What's Next?

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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tobi9sc
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tobi9sc wrote:
there is because it belongs to jagex
He did not say What's next for Ace of Spades, I'm fairly sure he means "What's Next for Build and Shoot?".
ech0 wrote:
What will the future of ace of spades be?
cute Green_Happy1

it's so funny to see that people almost have the hint but they just don't get it, it's almost 2 years guys, 2 years talking about new weapons and vehicles.


hint 1: Ace of Spades and OpenSpades are 2 different things
hint 2: Jagex owns Ace of Spades so what do you we expect? an AoS 0.77? nah
ech0
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We could maybe make a new client using ken silvermans voxlap engine that is open source. Like open spades, but with the old feel. Also I saw on kens site a successor to the voxlap engine that might be an option: http://advsys.net/ken/voxlap/pnd3d.htm
LeCom


ech0 wrote:
We could maybe make a new client using ken silvermans voxlap engine that is open source. Like open spades, but with the old feel. Also I saw on kens site a successor to the voxlap engine that might be an option: http://advsys.net/ken/voxlap/pnd3d.htm
VoxelWar, also in my signature :P
ech0
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Oops didnt see that. I downloaded it and it seems pretty cool. I like the new weapon additions. Correct me if i'm wrong: not open-source?
Lincent
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I can see the community slowly degrading by hackers and self-anointed PRO players with their Klans.
Kyzaca
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ewww openspades yuck yuck yuck
Tai
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ech0 wrote:
Unfortunately, it might split the community between the voxlap lovers and the openspades lovers.
This. OpenSpades a shit.

Seriously though, the way it stands now the community as a whole is just way too fragmented and there aren't enough people who are actively involved/invested to care. I think most of us (myself included) are growing up a bit and maybe growing a bit tired of the game. It's taken a serious departure from having several active servers at any given time. Now the majority of the list is consistently empty servers.

Doesn't help when we have stuff like Arena mopping up most of the player-base, because playing a huge, griefed map 1 on 1 with a friend just isn't much fun at all. All in all, I think the light has faded a little. I think the focus now should be on preservation of historical client/server releases as well as maps. We had a good thing going, and it's possible that we might even make a comeback come winter or summer break, but until then, I think we ought to be cautious.
LeCom


Tai wrote:
ech0 wrote:
Unfortunately, it might split the community between the voxlap lovers and the openspades lovers.
This. OpenSpades a shit.

Seriously though, the way it stands now the community as a whole is just way too fragmented and there aren't enough people who are actively involved/invested to care. I think most of us (myself included) are growing up a bit and maybe growing a bit tired of the game. It's taken a serious departure from having several active servers at any given time. Now the majority of the list is consistently empty servers.

Doesn't help when we have stuff like Arena mopping up most of the player-base, because playing a huge, griefed map 1 on 1 with a friend just isn't much fun at all. All in all, I think the light has faded a little. I think the focus now should be on preservation of historical client/server releases as well as maps. We had a good thing going, and it's possible that we might even make a comeback come winter or summer break, but until then, I think we ought to be cautious.
BnS is almost dead. Except for the "lounge" and "other games" sections (interesting, how everything else is dead, but these ones aren't) and sometimes a post in the clan or weapon modding section, there's rarely anyone posting anything anywhere. I noticed that the player count, however, is partly encreasing (I suppose this is because winter makes people stick more to their PCs), so we basically don't have this game "organization" by BnS, and all this is instead becoming a pile of random casual players playing on another pile of random servers.
There's a point in just decreasing the server count, so we have few but populated servers instead of 90 empty ones (no exageration). Maybe just one single server for each existing game mode, and then add one more similar server if one is full all the time. This would highlight special servers and gamemodes, and stuff would be different.

It's a similar problem with arena and hallway. Most people think that just because a bunch of 12 years old brasilian kids, which happened to become the majority, likes to play arena on hallway, we should all support it. They probably don't even like it themselves. And this is very sad, since it's just bullshit to turn a game into mainstream and give up the differences to mainstream FPS, only to keep some noobs who aren't fun to play with anyways. There are enough people here who would play a game similar to the old AoS, and these guys are leaving.

But again, no one has control over the servers. And the ones who have control over the master server would never abuse it (not that it should be done, it would be too radical).

