A new game with OpenSpades

OpenSpades is an open source alternative client for AoS Classic and beyond! Runs on Windows, Mac, and Linux. Created by yvt.
Compatible with AoS Classic.
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DanteRedgrave
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I was wondering if the OpenSpades engine was able to make other games with it like Source engine or Unreal Engine.. I was kinda wanting to make a DayZ kind of game with it. But one that isn't shitty like the others all around here. If it is able to handle it, Let me know! Also.. A little tutorial on it how to write codes and stuff would be handy for me.
learn_more
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yeah, either learn coding or just forget about this.
bullets
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Sorry to burst your bubble, but if you know nothing about how to code.... Well you're screwed :/
If you are a master of C/C++ (with OpenGl and OpenAL), and other coding to make it, you could possibly use the OpenSpades engine for a DayZ like game.

If you want tutorials search around the internet for basic ones, you're going to want to learn about a C/C++ one that uses OpenGL and OpenAL to get a basic understanding, but sometimes a book can be more handy the the internet.
DanteRedgrave
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bullets wrote:
Sorry to burst your bubble, but if you know nothing about how to code.... Well you're screwed :/
If you are a master of C/C++ (with OpenGl and OpenAL), and other coding to make it, you could possibly use the OpenSpades engine for a DayZ like game.

If you want tutorials search around the internet for basic ones, you're going to want to learn about a C/C++ one that uses OpenGL and OpenAL to get a basic understanding, but sometimes a book can be more handy the the internet.

That pretty much explains everything. But i still don't know how to get the engine itself. I'll be fine with coding cause i was planning on learning it anyways..
bullets
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DanteRedgrave wrote:
bullets wrote:
Sorry to burst your bubble, but if you know nothing about how to code.... Well you're screwed :/
If you are a master of C/C++ (with OpenGl and OpenAL), and other coding to make it, you could possibly use the OpenSpades engine for a DayZ like game.

If you want tutorials search around the internet for basic ones, you're going to want to learn about a C/C++ one that uses OpenGL and OpenAL to get a basic understanding, but sometimes a book can be more handy the the internet.

That pretty much explains everything. But i still don't know how to get the engine itself. I'll be fine with coding cause i was planning on learning it anyways..
Go to OpenSpades source on github, that's the source, you're not going to have any idea what to do until after you learn to be an adept coder, after that you should start messing around with the source.
DanteRedgrave
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bullets wrote:
DanteRedgrave wrote:
bullets wrote:
Sorry to burst your bubble, but if you know nothing about how to code.... Well you're screwed :/
If you are a master of C/C++ (with OpenGl and OpenAL), and other coding to make it, you could possibly use the OpenSpades engine for a DayZ like game.

If you want tutorials search around the internet for basic ones, you're going to want to learn about a C/C++ one that uses OpenGL and OpenAL to get a basic understanding, but sometimes a book can be more handy the the internet.

That pretty much explains everything. But i still don't know how to get the engine itself. I'll be fine with coding cause i was planning on learning it anyways..
Go to OpenSpades source on github, that's the source, you're not going to have any idea what to do until after you learn to be an adept coder, after that you should start messing around with the source.
This means i can strip the OpenSpades engine from AoS and rebuild a whole new game with more weapons, Bigger maps and stuff? Even npcs?
Ballistic
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That wouldn't approve to the community (at least most of us). AoS is popular because of it's simplicity. If you edit those things in the game, it would really be just a 1.0 remake. But of course nobody is gonna stop you from doing it.
EldredChandler
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BallisticTactix wrote:
That wouldn't approve to the community (at least most of us). AoS is popular because of it's simplicity. If you edit those things in the game, it would really be just a 1.0 remake. But of course nobody is gonna stop you from doing it.
I think he's saying he wants to take the engine, OpenGL, and make a game unrelated to AoS.
scrawl
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You could...But I don't know if it would be a good idea.
bullets
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DanteRedgrave wrote:
This means i can strip the OpenSpades engine from AoS and rebuild a whole new game with more weapons, Bigger maps and stuff? Even npcs?
If you got super adept in coding, yes, those could be something possible to make.
DanteRedgrave
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bullets wrote:
DanteRedgrave wrote:
This means i can strip the OpenSpades engine from AoS and rebuild a whole new game with more weapons, Bigger maps and stuff? Even npcs?
If you got super adept in coding, yes, those could be something possible to make.
Still a little help on what programs should i use or something how to start would be good. I already bought an OpenGL book
bullets
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DanteRedgrave wrote:
bullets wrote:
DanteRedgrave wrote:
This means i can strip the OpenSpades engine from AoS and rebuild a whole new game with more weapons, Bigger maps and stuff? Even npcs?
If you got super adept in coding, yes, those could be something possible to make.
Still a little help on what programs should i use or something how to start would be good. I already bought an OpenGL book
The book should tell you what to use, hopefully it's meant for C++ though, personally I use http://www.microsoft.com/en-au/download ... x?id=14632 for my compiler.
learn_more
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DanteRedgrave wrote:
bullets wrote:
DanteRedgrave wrote:
This means i can strip the OpenSpades engine from AoS and rebuild a whole new game with more weapons, Bigger maps and stuff? Even npcs?
If you got super adept in coding, yes, those could be something possible to make.
Still a little help on what programs should i use or something how to start would be good. I already bought an OpenGL book
the questions you are asking, you are more or less ready in it for a year.
unless you continue like you are doing now, and be too lazy to find anything out yourself, then you are never even going to come close to do what you want.
Semper
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If coding was so easy as you think someone would of done this a long time ago.
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