Forum Risk v8 GENERAL DICSUSION
-
gen
Banned - Posts: 1016
- Joined: Fri Jun 28, 2013 4:04 pm
shut up both of you this isnt place for it


<Lomasi> gen u are just a bored fat kid who thinks by harrasing others itll make himself feel better
AcethekingAoS wrote:I admit, i have no friends irl.
-
CommieBuffalo
Blue Master Race
- Posts: 2341
- Joined: Mon Nov 05, 2012 4:51 pm
OCEANIA PLS
Also what do you guys think about resources?
Also what do you guys think about resources?
why are you even reading this
-
Fleischgeruch
Winter Celebration 2013
- Posts: 961
- Joined: Tue Nov 06, 2012 6:15 pm
-
Meh not really. Can you at least specify/elaborate what do you have in mind on resources?
Supprising. Funny. Intidimating.
Cool pastes | Cool pics
http://i.imgur.com/pg3BqWL.png new bns meme read it
<JoJoe_Stinky> Iam Bi-polar and have a bit of schitsophrinia and agoreaphobia
-
gen
Banned - Posts: 1016
- Joined: Fri Jun 28, 2013 4:04 pm
but oceania is just one giant island with few more and suck even more than current v7 map????


<Lomasi> gen u are just a bored fat kid who thinks by harrasing others itll make himself feel better
AcethekingAoS wrote:I admit, i have no friends irl.
-
[RUS] Vlad01
League Participant
- Posts: 1610
- Joined: Sun Dec 16, 2012 7:37 am
gen wrote:but oceania is just one giant island with few more and suck even more than current v7 map????so why you added it to your poll????????????????????
-
gen
Banned - Posts: 1016
- Joined: Fri Jun 28, 2013 4:04 pm
because people told me to?????????????????????????????????????????????????????????????????????????????????????


<Lomasi> gen u are just a bored fat kid who thinks by harrasing others itll make himself feel better
AcethekingAoS wrote:I admit, i have no friends irl.
-
Fleischgeruch
Winter Celebration 2013
- Posts: 961
- Joined: Tue Nov 06, 2012 6:15 pm
-
Afaik Oceania is Australia, New Zealand, some tiny shits and Indonesia/Malaysia?
Maybe we could make it have (when one of us makes a map) unrealistically big islands or something.
Maybe we could make it have (when one of us makes a map) unrealistically big islands or something.
Supprising. Funny. Intidimating.
Cool pastes | Cool pics
http://i.imgur.com/pg3BqWL.png new bns meme read it
<JoJoe_Stinky> Iam Bi-polar and have a bit of schitsophrinia and agoreaphobia
-
gen
Banned - Posts: 1016
- Joined: Fri Jun 28, 2013 4:04 pm
im making a map, and adding garbage islands would be bad
just change your vote
just change your vote


<Lomasi> gen u are just a bored fat kid who thinks by harrasing others itll make himself feel better
AcethekingAoS wrote:I admit, i have no friends irl.
-
danhezee
Former Admin / Co-founder
- Posts: 1710
- Joined: Wed Oct 03, 2012 12:09 am
I am going to participate in this and win. <- that's called foreshadowing.

-
[RUS] Vlad01
League Participant
- Posts: 1610
- Joined: Sun Dec 16, 2012 7:37 am
danhezee wrote:I am going to participate in this and win. <- that's called foreshadowing.Can we have an alliance? plsplspls <33
-
CommieBuffalo
Blue Master Race
- Posts: 2341
- Joined: Mon Nov 05, 2012 4:51 pm
request alliance with dan pls
why are you even reading this
-
Bigcheecho
Build and Shoot's 1st Birthday
- Posts: 582
- Joined: Sat Dec 22, 2012 3:43 pm
Perhaps a tech tree?

