[MAP] Trenched. +Map mesh CTF/TDM

The level/layout/play area.
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JoJoe_Stinky
Mapper
Mapper
Posts: 173
Joined: Thu Oct 24, 2013 3:53 pm


I was seeing how far I could push the new terrain template. I wanted to see If I could make a map, 100% in blender. I came pretty close.

The scale of the buildings is about twice of what it should be. But they are nice and thick walls so they should withstand a full server for a while.

I was just going to put this in the tools section as an example, but the layout is pretty good, and we have a shortage of trench warfare maps.

It is very small, and should be fun with 2 or more people. There is a lot of cover, and spawn camping is going to be really hard unless they demolish the base first.

There is a pain volume surrounding the map so people can not grief the intel out into the middle of the ocean. They will be able to dig halfway into the wall before getting a zap.

I will have the cement materials included in the next Blender2Poly2Vox update.

Image

Turntable:
http://jojoe.t15.org/Trenched/

Map file:
http://jojoe.t15.org/Trenched/Trenched.zip

Blender file: (right-click and select Open if you have the option and blender installed.)
http://jojoe.t15.org/Trenched/Mesh.blend

Hope you guys have fun with it :)
Lostmotel
League Participant
League Participant
Posts: 298
Joined: Sun Nov 18, 2012 1:09 pm


wow every one of your new maps is looking better than your previous one.
I wonder if I should remove some of your older maps from my server in order to promote your new maps a little more.
JoJoe_Stinky
Mapper
Mapper
Posts: 173
Joined: Thu Oct 24, 2013 3:53 pm


Hey thanks Lostmotel :)

Yeah! A post 1.0 maplist would rock!.

I can spend time on the layout now that all the technical stuff is done. It is all about making unique materials and prefabricated objects now 8).

I will be making a post for the mappack I have been talking about too. I think the theme should be "Mini-Maps", good for 2-8 players (and up). Rather than making long-flat maps, we can make small-Tall maps like SAuerbraten maps. That way new mappers can use the new poly2voxed tools, and import the entire playing area in 1 piece.

More about the mappack later.
Thanks again Lostmotel :)
extra
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 864
Joined: Mon Aug 26, 2013 10:56 pm


Wow!
Does any server host this yet? :D
learn_more
Coder
Coder
Posts: 891
Joined: Sun Mar 24, 2013 9:59 pm


very nice again, going to add this to my server :)
Kuma
Scripter
Scripter
Posts: 758
Joined: Fri Mar 22, 2013 10:05 am


Its Magical ;_;
izzy
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 474
Joined: Tue Oct 09, 2012 8:16 pm


This seems like a must for arena. Needs spawns and gates!
JoJoe_Stinky
Mapper
Mapper
Posts: 173
Joined: Thu Oct 24, 2013 3:53 pm


Hi Izzy!

I can not afford Gates. Would you settle for a Torvalds?
Image

Blue_Tongue Green_tongue

What are Gates? Are they part of a game mode?

What kind of spawns do you need? TIA :)
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