Abandon 0.75, Update to 0.76

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
214 posts Page 12 of 15 First unread post

Which option would be the best

57%
Abandon 0.75 completely and switch to 0.76
96
8%
Switch back to 0.75
14
34%
Keep the status quo and support both, 0.75 and 0.76
57

Total votes: 167

danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


fatty wrote:
Yup.

Openspades FTW!

(and I'm saying this as a feller who has a machine that can't run the bugger)

Do yourselves a favour and start a new community. This one is stagnant and very possibly moderated by Jagex and its associates.

Seriously. The silence and inaction of the moderators here is very very telling!
Out of your six post, 2 of them you are saying we are silent when in both threads before you wrote anything I have posted and outlined my solution to the "problem". In this thread alone I have posted the plans of action 3 separate times. You need to learn to read and learn to identify people.
ReubenMcHawk
Organizer
Organizer
Posts: 853
Joined: Sat Nov 03, 2012 4:36 am


Will wrote:
ReubenMcHawk wrote:
Wasn't .76 not even officially released? IIRC it was distributed over the forums and IRC as an open beta.
Probably the first time I've ever disagreed with you (if I'm inferring what you're saying correctly, that is) - 0.76 is absolutely fine, there's a few minor bugs to iron out, I don't agree with altering 0.76 in any deliberate way (I like the falloff on the rifle and other weapons) but I do believe work needs to be done on ironing out these bugs and then updating, instead of waiting for 0.75 to magically become the 'good' version it clearly isn't. 0.76 was and is an open beta, but it doesn't have to be.
Nah, I'm not saying that it's incomplete or anything. By "not officially released" I mean (to the best of my knowledge) it was distributed openly in #AoS a while back to test it out and wasn't yet offered as the next update to succeed 0.75 due to Jagex's interfering. At least I think, that was so long ago I might have been thinking of another update with the IRC thing. I personally have no real issues with 0.76 past that font renderer.
Demo123
Blue Master Race
Blue Master Race
Posts: 495
Joined: Mon Nov 05, 2012 3:03 pm


ReubenMcHawk wrote:
Nah, I'm not saying that it's incomplete or anything. By "not officially released" I mean (to the best of my knowledge) it was distributed openly in #AoS a while back to test it out and wasn't yet offered as the next update to succeed 0.75 due to Jagex's interfering. At least I think, that was so long ago I might have been thinking of another update with the IRC thing. I personally have no real issues with 0.76 past that font renderer.
.76 was never released officially. The version of .76 that is hosted on this site is the RC 10 version of .76.
Mat said, a month or so before Jagex showed their face on the previous forums, that there is a plan to branch AoS into 2 versions. One is the .76 version, which was going to be free and it was going to serve as a demo while the other version is 1.0 which you had to pay for in order to play it. The only version of those 2 that was going to be updated is the 1.0 version.
He said that .76 WILL be released. When Jagex showed up they, in a non obvious way, said that .76 will not be officially released.

And yes, RC versions of .76 were given to people that visited #AoS.
Remember when people would get into the channel and ask for .76 and when they would get the link they would instantly leave?
Battlefire
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 397
Joined: Sat May 25, 2013 3:06 am


I notice most that participate in the community play .76. Huge amount of those that are not play .75. They don't know the difference between these two.
Major Darkstar
Deuced Up
Posts: 118
Joined: Thu Mar 14, 2013 6:30 am


Battlefire wrote:
I notice most that participate in the community play .76. Huge amount of those that are not play .75. They don't know the difference between these two.
I sure as hell do. I didn't start playing AOS again until 2 weeks ago when I got 0.76...It was so much less of a clusterfuck with all the aimbotters gone. But it would be a better idea to balance the two versions so that we don't replicate the hacking fiasco known as 0.75.

Also, the weapon balance is beautiful. We have much less insta-headshot hip-firing kills from an SMGer in 0.76
l582110521
Deuce
Posts: 11
Joined: Sat Dec 22, 2012 5:04 am


I think 0.76 better
TheVetNoob
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 377
Joined: Tue Nov 27, 2012 11:09 pm


Sorry, but what does 0.75 have that 0.76 doesn't? I'm just wondering.
tungdil
League Participant
League Participant
Posts: 517
Joined: Mon May 06, 2013 4:28 pm


Working spade, better fonts and less bugs.
Varg
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 17
Joined: Sun Oct 06, 2013 8:17 pm


TheVetNoob wrote:
Sorry, but what does 0.75 have that 0.76 doesn't? I'm just wondering.
Fun
Battlefire
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 397
Joined: Sat May 25, 2013 3:06 am


.76 rifle is 100% accurate.
Vezok
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 566
Joined: Sat Jun 22, 2013 2:16 am


And the SMG is no longer the lance of God. And the shotgun is actually worth something...sorta...
Twily
Deuced Up
Posts: 54
Joined: Fri Nov 09, 2012 4:57 am


tungdil wrote:
Working spade, better fonts and less bugs.
Back in the old time I tested 0.76, the spade is a bit OP.
Besides, BETTER FONTS?
..
..
Nice sense of humour.
Spring
Global Moderator
Global Moderator
Posts: 184
Joined: Sat Mar 02, 2013 2:20 pm


-Battlefire: The rifle isn't 100% accurate in 0.76. At 127.5 blocks, the xy fog limit (as in, without considering height), you have about an 80% chance of hitting within .5 blocks of where your shot is aimed, or in other words, an 80% chance of landing a headshot when your crosshair is perfectly aimed at their head. Even though this is much more accurate than 0.75 (which was around 35%), the falloff makes up for it quite nicely.

-Twily: The spade is nowhere near OP in 0.76. It's much worse than it was in 0.75, and while it isn't completely broken, it's closer to broken than it is to overpowered. Meanwhile, the font thing may seem like a petty complaint, but it irks me greatly how difficult darker fonts (killfeed, server messages, pm's, blue teamchat, spectator teamchat) are to read, especially because both lowercase i and l and lowercase c and o are indistinguishable in these fonts.

-Major Darkstar, funny that you bring up how thankful you are for the lack of aimbotters, considering you were banned for it on at least seven different occasions. It's ok though, because Stack has just finished developing anticheat to be implemented in the new and improved BnS launcher. Additionally, the weapon balance in 0.75 felt fine in my opinion. If you play smart with any weapon, you were bound to do well. Having good gamesense and an accurate shot are both more powerful than any single weapon.
Last edited by Spring on Tue Oct 08, 2013 11:27 am, edited 1 time in total.
Sennar
League Participant
League Participant
Posts: 71
Joined: Sun Jan 13, 2013 3:26 am


Twily wrote:
tungdil wrote:
Working spade, better fonts and less bugs.
Back in the old time I tested 0.76, the spade is a bit OP.
Besides, BETTER FONTS?
..
..
Nice sense of humour.
I think he is talking about .75? Not quite sure.
TB_
Post Demon
Post Demon
Posts: 998
Joined: Tue Nov 20, 2012 6:59 pm


I honestly don't see the point in having two versions that are very similar. Where the only difference is a few improvements on .76. Especially not with a small community like this.


Anyway, the launcher. Wouldn't it be a good idea for greasemonkey to help developing it, if he's interested?
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