Attack on Deuces was not what I was trying to make when I first got the idea several months ago. I was playing on isle of war and though the map needed more buildings and stuff. I thought it would be cool to try having like a city on the island where players would have to use the buildings as cover and not the terrain. Though I would have liked more terrain the focal point of the map is the buildings and of course the design.
When placing the deuces around the map I looked at their positions from every point of view making sure they didn't take up too much room here, get in the way of a window here, and left a lot of space open there. Though all of the models are by lost and jojoe all of them except one or two of the buildings, the keeps, and the deuces have been modified in some way. If you look infront of the keeps there are two very large spaces on your way to the town. This is for when people rush the bases and when you go to the town, I suggest you build some cover. A lot of the buildings have hidden spots in them as well so you should look around for them. I have not included a version of the map without the deuces because then it wouldn't be the same.
The layout is excellent in this one! I cant wait to see it on a server.
I really like the road you did. The material is really nice!
I have already picked my first statue-Sniper spot.
You guys will have some new buildings soon! Cant wait to see what you do with them for the maps-pack.
PM Sham, The people on Sham's Pony server love city-like maps. I see them do St. Mathias at least once a week. I am sure any CTF or TDM server would have fun with this one too!
nice, the only thing that could be criticised about this map is that the centre of the island is completely flat. That could make the map a bit boring after some time on the server since most of the buildings will get griefed pretty fast.
anyways, cool map
There's more tactical advantages than you think. Intel caps are U hm tricky in this one. And griefing will be common and easy in this map. It could be griefed by two people in 20 mins if they're dedicated and quick. But this map is really fun. I've played it once.
Somnium wrote:There's more tactical advantages than you think. Intel caps are U hm tricky in this one. And griefing will be common and easy in this map. It could be griefed by two people in 20 mins if they're dedicated and quick. But this map is really fun. I've played it once.
For your information joe put all of those models into his mapping tools, anyone can download and use them. You can also see that the house models were also from one of joe's maps as those too were in his mapping tools. Since this is really easy information to find I didn't think it needed to be included.
AoD is in the American knights server map rotation