacti, the houses and the blue tent bunker was made by me, the dino and plane head is from the old model repo. Also, there is a really bad color patch on the volcano (its a bug or something in the iso renderer)

The blue is spawned near the houses mainly, while the green spawns around the volcano and the islands to the right.
Image
Last edited by Kuma on Tue Jun 17, 2014 7:02 am, edited 2 times in total.
JoJoe_Stinky
Mapper
Mapper
Posts: 173
Joined: Thu Oct 24, 2013 3:53 pm


You are really getting good with the tools :)

You map is a little bit naked. I suggest more trees :p

Also when you import the airplane, add a few more voxels to the overall height. You need to make it about twice as big and you will have the scale about perfect 8)

I really like the Skull, it ported in really nicely. The texture really gives it depth.

Looking forward to the next version of this map, or your next map :p... You are going "pro" fast.
Battlefire
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
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Good job. The map looks amazing.
Dare
3 Years of Ace of Spades
3 Years of Ace of Spades
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Good map at first look, but it kinda reminds me the old "Island" map, idk who made that map but this one looks nice.
learn_more
Coder
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it should provide some more cover, now it's just a sniper fest..
Kuma
Scripter
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Ok, I am planning to add towers and even more cacti.
JoJoe_Stinky
Mapper
Mapper
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Joined: Thu Oct 24, 2013 3:53 pm


Towers would be awesome!

I have a tutorial video on making buildings with the "bilder kit" .
Maybe you can use it to make some neat towers ? Blue_Sunglasses1 Custom Green_Sunglasses1

Sounds like you have a good plan :)
Kuma
Scripter
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Even though I like your build kit, I just prefer slab6 for making models. Also your build kit is kinda limited to only one kind of building.
Kuma
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UPDATE: New version with more cactus and towers!
and some small additions like bunker at green tent and some more
Lostmotel
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Joined: Sun Nov 18, 2012 1:09 pm


wow, this is acutally looking pretty good. Personally I would prefer having both teams spawn on the bigger island (you could simply turn the map around with pyspades map editor) but that's just me.
Kuma
Scripter
Scripter
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Joined: Fri Mar 22, 2013 10:05 am


Lostmotel wrote:
wow, this is acutally looking pretty good. Personally I would prefer having both teams spawn on the bigger island (you could simply turn the map around with pyspades map editor) but that's just me.
players spawn all over the place, not the default spawn values
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