0.76 proposal: Make all rifle headshots one shot kills
-
GreaseMonkey
Coder
- Posts: 733
- Joined: Tue Oct 30, 2012 11:07 pm
I'm pretty sure you can't sanely change the speed (/rapid is a server-controlled hack which is quite lag-sensitive) nor can you change the spread at all without changing the client.
-
ThisFrickinSite
Deuced Up - Posts: 553
- Joined: Mon Nov 05, 2012 8:45 pm
hankey wrote:Yes, its so annoying as the rifle spread in 0.75 ... huh will I be able to take him out 100% or will I fail because of the dropoff/spread. These little things can change an entire game. Especially in the league.It's weird because dropoff was something that was suggested weekly when .75 was younger.
HELLO HI HOW ARE YA
-
learn_more
Coder
- Posts: 891
- Joined: Sun Mar 24, 2013 9:59 pm
if anything, headshots at a distance should be awarded more because they are harder to pull (for most, that is)
-
Articsledder
Deuced Up - Posts: 209
- Joined: Mon Nov 12, 2012 5:13 pm
ThisFrickinSite wrote:Dropoff is predictable and something you can learn to control.hankey wrote:Yes, its so annoying as the rifle spread in 0.75 ... huh will I be able to take him out 100% or will I fail because of the dropoff/spread. These little things can change an entire game. Especially in the league.It's weird because dropoff was something that was suggested weekly when .75 was younger.
.75's spread was completely random iirc.
BE OPTIMISTIC
-
Sonarpulse
Coder
- Posts: 443
- Joined: Thu Dec 13, 2012 7:18 pm
Grease, can you make one commit we can all pull so we don't get a bunch of extraneous merges in the future?
-
GreaseMonkey
Coder
- Posts: 733
- Joined: Tue Oct 30, 2012 11:07 pm
Which repo do you want me to commit against, and what do you want for it?
-
ThisFrickinSite
Deuced Up - Posts: 553
- Joined: Mon Nov 05, 2012 8:45 pm
Articsledder wrote:I was just pointing out how the general views over the game have changed.ThisFrickinSite wrote:Dropoff is predictable and something you can learn to control.hankey wrote:Yes, its so annoying as the rifle spread in 0.75 ... huh will I be able to take him out 100% or will I fail because of the dropoff/spread. These little things can change an entire game. Especially in the league.It's weird because dropoff was something that was suggested weekly when .75 was younger.
.75's spread was completely random iirc.
HELLO HI HOW ARE YA
-
GreaseMonkey
Coder
- Posts: 733
- Joined: Tue Oct 30, 2012 11:07 pm
I'm not worried about dropoff in general, I just feel that it is completely unnecessary to make rifle headshots anything but a 1-hit kill. If all I can do is hit the chest of some guy far away, that's my fault.
-
Xtra
Wow, 28-1
EDIT: 30-1
EDIT: 30-1
Last edited by Xtra on Mon Aug 05, 2013 8:36 pm, edited 1 time in total.
-
Gingerninjaperson
League Participant
- Posts: 589
- Joined: Sat Mar 16, 2013 8:48 pm
I agree. Would love to see this tweaked for league matches.
-
Sonarpulse
Coder
- Posts: 443
- Joined: Thu Dec 13, 2012 7:18 pm
GreaseMonkey wrote:Which repo do you want me to commit against, and what do you want for it?Personally don't care. Perhaps rebase your 0.76 branch so it goes vanillia 0.76 -> headshot fix -> iceball support. I'll just pull it whatever you do.
-
tunaspirit
League Participant
- Posts: 62
- Joined: Mon Feb 04, 2013 4:38 pm
any game in which headshots made by a long-range weapon aren't instant kills shouldn't exist
-
GreaseMonkey
Coder
- Posts: 733
- Joined: Tue Oct 30, 2012 11:07 pm
Let's hope the admins here aren't Kerry Prendergast. It's currently 34 yes - 2 no (94% - 6%).
-
H@nkthet@nk
Deuced Up - Posts: 145
- Joined: Thu Dec 13, 2012 5:40 pm
... well, I think that anything more than one hit would just be a terrible idea
Who is online
Users browsing this forum: No registered users and 31 guests



