What is buildandshoot developed in?

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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Firebrass11
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What languages or programs is the game developed in? I am interested in learning whatever language, and maybe making a clone of the game.
Jdrew
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voxlap was used to make the game, just google it
1Shot1Kill
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Firebrass11 wrote:
What languages or programs is the game developed in? I am interested in learning whatever language, and maybe making a clone of the game.
You mean Ace of Spades? It runs on the Voxlap engine, and it's written in C or C++, server side (PySnip/pyspades) is written in Python. If you're planning to have a look at the code, it's closed source so you can't.
danhezee
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The site: main software is phpbb; langauges are php, mysql, html and javascript.
The classic/voxlap client: the game engine is voxlap, language c++.
OpenSpades: OpenGL is the rendering technology and it is written c++.
Pyspades/Pysnip: written in python.
Captain_Pi
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Whatever you do, try not to use Java. its memory consumption is horrendous, API isn't top notch and if your computer isn't up to it the Runtime Environment is a pain. But if you want to deal with that, then by all means.
Firebrass11
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Captain_Pi wrote:
Whatever you do, try not to use Java. its memory consumption is horrendous, API isn't top notch and if your computer isn't up to it the Runtime Environment is a pain. But if you want to deal with that, then by all means.
What should I use then? C++ seems like the way to go.
Captain_Pi
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Depends on how you build the game. AoS was made with a voxlap engine which made voxels easy to render, hence the low system requirements.
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