[MAP] Roanapur

The level/layout/play area.
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Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


Inspired by the city of the same name Roanapur uses models I made all on my own. It is designed to be an urban league map that should be a good change of pace from the other more terrain based maps used in the league.

Each spawn has its own building surrounded by hedges to make camping harder. Once out of the spawn players have three options. They can go through the "forest", over the lake, or through the adobe villages. The villages aren't that big and the buildings are pretty small but the map isn't ment for matches larger then 10v10. Though the map is ment for CTF the height of the map(20) and the center shrine make it ok for babel as well. Enjoy!

Pictures:
Spoiler:
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Download:
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


pizza face
Lostmotel
League Participant
League Participant
Posts: 298
Joined: Sun Nov 18, 2012 1:09 pm


It's great to see you making a lot of progress with creating your own models.
Silnius
Assistant Moderator
Assistant Moderator
Posts: 274
Joined: Mon Nov 05, 2012 8:15 am


Lostmotel wrote:
It's great to see you making a lot of progress with creating your own models.
I totally agree;

And what tools did you use for the terrain ?
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


Silnius wrote:
Lostmotel wrote:
It's great to see you making a lot of progress with creating your own models.
I totally agree;

And what tools did you use for the terrain ?
Thnx. I uses JoJoe's heightmap template for terrain as well as the colormap
Xenon
Green Master Race
Green Master Race
Posts: 395
Joined: Sat Oct 12, 2013 1:57 am


danhezee wrote:
pizza face
u just got hezee'd
rip

Nice map though.
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