Great update! Sprinting and other animations would be awesome.
EDIT: Ability to dismember certain body parts would be EPIC!
OpenSpades introduction
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tungdil
League Participant
- Posts: 517
- Joined: Mon May 06, 2013 4:28 pm
I really like the new release and OpenSpades, but i don't play it because of one thing : I'm not able to aim with this scope :<<<. PLEASE implement a png or kv6 or anything else file for the scope :)))). It would be so much more easier to mod this game.
Guns, sights and sounds:
http://buildandshoot.com/viewtopic.php?f=76&t=10941
Translated OpenSpades [German]:
http://buildandshoot.com/viewtopic.php?f=57&t=10765
http://buildandshoot.com/viewtopic.php?f=76&t=10941
Translated OpenSpades [German]:
http://buildandshoot.com/viewtopic.php?f=57&t=10765
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JoJoe_Stinky
Mapper
- Posts: 173
- Joined: Thu Oct 24, 2013 3:53 pm
Yoman282 wrote:Great update! Sprinting and other animations would be awesome.Be sure to get this if you run windows:
EDIT: Ability to dismember certain body parts would be EPIC!
http://ge.tt/8Swzarw/v/0?c
Yeah! Ghoul really was before its time. You really get a great feeling of satisfaction when you shotgun off someones leg or head.
Grenades turning a foxhole into a bowl of gib-soup would totally rule!
The way we can color the voxels in real time means that blood splats would be possible too. (might make things look to messy after a while.)
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Zekamalikyd
Modder
- Posts: 4219
- Joined: Mon Apr 01, 2013 3:40 pm
YES I CAN FINALLY PLAY IT
terrible frame rate, but still, heh
terrible frame rate, but still, heh
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tungdil
League Participant
- Posts: 517
- Joined: Mon May 06, 2013 4:28 pm
Damn you are right zeka, the framerate and smoothness increased :).
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Commando_Ghost
Modder
- Posts: 1168
- Joined: Mon Dec 31, 2012 12:23 pm
tungdil wrote:I really like the new release and OpenSpades, but i don't play it because of one thing : I'm not able to aim with this scope :<<<. PLEASE implement a png or kv6 or anything else file for the scope :)))). It would be so much more easier to mod this game.Actually png scopes takes up time in modding. For example I accidentally made USAS-12 ironsights with my AA-12, doh!
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Zekamalikyd wrote:YES I CAN FINALLY PLAY IT! terrible frame rate, but still, heh
tungdil wrote:Damn you are right zeka, the framerate and smoothness increased :).
Some effects are updated and some are more optimized
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tungdil
League Participant
- Posts: 517
- Joined: Mon May 06, 2013 4:28 pm
But i can't with this rifle scope ghost :((, also i want smgs and rifles with scopes and other sights :<.
Guns, sights and sounds:
http://buildandshoot.com/viewtopic.php?f=76&t=10941
Translated OpenSpades [German]:
http://buildandshoot.com/viewtopic.php?f=57&t=10765
http://buildandshoot.com/viewtopic.php?f=76&t=10941
Translated OpenSpades [German]:
http://buildandshoot.com/viewtopic.php?f=57&t=10765
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Commando_Ghost
Modder
- Posts: 1168
- Joined: Mon Dec 31, 2012 12:23 pm
tungdil wrote:But i can't with this rifle scope ghost :((, also i want smgs and rifles with scopes and other sights :<.I've made reflexs & aimpoints in my AK5c :P
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JoJoe_Stinky
Mapper
- Posts: 173
- Joined: Thu Oct 24, 2013 3:53 pm
If you guys want to mod the assets you just need 7zip to open the pk3 files. Everything is the same, it is all just zipped up now.
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tungdil
League Participant
- Posts: 517
- Joined: Mon May 06, 2013 4:28 pm
Why you dont understand me ;__;. When you aim down, you basically zoom above the kv6 model.
Guns, sights and sounds:
http://buildandshoot.com/viewtopic.php?f=76&t=10941
Translated OpenSpades [German]:
http://buildandshoot.com/viewtopic.php?f=57&t=10765
http://buildandshoot.com/viewtopic.php?f=76&t=10941
Translated OpenSpades [German]:
http://buildandshoot.com/viewtopic.php?f=57&t=10765
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JoJoe_Stinky
Mapper
- Posts: 173
- Joined: Thu Oct 24, 2013 3:53 pm
I was wrong, just put the kv6 in the folder, LearnMore let me know we do not need to modify the pk3's
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Commando_Ghost
Modder
- Posts: 1168
- Joined: Mon Dec 31, 2012 12:23 pm
tungdil wrote:Why you dont understand me ;__;. When you aim down, you basically zoom above the kv6 model.The reflex & optics I made zooms through the model...
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Xpert658
Build and Shoot's 1st Birthday
- Posts: 321
- Joined: Sat Nov 10, 2012 8:38 am
Wow. Just wow. You got this game to run on OpenGL, with good graphics.
Few suggestions...
Flashlight shadows
You can see your legs and shadow (Y'know, like Crysis)
Actual aiming-down-sights
Refine the hud
If possible, good. If not, ok.
Few suggestions...
Flashlight shadows
You can see your legs and shadow (Y'know, like Crysis)
Actual aiming-down-sights
Refine the hud
If possible, good. If not, ok.
IGN: ForTheHype
RoTAdolf_Hitler wrote:Jdrew is a gay jewSkype: Mr. Dr.
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Yoman282
Winter Celebration 2013
- Posts: 64
- Joined: Thu Jul 11, 2013 11:30 pm
Why is cg_radiosity giving me a hard lag when I turn it on to 2?
And what is Physical Lighting?
And what is Physical Lighting?
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Commando_Ghost
Modder
- Posts: 1168
- Joined: Mon Dec 31, 2012 12:23 pm
Seperate Kv6s for the sight is actually a good idea.
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