
Ninja_pig_pro wrote:I tried it out, and noticed the bugs here:That's a feature, silly. ("feeture" perhaps?)
If I look down, I see my feet which gets annoying.
Ninja_pig_pro wrote:Also the blocks are kinda broken, but they work.I know. That will be sorted out once I can be bothered implementing trapezium drawing routines.
Ninja_pig_pro wrote:Also, how about add 3 gun slots. if you press "-" for example, it would open up a screen that had the 3 default weapons.We have 3 default weapons, plus blocks. Guess what those are.
And no, this game has a strict no-SMG policy.
Ninja_pig_pro wrote:You can buy weapons and they will appear there in your inventory so you can switch the default out with the unlocked weps.Feel free to implement this yourself as a mod.
It would be better then a class system.
I think what really needs to happen at the moment is a codebase refactor, firstly for tidying stuff up and secondly for making modding easier.
Ronizwinter wrote:Well seeming you say the game is playable will greacemonkey be adding new featurea or instead improve the onea we have. I agree the smg is a nooby pile of crap but it still should ne in the game as a new improved feature from the old gamrThis game does not have an SMG. The lack of SMG is a new and improved feature. It's tempting to say this is the best feature, but even the lack of SMG can't beat the awesomeness of being able to replace all the game logic on the server end and sending it to the client.






