Iceball Project

Iceball is a moddable, open source, cross-platform engine and game inspired by AoS Classic. Created by GreaseMonkey.
Incompatible with PySnip/pyspades-based AoS Classic 0.75/0.76 servers.
1410 posts Page 33 of 94 First unread post
Ninja_pig_pro
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 418
Joined: Thu Dec 20, 2012 1:24 pm


I tried it out, and noticed the bugs here:
If I look down, I see my feet which gets annoying.
Also the blocks are kinda broken, but they work.
Also, how about add 3 gun slots. if you press "-" for example, it would open up a screen that had the 3 default weapons.
You can buy weapons and they will appear there in your inventory so you can switch the default out with the unlocked weps.
It would be better then a class system.
Ronizwinter
Deuce
Posts: 11
Joined: Sun Jan 06, 2013 2:33 pm


GreaseMonkey this project could realy change things for the AOS community please keep up the good work!
However i have a suggestion/question, will you ever release .deb files of the game or atleast in a .tar.gz as iv only realy compiled tar.gz and this package system would allow the enduser to install builds easier. well atleast for linux!

Carry on coding! Blue_Wink1
mr.f
Deuced Up
Posts: 37
Joined: Thu Jan 03, 2013 5:16 am


Just tried it out and I must say, I am quite impressed. Keep up the good work.
Bully
Deuce
Posts: 12
Joined: Tue Jan 01, 2013 7:36 am


Ninja_pig_pro wrote:
I tried it out, and noticed the bugs here:
If I look down, I see my feet which gets annoying.
Also the blocks are kinda broken, but they work.
Also, how about add 3 gun slots. if you press "-" for example, it would open up a screen that had the 3 default weapons.
You can buy weapons and they will appear there in your inventory so you can switch the default out with the unlocked weps.
It would be better then a class system.
Buy weapons??? It's war, not a marketplace where the Greens are attacking.
Ronizwinter
Deuce
Posts: 11
Joined: Sun Jan 06, 2013 2:33 pm


I didnt like the old voxlap weapons anyway, there just be different type of rifles like ,sniper, battle rifle and shotgun/rifle
Ninja_pig_pro
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 418
Joined: Thu Dec 20, 2012 1:24 pm


Bully wrote:
Ninja_pig_pro wrote:
I tried it out, and noticed the bugs here:
If I look down, I see my feet which gets annoying.
Also the blocks are kinda broken, but they work.
Also, how about add 3 gun slots. if you press "-" for example, it would open up a screen that had the 3 default weapons.
You can buy weapons and they will appear there in your inventory so you can switch the default out with the unlocked weps.
It would be better then a class system.
Buy weapons??? It's war, not a marketplace where the Greens are attacking.
Well the classic is based on tf2 + minecraft. This is based on classic. It could be like the mann co store. But yeah, it would be kinda sketchy...
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Ninja_pig_pro wrote:
I tried it out, and noticed the bugs here:
If I look down, I see my feet which gets annoying.
Also the blocks are kinda broken, but they work.
Also, how about add 3 gun slots. if you press "-" for example, it would open up a screen that had the 3 default weapons.
You can buy weapons and they will appear there in your inventory so you can switch the default out with the unlocked weps.
It would be better then a class system.
You start a bug list with something that isn't a bug? I like seeing your feet and stuff personally - it's something I've always found weird in games. I remember playing Goldeneye on the N64 and imaging myself as a floating gun.
"blocks are kinda broken" means absolutely nothing to us. Broken how?
I play a lot of CS:S and, while the system works in the game, I've always found it weird that police/soldiers would be sent to an area, but would then have to buy their own weapons. It makes even less sense in a war environment.
A class system is a horrible idea.
Ninja_pig_pro wrote:
Well the classic is based on tf2 + minecraft. This is based on classic. It could be like the mann co store. But yeah, it would be kinda sketchy...
Basing such a system on the Mann Co. store would be more like letting you pay real money to enable the SMG. ;P
kmaj wrote:
"Shotgun/rifle" makes no sense, given that a shotgun cannot be rifled by definition.
You could have slug rounds, which would make it kind of like a rifle. ;P
Ronizwinter
Deuce
Posts: 11
Joined: Sun Jan 06, 2013 2:33 pm


I know im no gun specialist its just i went hunting a few times and i had a shotgun which fired realy good range and it was rifle shaped. i just dont know what to call it.
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Ronizwinter wrote:
I know im no gun specialist its just i went hunting a few times and i had a shotgun which fired realy good range and it was rifle shaped. i just dont know what to call it.
There are a wide variety of shotguns, as with other types of guns. :P
Oh, and most shotguns have range superior to the regular video game boomstick type.
Ronizwinter
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Posts: 11
Joined: Sun Jan 06, 2013 2:33 pm


rakiru wrote:
Ronizwinter wrote:
I know im no gun specialist its just i went hunting a few times and i had a shotgun which fired realy good range and it was rifle shaped. i just dont know what to call it.
There are a wide variety of shotguns, as with other types of guns. :P
Oh, and most shotguns have range superior to the regular video game boomstick type.

Thanks for informing me. Does the game go on multiplayer yet?
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Ronizwinter wrote:
rakiru wrote:
Ronizwinter wrote:
I know im no gun specialist its just i went hunting a few times and i had a shotgun which fired realy good range and it was rifle shaped. i just dont know what to call it.
There are a wide variety of shotguns, as with other types of guns. :P
Oh, and most shotguns have range superior to the regular video game boomstick type.

Thanks for informing me. Does the game go on multiplayer yet?
It's had multiplayer for about a month... It's completely playable in the current state.
Ronizwinter
Deuce
Posts: 11
Joined: Sun Jan 06, 2013 2:33 pm


Well seeming you say the game is playable will greacemonkey be adding new featurea or instead improve the onea we have. I agree the smg is a nooby pile of crap but it still should ne in the game as a new improved feature from the old gamr
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Ronizwinter wrote:
Well seeming you say the game is playable will greacemonkey be adding new featurea or instead improve the onea we have. I agree the smg is a nooby pile of crap but it still should ne in the game as a new improved feature from the old gamr
Just because it's playable, it does not mean that it's complete. You also do not have to do only one or the other. There are also other developers, although Greasemonkey is the leader of the project and main dev.
Articsledder
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Posts: 209
Joined: Mon Nov 12, 2012 5:13 pm


Just played the latest version, the game is coming along great. I'll try and fix some of the holes in the rifle and the weird off center sight thing later this week.
HoboHob
Winter Celebration 2013
Winter Celebration 2013
Posts: 979
Joined: Mon Nov 05, 2012 5:02 pm


Holy snap, I just realized I missed one of the updates. Updating from 0.04.

EDIT:
Also, http://www.mediafire.com/?mcp7hqhcnm21l for those who want to run localhost servers for whatever reason and are to lazy to write their own batch files. Just unzip it in the iceball folder.
EDIT2:
rakiru, I want this on your server nao
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