Is the a hope for AoS 1.0 for free in this website for us to play ?
Post your thoughts in the comments
Any hope for AoS 1.0 ?
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SniperElite(Realone)
Deuce - Posts: 2
- Joined: Sun Dec 30, 2012 9:34 pm
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TheGrandmaster
Former Pre-BnS Team
- Posts: 124
- Joined: Tue Oct 23, 2012 2:54 pm
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Jagex are selling 1.0 - I very much doubt they'd change their minds and make it free I'm afraid.
IGN: TheGrandmaster or <@tGM~wiki> | #AoS: IRC channel
<@mikuli> the bad part in this plan is that it involves an already busy tea-drinking scone chomper with a monocle
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Lion
Green Master Race
- Posts: 36
- Joined: Sat Nov 17, 2012 2:58 am
SniperElite(Realone) wrote:Is the a hope for AoS 1.0 for free in this website for us to play ?If I were you I wouldn't but it. I made that mistake. The gameplay sucks, classes are very unbalanced, there is WAY too much destruction in the game and the gameplay is too fast in my opinion. I think you'd be better off sticking with .75, it is better and free too.
Post your thoughts in the comments
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HJK148
Deuce - Posts: 12
- Joined: Thu Dec 13, 2012 6:35 pm
The whole game is basically a quick cash grab for Jagex, that's what the company is now based around, all they want is to get the highest profit from the game as they can before driving it into the ground. Hopefully when they've finished they'll let Ben have the name and domain name back and crawl back into the hole they spawned from. They're a lot like EA, they don't care about gameplay, just the amount of money they can squeeze out of the players. You can tell they're trying to get more people to buy it, what's the most sold game played by kids? Minecraft. What's one of the most well known and successful PC FPS games? Team Fortress 2. Now lets find a pre-made voxel based game owned by someone with financial problems that can quickly be changed to include aspects of both of these games. Done, Ace of Spades. When they're done with it they'll either change it again and copy another game, or they'll dump it.
Think about their previous games or projects for a second. See if you can find a pattern.
Runescape
Runescape has turned into a membership advertisement since 2008, a window will pop up with a link to the membership page every time you click on a members object/area, it used to just say something along the lines of 'Only Members can use this feature' in the chat, now it throws the link in your face and tells you to buy something or leave, it also has gambling every time you log in and you get a free game, this might not seem like a bad thing but it shows you all the nice shiny items you could have won if you had paid for membership and more rounds. They've even let people log in from Facebook, trying to increase the size of the community.
FunOrb
Remember FunOrb? That flash game site Jagex created which was shut down. a few years back? Why? Because no one was buying membership for it because there were only a couple of decent games. The main one was Arcanists, a Worms clone, and Armies of Gielinor, a turn based RPG based on Runescape. They stopped updating it because no one wanted to play either of their games and it wasn't an instant hit with the community.
Stellar Dawn
This hasn't been officially closed down but it has been on hold since around March 2012, this was supposed to be a free to play MMORPG in space, eventually it was abandoned because it was either taking too long or they ran out of money. (Funny how that happens when they're all over trying to get as much money out of their customers as possible isn't it? Maybe it's because all of the games they own are turned to crap)
Ace of Spades
What do you think?
I probably made some mistakes in there so feel free to correct me.
Edit: I didn't expect my post to be this long... How long did I spend typing it???
Think about their previous games or projects for a second. See if you can find a pattern.
Runescape
Runescape has turned into a membership advertisement since 2008, a window will pop up with a link to the membership page every time you click on a members object/area, it used to just say something along the lines of 'Only Members can use this feature' in the chat, now it throws the link in your face and tells you to buy something or leave, it also has gambling every time you log in and you get a free game, this might not seem like a bad thing but it shows you all the nice shiny items you could have won if you had paid for membership and more rounds. They've even let people log in from Facebook, trying to increase the size of the community.
FunOrb
Remember FunOrb? That flash game site Jagex created which was shut down. a few years back? Why? Because no one was buying membership for it because there were only a couple of decent games. The main one was Arcanists, a Worms clone, and Armies of Gielinor, a turn based RPG based on Runescape. They stopped updating it because no one wanted to play either of their games and it wasn't an instant hit with the community.
Stellar Dawn
This hasn't been officially closed down but it has been on hold since around March 2012, this was supposed to be a free to play MMORPG in space, eventually it was abandoned because it was either taking too long or they ran out of money. (Funny how that happens when they're all over trying to get as much money out of their customers as possible isn't it? Maybe it's because all of the games they own are turned to crap)
Ace of Spades
What do you think?
I probably made some mistakes in there so feel free to correct me.
Edit: I didn't expect my post to be this long... How long did I spend typing it???
Last edited by HJK148 on Tue Jan 01, 2013 2:13 pm, edited 1 time in total.
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Voxel1ty
Deuced Up - Posts: 116
- Joined: Sun Dec 16, 2012 7:54 am
Say what you want about Runescape (I'm not a fan personally) but it is a massive moneymaker for Jagex and they've made some significant improvements as well.

