Idea for a game - Block Shooter
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DeltaOp1
Blue Master Race
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Let's just get a little more advanced for now. Talk about expenses. How do we make a website when we usually have to pay to make a website? Weebly works fine but we'll need to pay too if we want the weebly out of the website name (ex. http://www.mywebsite.weebly.com).
You're at the center of my scope.

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_Frocs_
League Participant
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DeltaOp1 wrote:Let's just get a little more advanced for now. Talk about expenses. How do we make a website when we usually have to pay to make a website? Weebly works fine but we'll need to pay too if we want the weebly out of the website name (ex. http://www.mywebsite.weebly.com).You could just make a simple, free website and if this turns to become a serious thing, then maybe a paid site.
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Jdrew
Mapper
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Voxlap is almost 10 years old so I suggest you don't use it. Instead something line unity or unreal would be better as there is more tutorials and information on each engine. Also, a website is really not needed. You can post the download on dropbox and make a thread on here for your game. Just start learning something though, you don't know how to code yet you want to make a voxel based shooter.
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DeltaOp1
Blue Master Race
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Jdrew wrote:Voxlap is almost 10 years old so I suggest you don't use it. Instead something line unity or unreal would be better as there is more tutorials and information on each engine. Also, a website is really not needed. You can post the download on dropbox and make a thread on here for your game. Just start learning something though, you don't know how to code yet you want to make a voxel based shooter.Exactly. But not tonight. I'm gonna start tomorrow.
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bloodfox
Post Demon
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Awesome! I would like to keep in touch with you in progress wise. I want every last bit of information about this game and try to help with music Ex: For the main screen
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shaz
I admire your effort, but I think a better thing to do if you want to actually make a game like Ace of Spades, is gain some experience first. Openspades like some others have suggested is a great place to start, especially since it's Open source and all. Begin learning C++ and start experimenting, you might make progress and become a good contributor to Openspades.
If I have time, I may also jump onboard with its development with a friend. Rather than scattering around making a dozen copies of the same game, we should try work together to perfect one. You'll get a lot more help that way too, if you get stuck.
If I have time, I may also jump onboard with its development with a friend. Rather than scattering around making a dozen copies of the same game, we should try work together to perfect one. You'll get a lot more help that way too, if you get stuck.
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SovietMarmalade
3 Years of Ace of Spades
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Shaz wrote:I admire your effort, but I think a better thing to do if you want to actually make a game like Ace of Spades, is gain some experience first. Openspades like some others have suggested is a great place to start, especially since it's Open source and all. Begin learning C++ and start experimenting, you might make progress and become a good contributor to Openspades.Exactly
If I have time, I may also jump onboard with its development with a friend. Rather than scattering around making a dozen copies of the same game, we should try work together to perfect one. You'll get a lot more help that way too, if you get stuck.
Also, Delta, goodluck.
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DeltaOp1
Blue Master Race
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Shaz wrote:I admire your effort, but I think a better thing to do if you want to actually make a game like Ace of Spades, is gain some experience first. Openspades like some others have suggested is a great place to start, especially since it's Open source and all. Begin learning C++ and start experimenting, you might make progress and become a good contributor to Openspades.I guess you have a point there. Thanks. I might stick to your plan for a while.
If I have time, I may also jump onboard with its development with a friend. Rather than scattering around making a dozen copies of the same game, we should try work together to perfect one. You'll get a lot more help that way too, if you get stuck.
You're at the center of my scope.

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DeltaOp1
Blue Master Race
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Ichiboi111 wrote:Thanks, man.Shaz wrote:I admire your effort, but I think a better thing to do if you want to actually make a game like Ace of Spades, is gain some experience first. Openspades like some others have suggested is a great place to start, especially since it's Open source and all. Begin learning C++ and start experimenting, you might make progress and become a good contributor to Openspades.Exactly
If I have time, I may also jump onboard with its development with a friend. Rather than scattering around making a dozen copies of the same game, we should try work together to perfect one. You'll get a lot more help that way too, if you get stuck.
Also, Delta, goodluck.
You're at the center of my scope.

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DeltaOp1
Blue Master Race
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bloodfox wrote:Awesome! I would like to keep in touch with you in progress wise. I want every last bit of information about this game and try to help with music Ex: For the main screenAlright then. I'll keep you posted.
You're at the center of my scope.

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SovietMarmalade
3 Years of Ace of Spades
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Also, QUIT TRIPLE POSTING, please
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DeltaOp1
Blue Master Race
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Ichiboi111 wrote:Also, QUIT TRIPLE POSTING, pleaseRight...
That's a point, but the problem with OpenSpades is, it is not a standalone game(yet?). So you won't be able to add new features.Thanks. By the way, do you know how I could wear the "Blue Master Race" badge?
You can only enhance/improve the features we have already if I am right.
Anyways, good luck Delta!
Last edited by DeltaOp1 on Sun May 11, 2014 8:54 am, edited 1 time in total.
You're at the center of my scope.

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_Frocs_
League Participant
- Posts: 411
- Joined: Fri Nov 01, 2013 1:03 pm
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Shaz wrote:I admire your effort, but I think a better thing to do if you want to actually make a game like Ace of Spades, is gain some experience first. Openspades like some others have suggested is a great place to start, especially since it's Open source and all. Begin learning C++ and start experimenting, you might make progress and become a good contributor to Openspades.That's a point, but the problem with OpenSpades is, it is not a standalone game(yet?). So you won't be able to add new features.
If I have time, I may also jump onboard with its development with a friend. Rather than scattering around making a dozen copies of the same game, we should try work together to perfect one. You'll get a lot more help that way too, if you get stuck.
You can only enhance/improve the features we have already if I am right.
Anyways, good luck Delta!
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DeltaOp1
Blue Master Race
- Posts: 48
- Joined: Mon May 05, 2014 3:58 pm
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Hey guys, to those who want to add me in Skype for any questions or to give me some tips (if you feel like it's more appropriate through Skype), Here: RedzMaName0206
NOTE: If it doesn't work try entering it with no caps. (redzmaname0206).
NOTE: If it doesn't work try entering it with no caps. (redzmaname0206).
You're at the center of my scope.

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1Shot1Kill
Modder
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DeltaOp1 wrote:Thanks. By the way, do you know how I could wear the "Blue Master Race" badge?Click on the Ucp button on top, then click on the Usergroups button, click on the circle next to Blue Master Race, then finally scroll down to the bottom of the page and on the right click on the Submit button.
insert witty quote here like the cool kids do
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