AoS on Mac
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Sonarpulse
Coder
- Posts: 443
- Joined: Thu Dec 13, 2012 7:18 pm
I am guess you want to play ace of spades 0.75 on a mac. Well install wine and follow the Linux instructions: http://aceofspadeswiki.com/index.php/Linux
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VladVP
Post Demon
- Posts: 1425
- Joined: Fri Dec 14, 2012 10:48 pm
Sonarpulse wrote:I am guess you want to play ace of spades 0.75 on a mac. Well install wine and follow the Linux instructions: http://aceofspadeswiki.com/index.php/LinuxBut does macs support custom URI schemes? And if so, does wine somehow share registry keys with the host system? (in this case OS X, I assume)
I don't know how macs work, but if using wine fails, then he should still be able to play by running
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in the wine command line. (in the directory AoS is installed, of course)client.exe IP_ADDRESS_OF_SERVERIt's a Christmas miracle!
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GreaseMonkey
Coder
- Posts: 733
- Joined: Tue Oct 30, 2012 11:07 pm
No, that's incorrect, you do this:
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You need a - in there. (Apparently other things work, too, but yeah.)wine client.exe -aos://16777343
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VladVP
Post Demon
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- Joined: Fri Dec 14, 2012 10:48 pm
GreaseMonkey wrote:No, that's incorrect, you do this:You kind of get the point... (and also, after reading a bit about custom URI's on MSDN, it seems that typing "something://hello" in the address bar will call the program, BUT the parameter %1 will not just be whatever is after "something://", but rather the entire URI. So that probably explains why you have to type "-aos://16777343", and not just "-16777343".)Code: Select allYou need a - in there. (Apparently other things work, too, but yeah.)wine client.exe -aos://16777343
It's a Christmas miracle!
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HerbertB
Deuce - Posts: 3
- Joined: Sat Jan 05, 2013 2:04 am
rakiru wrote:Please use the edit button instead of double posting.sorry. I was referring to the game itself. It is slightly more complex to install, run or change servers than on windows. I have some experience with it, and so am happy to help others trying to play on a mac.
What do you mean by "Build & Shoot on Mac" though? BnS is a forum - it works in a web browser.
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rakiru
Coder
- Posts: 1349
- Joined: Sun Nov 11, 2012 12:26 pm
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HerbertB wrote:sorry. I was referring to the game itself.Then please use the name of the game to talk about the game, and not the name of a website related to it.
But yes, you will need Wine to run Ace of Spades on a mac. You can find detailed instructions for this on the wiki here: http://www.aceofspadeswiki.com/index.php/Linux
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VladVP
Post Demon
- Posts: 1425
- Joined: Fri Dec 14, 2012 10:48 pm
rakiru wrote:OR even better:HerbertB wrote:sorry. I was referring to the game itself.Then please use the name of the game to talk about the game, and not the name of a website related to it.
But yes, you will need Wine to run Ace of Spades on a mac. You can find detailed instructions for this on the wiki here: http://www.aceofspadeswiki.com/index.php/Linux
http://www.aceofspadeswiki.com/index.php/Mac
The above page seem contain some links to ports of AoS to Mac.
Here's the download page:
http://portingteam.com/index.php/files/ ... of-spades/
It's a Christmas miracle!
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GreaseMonkey
Coder
- Posts: 733
- Joined: Tue Oct 30, 2012 11:07 pm
I'm reminded of my short-lived attempt to port my 0.60 fork to Linux. I downloaded the ELF spec, but had serious issues trying to get my C wrapper working, as it tended to crash before it reached the entry point.
However, by linking the disassemblies on their own, it actually did start executing from the entry point. Of course, as soon as it hit an external function, it crashed, which was why I started work on a C wrapper, and I eventually gave up as gcc was giving me a hell that yasm + GNU ld wasn't giving me.
Of course, if you'd like to revive this effort, 0.60-p11s has the "source" I used.
However, by linking the disassemblies on their own, it actually did start executing from the entry point. Of course, as soon as it hit an external function, it crashed, which was why I started work on a C wrapper, and I eventually gave up as gcc was giving me a hell that yasm + GNU ld wasn't giving me.
Of course, if you'd like to revive this effort, 0.60-p11s has the "source" I used.
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MinecraftNotFPS
Deuce - Posts: 1
- Joined: Mon Jul 01, 2013 11:46 pm
Second, AoS on Mac is SOOOOOOOOO SIMPLE.
First, unzip the file.
Second, open the package contents (right click and left click on option)
Third, open Wineskin.
Fourth, go to "Advanced" and put the server... um... THING in the "-aos" section.
Fifth, start the game.
Mods are similar to Windows.
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