VoxelWar Discussion thread

Miscellaneous projects by the Build and Shoot community.
1001 posts Page 45 of 67 First unread post
bloodfox
Post Demon
Post Demon
Posts: 2206
Joined: Mon Oct 21, 2013 4:32 pm


Hi all!

I made another splash:

Image
Just right click, save it, then rename it to Splash and place it in the bmp folder of vxw. Enjoy!
Warp
Green Master Race
Green Master Race
Posts: 704
Joined: Mon May 19, 2014 4:07 pm


Well, what have I made?

Image
epicfacethe3rd
Deuced Up
Posts: 395
Joined: Fri Sep 27, 2013 11:07 pm


Warp wrote:
Well, what have I made?

Image
...
seems like an AR to me.
lecom, I realy think lncent's splash should be default
longbyte1
Deuced Up
Posts: 336
Joined: Sun Jul 21, 2013 7:27 pm


The forums look like they're in pretty bad condition. How about we just use Google Groups?
Warp
Green Master Race
Green Master Race
Posts: 704
Joined: Mon May 19, 2014 4:07 pm


longbyte1 wrote:
The forums look like they're in pretty bad condition. How about we just use Google Groups?

I have a plan- a /r/vxw/ subreddit, anyone?

Styling, hosting uptime etc, all take care of.

Also, Lecom- I'm sure that in the prev release the guns rendered smooth (like cubes/OS), now they're kinda squares like in the classic client- can we change this, they look much nicer the first way.
bloodfox
Post Demon
Post Demon
Posts: 2206
Joined: Mon Oct 21, 2013 4:32 pm


Warp wrote:
longbyte1 wrote:
The forums look like they're in pretty bad condition. How about we just use Google Groups?

I have a plan- a /r/vxw/ subreddit, anyone?

Styling, hosting uptime etc, all take care of.

Also, Lecom- I'm sure that in the prev release the guns rendered smooth (like cubes/OS), now they're kinda squares like in the classic client- can we change this, they look much nicer the first way.
well, in the first place, we never had solid looking sprites. But that is why pn3d will come in handy. We just have to wait for ken silverman to release it.
bloodfox
Post Demon
Post Demon
Posts: 2206
Joined: Mon Oct 21, 2013 4:32 pm


xCross wrote:
Image
was that a shtpost or were you trying to load a pic?
longbyte1
Deuced Up
Posts: 336
Joined: Sun Jul 21, 2013 7:27 pm


Icarus North wrote:
We could just try doing this as an open source project on something liek code.google.com or whatever the fuck it is

I may edit this post once I find what the link REALLY is

Holy shit, it really is http://code.google.com
GitHub is much better at this stuff.
Warp
Green Master Race
Green Master Race
Posts: 704
Joined: Mon May 19, 2014 4:07 pm


Icarus North wrote:

Noticed this while looking at the other splash ideas
What editor are using, Paint on Win7 or something fancier?
Serif Drawplus X6- can you read the title?
longbyte1
Deuced Up
Posts: 336
Joined: Sun Jul 21, 2013 7:27 pm


Anyway, as I was saying, GitHub is excellent at managing open-source projects (free for an unlimited amount of public projects). The catch is that it uses Git, which has a somewhat steep learning curve. At first it looks simple to use, but then you soon realize that it's actually very complex, and most "complex" commands need to be done on a command line. It's also easy to get tangled up in push conflicts and such.

I've used GitHub for multiple projects now. It's overkill for what GitHub offers, but at least GitHub allows repositories to be scalable, meaning that you just turn on features like wiki and issues when the time comes.
epicfacethe3rd
Deuced Up
Posts: 395
Joined: Fri Sep 27, 2013 11:07 pm


Warp wrote:
longbyte1 wrote:
The forums look like they're in pretty bad condition. How about we just use Google Groups?

I have a plan- a /r/vxw/ subreddit, anyone?

Styling, hosting uptime etc, all take care of.

Also, Lecom- I'm sure that in the prev release the guns rendered smooth (like cubes/OS), now they're kinda squares like in the classic client- can we change this, they look much nicer the first way.
don't have reddit. good idea though.
hmm... ideas...
maybe we could all scrounge our moneys together to make a BnS/classic forums clone?
epicfacethe3rd
Deuced Up
Posts: 395
Joined: Fri Sep 27, 2013 11:07 pm


longbyte1 wrote:
Icarus North wrote:
We could just try doing this as an open source project on something liek code.google.com or whatever the fuck it is

I may edit this post once I find what the link REALLY is

Holy shit, it really is http://code.google.com
GitHub is much better at this stuff.
very true.
epicfacethe3rd
Deuced Up
Posts: 395
Joined: Fri Sep 27, 2013 11:07 pm


Icarus North wrote:
Also, Haaax, Are you using WinXP? Sweet
xp for da win!
sometimes I use my old win7 hard drive from my laptop.
longbyte1
Deuced Up
Posts: 336
Joined: Sun Jul 21, 2013 7:27 pm


epicfacethe3rd wrote:
Icarus North wrote:
Also, Haaax, Are you using WinXP? Sweet
xp for da win!
sometimes I use my old win7 hard drive from my laptop.
Sometimes I wish Microsoft made an "HD" remake of Windows XP (with Windows NT 6.5 or whatever version we're at), to reel deserters back in.

My only gripe with VXW is the movement lag. There's basically no lerping in the net code, so if your ping spikes, then it becomes extremely hard to move, like in CoD4/5.
epicfacethe3rd
Deuced Up
Posts: 395
Joined: Fri Sep 27, 2013 11:07 pm


Icarus North wrote:
bloodfox wrote:
Hi all!

I made another splash:
Spoiler:
Image
Just right click, save it, then rename it to Splash and place it in the bmp folder of vxw. Enjoy!
It saves as a PNG, not a BMP
VXW takes png's after 0.0.4 now, silly.
1001 posts Page 45 of 67 First unread post
Return to “Noteworthy Picks”

Who is online

Users browsing this forum: No registered users and 7 guests