0.0.10

OpenSpades is an open source alternative client for AoS Classic and beyond! Runs on Windows, Mac, and Linux. Created by yvt.
Compatible with AoS Classic.
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Battlefire
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
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Joined: Sat May 25, 2013 3:06 am


I have a older OpenGL. So this will work for me? Just need to make sure.
learn_more
Coder
Coder
Posts: 891
Joined: Sun Mar 24, 2013 9:59 pm


Battlefire wrote:
I have a older OpenGL. So this will work for me? Just need to make sure.
will you die in agony if you try it yourself and it doesnt work?
otherwise there is no point in asking, testing it out is faster..
duck_norris
Modder
Modder
Posts: 719
Joined: Fri Feb 08, 2013 5:53 pm


Dany0 wrote:
duck_norris wrote:
Ok so I downloaded it.... am I the only one who has absolutely NO IDEA what they're looking at? I mean the old client was a pretty straight-forward 'download then double-click the .exe file'.... But this time around I don't see a .exe file. Just lots of files that I have no idea what they do :/
Go to this page then click this button and not this button.
Thank you so much.
Battlefire
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 397
Joined: Sat May 25, 2013 3:06 am


I can't see any of the text still... I won't be able to change the settings.
Dany0
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 123
Joined: Sun Jan 13, 2013 9:38 pm


Battlefire wrote:
I can't see any of the text still... I won't be able to change the settings.
Did it work for you before? Have you tried the software renderer?
Battlefire
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 397
Joined: Sat May 25, 2013 3:06 am


Dany0 wrote:
Battlefire wrote:
I can't see any of the text still... I won't be able to change the settings.
Did it work for you before? Have you tried the software renderer?
The older version no it didn't work.
What softer renderer?

I was hoping with this new version with more settings to change I would be able to see the text and explosions. Very disappointed... Blue_Crying Green_Crying
Dany0
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 123
Joined: Sun Jan 13, 2013 9:38 pm


Battlefire wrote:
blah blah blah
1. Open the settings
2. Click this, set this: http://j.mp/1j8iabo
learn_more
Coder
Coder
Posts: 891
Joined: Sun Mar 24, 2013 9:59 pm


Dany0 wrote:
Battlefire wrote:
blah blah blah
1. Open the settings
2. Click this, set this: http://j.mp/1j8iabo
hacker.
Captain_Pi
Artist
Artist
Posts: 323
Joined: Thu Dec 12, 2013 1:20 pm


Nice Release. Thanks.

But I would like to point out that there may be some connection instability on account of OpenSpades. Framerate dropping instantaneously, disconnections for no apparent reason, that kind of stuff. I've run the game on both the Launcher and OpenSpades simultaneously, and so far the launcher has not experienced any sort of that.

Internet may be in question, but It's doing perfectly fine, so I have no reason to blame it on the providers at least.
Kyzaca
Deuced Up
Posts: 514
Joined: Sun Nov 03, 2013 3:52 pm


I'm liking the polish on the options, however I HATE the new font. I haven't been able to figure out how to change it, all I really need is the preceding OpenSpades font plz.
bullets
League Participant
League Participant
Posts: 902
Joined: Sun Aug 18, 2013 8:01 am


Kyzaca wrote:
I'm liking the polish on the options, however I HATE the new font. I haven't been able to figure out how to change it, all I really need is the preceding OpenSpades font plz.
The feeling is mutual, I'm going to see if I can change it...
Willy
Global Moderator
Global Moderator
Posts: 460
Joined: Mon Jun 17, 2013 7:42 am


A small suggestion I didn't think was worth creating another thread for: At some point would it be possible to make the fog seem a little less...thick? It's probably just me, but I find it far easier to see long distances with the Voxlap client than with OS. If/when OS-only servers are made I guess it makes no difference but it would be nice, please. :)

(Just waiting to be jumped on by the coding community because i might have said something that they disagree with or w/e aaaaaa )
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


The .png scripts that was posted on github do not seem to work in 0.10, the model is a lot higher then normal though when you zoom in the png scope shows up. A script that fixes the problem would be nice.
learn_more
Coder
Coder
Posts: 891
Joined: Sun Mar 24, 2013 9:59 pm


Jdrew wrote:
The .png scripts that was posted on github do not seem to work in 0.10, the model is a lot higher then normal though when you zoom in the png scope shows up. A script that fixes the problem would be nice.
well master c0d3r, why don't you fix it then?
it's probably only editing a value or 2, not like you will have to do anything challenging..
therayn
Deuce
Posts: 5
Joined: Wed Feb 12, 2014 6:01 pm


this version totally made my day! It works more fluently and the sights are good, and the hitmarker is nice.
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