OpenSpades is like AoS 0.75/0.76 with some decoration shit on it. The core is broken in the same way.
Captain_Pi
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Oh fabulous, more bitching.
LeCom wrote:
all this is instead becoming a pile of random casual players playing on another pile of random servers.
You talk as if that's a bad thing. Let people play what and where they want to play, should any server allow it.
LeCom wrote:
It's a similar problem with arena and hallway. Most people think that just because a bunch of 12 years old brasilian kids, which happened to become the majority, likes to play arena on hallway, we should all support it.
LeCom, it's not a problem because it doesn't appeal to you.

People want to play arena and hallway? So what? Let them. Not like it's harming anyone. Except probably other server hosts but that is the burden of being a server host to begin with.

If you want others to play classicgen or pinpoint, then you find a way to appeal to them, since you're the one here claiming it to be a problem.

Servers full of 12-year old rotten kids? So is Battlefield and Call of Duty, but that has not dissuaded hundreds of players from playing the game.

I understand there are several factors out of everyone's control, such as map popularity and toxic behavior, but please, bitching about it in a community forum which you claim is 'almost dead' won't get you shit.

And please for the love of God, try not to incite more stupid arguments with petty statements like:
LeCom wrote:
OpenSpades is like AoS 0.75/0.76 with some decoration shit on it. The core is broken in the same way.
LeCom


Captain_Pi wrote:
Oh fabulous, more bitching.
LeCom wrote:
all this is instead becoming a pile of random casual players playing on another pile of random servers.
You talk as if that's a bad thing. Let people play what and where they want to play, should any server allow it.
LeCom wrote:
It's a similar problem with arena and hallway. Most people think that just because a bunch of 12 years old brasilian kids, which happened to become the majority, likes to play arena on hallway, we should all support it.
LeCom, it's not a problem because it doesn't appeal to you.

People want to play arena and hallway? So what? Let them. Not like it's harming anyone. Except probably other server hosts but that is the burden of being a server host to begin with.

If you want others to play classicgen or pinpoint, then you find a way to appeal to them, since you're the one here claiming it to be a problem.

Servers full of 12-year old rotten kids? So is Battlefield and Call of Duty, but that has not dissuaded hundreds of players from playing the game.
The problem is that because of this, AoS is turning into a mainstream-like shooter, while it started as a strategic sandbox game. Battlefield and Call of Duty were always intended to be what they are now, if you want something like in AoS hallway or arena, go on and play these games. But with such servers being filled, the players who would like to play actual AoS are distracted, which makes other servers empty and turns AoS into some CoD fake this way, which it actually shouldn't be.
If the right people still played, nobody would need to appeal anybody to play on classic-like servers; and making the kids who want to play CoD play AoS instead is exactly what we don't need.
Captain_Pi wrote:
LeCom, it's not a problem because it doesn't appeal to you.
Captain_Pi wrote:
you're the one here claiming it to be a problem.
Just because you don't see a problem, it doesn't mean there isn't one. If you like hallway and arena, why do you play AoS then, with all these annoying voxels and griefers and hackers? This style of playing is present in a much better way in other games that aren't dead.
Captain_Pi wrote:
I understand there are several factors out of everyone's control, such as map popularity and toxic behavior, but please, bitching about it in a community forum which you claim is 'almost dead' won't get you shit.

And please for the love of God, try not to incite more stupid arguments with petty statements like:
LeCom wrote:
OpenSpades is like AoS 0.75/0.76 with some decoration shit on it. The core is broken in the same way.
I'm not bitching tho', a forum is made for discussing. But yes, openspades was already discussed thousands of times and it would be shitty to have such an argument again. That two sentences were a comment on what some guys above said; os has its advantages and disadvantages.
Captain_Pi
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LeCom wrote:
The problem is that because of this, AoS is turning into a mainstream-like shooter, while it started as a strategic sandbox game. Battlefield and Call of Duty were always intended to be what they are now, if you want something like in AoS hallway or arena, go on and play these games. But with such servers being filled, the players who would like to play actual AoS are distracted, which makes other servers empty and turns AoS into some CoD fake, which it actually shouldn't be.
What the shit are you saying? AoS turning into a mainstream-like shooter similar to Battlefield and Call of Duty?

You're looking at things too narrow here. AoS has, and always will have that block-placing scheme that appealed to the masses. You're only saying that because Arena, or the usual Terrorist vs. Counter Terrorist style, is a popular gamemode that has been implemented into AoS. And honesty, we can't do anything about that. They're not distracted, they just don't like playing in a map than only has two or three players.

