OpenSpades Idea Thread

OpenSpades is an open source alternative client for AoS Classic and beyond! Runs on Windows, Mac, and Linux. Created by yvt.
Compatible with AoS Classic.
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Arkger
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tungdil wrote:
I'll give you little hint. Just go there http://webchat.quakenet.org/?channels=openspades and talk with learn_more or any other developer. They'll tell you what's maybe possible and what's definitly NOT possible. We don't have to talk about utopian dreams.
What have we said that is thoroughly impossible? All of it is very possible, we just need manpower, so stop acting like we are talking about having the game cook us breakfast and genereate money for us.
Jdrew
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Do you know how to do any of this? If no then how can you say what is and is not possible? If you can't do it how can you just expect the OpenSpades developers to work on it?
tungdil
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Where would you get that "manpower" for free ??
jdrew wrote:
Do you know how to do any of this? If no then how can you say what is and is not possible? If you can't do it how can you just expect the OpenSpades developers to work on it?
I never said that i know what is and what isn't possible, i wrote that you have to talk to the developers.

Sorry, but jets and jeeps are to 99,9 % impossible. (I know there is the possibility that petrus the master coder leaves heaven and helps us )
tungdil
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Sorry for double post, but this:
* Arkger (webchat@c-24-99-227-196.hsd1.ga.comcast.net) has joined
<Arkger> Hello c:
* Arkger has quit (Quit: Page closed)
won't help.
learn_more
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tungdil wrote:
Where would you get that "manpower" for free ??
jdrew wrote:
Do you know how to do any of this? If no then how can you say what is and is not possible? If you can't do it how can you just expect the OpenSpades developers to work on it?
I never said that i know what is and what isn't possible, i wrote that you have to talk to the developers.

Sorry, but jets and jeeps are to 99,9 % impossible. (I know there is the possibility that petrus the master coder leaves heaven and helps us )
they are perfectly possible, but require server and client modifications.

i, for one will not be doing that because i don't like vehicles in shooters.

and yeah, dont quit irc after 30 seconds.
Arkger
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learn_more wrote:
tungdil wrote:
Where would you get that "manpower" for free ??
jdrew wrote:
Do you know how to do any of this? If no then how can you say what is and is not possible? If you can't do it how can you just expect the OpenSpades developers to work on it?
I never said that i know what is and what isn't possible, i wrote that you have to talk to the developers.

Sorry, but jets and jeeps are to 99,9 % impossible. (I know there is the possibility that petrus the master coder leaves heaven and helps us )
they are perfectly possible, but require server and client modifications.

i, for one will not be doing that because i don't like vehicles in shooters.

and yeah, dont quit irc after 30 seconds.
Haha, my apologies, I had to go to a restaurant with my mom ^_^
And all I was going to ask about was DOF, because its bothering me a little (how am I supposed to enable it? By 1, or by a decimal?)
Anywho, Even from the post by UnrealIncident, it's very possible to do everything we have seen and talked about. We haven't said anything impossible, but I would rather them look at this thread on their own accord, and take small notes, then for us to try and shove it down their throats. Honestly, how would you feel if you were doing nothing but putting hard work into something in your free time, then a group of people tried to force you to do extra? It's their project, let them do what they want. All I want to do is have these ideas out there so maybe one day yvt will decide they are good ideas, and include them. You never know, maybe some mystrious coder will come and fufill one or two of these in a commit/ticket to yvt.
Vezok
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Remember when AoS was a WWI shooter styled game? Yea, I miss those days.
Battlefire
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^ For me it was not like that. I remember we made trenches and stuff which was great. Making bunkers and towers. Now it's none of that.
Vezok
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^What you said makes no sense. You say "it wasn't like that" then you promptly go on and describe exactly how it was.
Commando_Ghost
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WWI didn't have M1 Garands or MP5s....
CommieBuffalo
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Commando_Ghost wrote:
WWI didn't have M1 Garands or MP5s....
It was an alternate timeline.
Arkger
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Vezok wrote:
Remember when AoS was a WWI shooter styled game? Yea, I miss those days.
Vezok, I promise you that I would create a WWI server just like the old ones if this pulls through.
Vezok
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I don't necessarily care about servers. I want an entire game dedicated to this trench warfare kind of play.
Battlefire
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Vezok wrote:
^What you said makes no sense. You say "it wasn't like that" then you promptly go on and describe exactly how it was.
WW2 had bunkers and trenches. WW1 in AoS does not make sense because there was more long range firefights than close range or mid range. If you ever study WW1 it was allot of trench warfare with no one moving in. Plus the trenches in AoS are not like in WW1. We make trenches in AoS to make it easier to advance while having cover.
Vezok
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Battlefire wrote:
Vezok wrote:
^What you said makes no sense. You say "it wasn't like that" then you promptly go on and describe exactly how it was.
WW2 had bunkers and trenches. WW1 in AoS does not make sense because there was more long range firefights than close range or mid range. If you ever study WW1 it was allot of trench warfare with no one moving in. Plus the trenches in AoS are not like in WW1. We make trenches in AoS to make it easier to advance while having cover.
Wat. The. Fuck.
No.
You just picked apart what I said to the absolute tiniest detail, yet you completely missed the big picture.

The glory days of this game was when there was one weapon. It was called a rifle. People dug trenches and bunkers and other stuff that they could, and then they shot at each other in a very grueling, slow paced, tactical gameplay. This is what I'm referring to. Not some stupid Minecraft-CoD hybrid.
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