Initial Tech: The tech everyone starts with
Currency: Allows for trade routes
Construction: Improves defense
Sailing: Allows you to claim land by sea
Physics: Allows tiny-range artillery strikes
Naval Commerce: Allows for naval trade routes
Cannoneering: Improves range of artillery strikes
Piracy: Allows raiding of naval trade routes
Indirect Fire: Further improves range of artillery strikes
Trade Protectionism: Allows you to protect naval trade routes
Steam Power: Improves land conquest
Military Science: Slightly improves military
Industrialism: Improves value of trade routes
National Guard: Improves defense
Capitalism: Further improves value of trade routes
Replaceable Parts: Improves military & trade
Basic Rocketry: Improves range of artillery strikes even further
Total War: Allows you to convert trade value to military strength
Ballistics: Max range of artillery strikes
Flight: Allows for air strikes
Bombing: Allows you to bomb anywhere in the map
Paratrooping: Allows you to attack any point in the map
The only reason tech tree failed in V5 is because I was a procrastinative host. However, this would call for a currency in the game.

Initial Tech: The tech everyone starts with
Currency: Allows for trade routes
Construction: Improves defense
Sailing: Allows you to claim land by sea
Physics: Allows tiny-range artillery strikes
Naval Commerce: Allows for naval trade routes
Cannoneering: Improves range of artillery strikes
Piracy: Allows raiding of naval trade routes
Indirect Fire: Further improves range of artillery strikes
Trade Protectionism: Allows you to protect naval trade routes
Steam Power: Improves land conquest
Military Science: Slightly improves military
Industrialism: Improves value of trade routes
National Guard: Improves defense
Capitalism: Further improves value of trade routes
Replaceable Parts: Improves military & trade
Basic Rocketry: Improves range of artillery strikes even further
Total War: Allows you to convert trade value to military strength
Ballistics: Max range of artillery strikes
Flight: Allows for air strikes
Bombing: Allows you to bomb anywhere in the map
Paratrooping: Allows you to attack any point in the map
The only reason tech tree failed in V5 is because I was a procrastinative host. However, this would call for a currency in the game.
-
gen
Banned - Posts: 1016
- Joined: Fri Jun 28, 2013 4:04 pm
haha go away cheecho


<Lomasi> gen u are just a bored fat kid who thinks by harrasing others itll make himself feel better
AcethekingAoS wrote:I admit, i have no friends irl.
-
[RUS] Vlad01
League Participant
- Posts: 1610
- Joined: Sun Dec 16, 2012 7:37 am
Bigcheecho wrote:Perhaps a tech tree?k its cool, but i think its must be a little easier, thats not a math game.
Initial Tech: The tech everyone starts with
Currency: Allows for trade routes
Construction: Improves defense
Sailing: Allows you to claim land by sea
Physics: Allows tiny-range artillery strikes
Naval Commerce: Allows for naval trade routes
Cannoneering: Improves range of artillery strikes
Piracy: Allows raiding of naval trade routes
Indirect Fire: Further improves range of artillery strikes
Trade Protectionism: Allows you to protect naval trade routes
Steam Power: Improves land conquest
Military Science: Slightly improves military
Industrialism: Improves value of trade routes
National Guard: Improves defense
Capitalism: Further improves value of trade routes
Replaceable Parts: Improves military & trade
Basic Rocketry: Improves range of artillery strikes even further
Total War: Allows you to convert trade value to military strength
Ballistics: Max range of artillery strikes
Flight: Allows for air strikes
Bombing: Allows you to bomb anywhere in the map
Paratrooping: Allows you to attack any point in the map
The only reason tech tree failed in V5 is because I was a procrastinative host. However, this would call for a currency in the game.
-
CommieBuffalo
Blue Master Race
- Posts: 2341
- Joined: Mon Nov 05, 2012 4:51 pm
Well, hanging my towel on Cheecho's suggestion, the resources could be used instead of a currency to build stuff. Maybe have Metals, that gives a bonus to battles(extra territories gained in case of a win, less terrs lost in case of a loss?), Coal, or maybe food(tho I don't know how it would be gathered besides in special buildings) for buildings and expansion and maybe Marble or Wood for buildings.
Resources would be spread in a number of concentrated points, maybe some 4~5 terrs per "ore vein".
Resources would be spread in a number of concentrated points, maybe some 4~5 terrs per "ore vein".
why are you even reading this
Who is online
Users browsing this forum: No registered users and 22 guests