If people like to play arena/hallway in AoS, LET THEM. If people like to play WWI trench warfare in AoS, LET THEM. THAT'S NOT A PROBLEM THAT'S JUST PEOPLE PLAYING A GAME MODE THAT INTERESTS THEM MORE THAN ANOTHER GAME MODE[/b]. And that's a point you can't deny.

This is a question I've asked countless times to people like you who seemed so demented to just declare that 'AoS shouldn't be like this or like that or blah blah blah'.

Who are you to say what AoS should or shouldn't be?

It's a fucking sandbox for Christ's sake. Just like Minecraft, sandbox games give the player the freedom to make new things from the things they are given. Deal with it.
LeCom wrote:
Just because you don't see a problem, it doesn't mean there isn't one.
What point are you making here? Nothing. Because this ''AoS shouldn't be like this or like that or blah blah blah' problem is only in your head.
LeCom


Captain_Pi wrote:
LeCom wrote:
The problem is that because of this, AoS is turning into a mainstream-like shooter, while it started as a strategic sandbox game. Battlefield and Call of Duty were always intended to be what they are now, if you want something like in AoS hallway or arena, go on and play these games. But with such servers being filled, the players who would like to play actual AoS are distracted, which makes other servers empty and turns AoS into some CoD fake, which it actually shouldn't be.
What the shit are you saying? AoS turning into a mainstream-like shooter similar to Battlefield and Call of Duty?

You're looking at things too narrow here. AoS has, and always will have that block-placing scheme that appealed to the masses. You're only saying that because Arena, or the usual Terrorist vs. Counter Terrorist style, is a popular gamemode that has been implemented into AoS. And honesty, we can't do anything about that. They're not distracted, they just don't like playing in a map than only has two or three players.

If people like to play arena/hallway in AoS, LET THEM. If people like to play WWI trench warfare in AoS, LET THEM. THAT'S NOT A PROBLEM THAT'S JUST PEOPLE PLAYING A GAME MODE THAT INTERESTS THEM MORE THAN ANOTHER GAME MODE[/b]. And that's a point you can't deny.

This is a question I've asked countless times to people like you who seemed so demented to just declare that 'AoS shouldn't be like this or like that or blah blah blah'.

Who are you to say what AoS should or shouldn't be?

It's a fucking sandbox for Christ's sake. Just like Minecraft, sandbox games give the player the freedom to make new things from the things they are given. Deal with it.
LeCom wrote:
Just because you don't see a problem, it doesn't mean there isn't one.
What point are you making here? Nothing. Because this ''AoS shouldn't be like this or like that or blah blah blah' problem is only in your head.
Nope. An example: If these kids would all make peace and only want to build, would you let them turn AoS into minecraft? A lot of people wouldn't, because AoS was intended to be a shooter. Similar is arena. You are spoiling a game by taking out a part of it just because a lot of kids want that. Again, if they want to play something like arena, they should play CS. This concerning arena. Hallway is more complex to explain to you and doing that wouldn't make sense anyways.
Not everybody likes hallway or arena btw and these people also want to play something they like, and unlike you there aren't any actual alternative games for them and you are spoiling AoS for them. Deal with it :P
Captain_Pi
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#1

"if they want to play something like arena, they should play CS."

Hey. Read this.

"You're only saying that because Arena, or the usual Terrorist vs. Counter Terrorist style, is a popular gamemode that has been implemented into AoS. And honesty, we can't do anything about that."

#2

"Not everybody likes hallway or arena btw and these people also want to play something they like"

Literally just an iteration to:

"If people like to play arena/hallway in AoS, LET THEM. If people like to play WWI trench warfare in AoS, LET THEM."

Saying the same shit I already said isn't helping.

#3

"you are spoiling AoS for them."

Image
LeCom


#1 Yes arena is similar to CS, and CS plays a lot better than arena since it was optimized for that.

#2 I showed you that what you said sucks. You are not letting these people play what they want (old AoS) because you made arena and hallway so popular that they are leaving because alternative servers are empty. They see that the majority is playing these game modes, so they think that AoS is finally fucked and quit.

#3 Yep that's right. If hallway and arena were empty, many players would try out other servers and AoS would be played normally.
Last edited by LeCom on Fri Oct 17, 2014 2:27 pm, edited 1 time in total.
Captain_Pi
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Let's see where that solution takes us then.
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