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White Hot
Deuced Up - Posts: 360
- Joined: Tue Nov 06, 2012 1:33 am
Voxel1ty wrote:Say what you want about Runescape (I'm not a fan personally) but it is a massive moneymaker for Jagex and they've made some significant improvements as well.Because removing combat was really an improvement to the game. All the community certainly agreed on that.
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Jdrew
Mapper
- Posts: 4808
- Joined: Tue Oct 30, 2012 10:48 pm
White Hot wrote:Wait how is there no combat in an mmo?Voxel1ty wrote:Say what you want about Runescape (I'm not a fan personally) but it is a massive moneymaker for Jagex and they've made some significant improvements as well.Because removing combat was really an improvement to the game. All the community certainly agreed on that.
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Voxel1ty
Deuced Up - Posts: 116
- Joined: Sun Dec 16, 2012 7:54 am
jdrew wrote:I had to look this up because I don't play Runescape (because it's a game for 6 year olds) but this is what Wiki says:White Hot wrote:Wait how is there no combat in an mmo?Voxel1ty wrote:Say what you want about Runescape (I'm not a fan personally) but it is a massive moneymaker for Jagex and they've made some significant improvements as well.Because removing combat was really an improvement to the game. All the community certainly agreed on that.
TLDR: PVP was partially removed in 2007 because players were abusing it as a method of selling game items by transferring them on death. But as of Feb 2011 it was reinstated.
Before December 2007, players went to the Wilderness to fight other players within a certain combat level range, hoping to kill them and gain their items.[29] In December 2007, the Wilderness was altered to prevent players from transferring in-game items for real-world currency.[30] PvP combat was removed from the Wilderness and temporarily restricted to new mini-games named Bounty Hunter and Clan Wars.[31] Bounty Hunter was replaced by special Bounty Worlds on 6 May 2009 in which players were confined to the Wilderness and could be assigned specific targets to kill.[32] "PvP Worlds" were introduced on 15 October 2008 where players could fight almost anywhere in Gielinor,[33] but these and "Bounty Worlds" were removed when PvP combat in the Wilderness was restored on 1 February 2011.[34]

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HoboHob
Winter Celebration 2013
- Posts: 979
- Joined: Mon Nov 05, 2012 5:02 pm
Voxel1ty wrote:Say what you want about Runescape (I'm not a fan personally) but it is a massive moneymaker for Jagex and they've made some significant improvements as well.Made me lol so much.
Runescape sucks now. It wasn't a great game before, but it's just freaking awful now.
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Voxel1ty
Deuced Up - Posts: 116
- Joined: Sun Dec 16, 2012 7:54 am
HoboHob wrote:Runescape has always sucked though. It just has nicer graphics now (that improvement I mentioned)...so it doesn't look like it sucks as much...but it still sucks.Voxel1ty wrote:Say what you want about Runescape (I'm not a fan personally) but it is a massive moneymaker for Jagex and they've made some significant improvements as well.Made me lol so much.
Runescape sucks now. It wasn't a great game before, but it's just freaking awful now.

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Nixumoi
Modder
- Posts: 76
- Joined: Tue Dec 25, 2012 10:40 am
Back on topic guys? And yes, I think there is hope. Jagex has made several notifications and posts about the rumored WW1-WW2 gamemodes, which according to the forums will probably be like 0.75, with 3 different classes and the semi brought back.
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Ki11aWi11
Mapper
- Posts: 106
- Joined: Tue Nov 20, 2012 12:39 am
I don't think you could have fucked a game up so badly as Jagex fucked up Ace of Spades. It was unique, let's face it, there aren't many shooters that were unique like Ace of Spades with construction implemented in such a way that it was enjoyable and shaped the course of the match, there aren't many games that enable the community to be so involved like Ace of Spades with its huge modding and mapping communities. This game had so much potential, I know Jagex bended the figures but remember when they claimed the 'prototype' had 2.5 million downloads and 500,000 unique players, they've somehow turned those amazing statistics into Build and Shoot having 300 concurrent players, so probably 2,000 unique players a day, and the actual game not even making it on to the steam top 100 played games, which means the stats are even worse than those for the 'prototype'.
On top of fucking up Ace of Spades into a cash grab TF2 clone with destruction, they have alienated the one part of the community that has actually tried to help them. The BnS community has basically told them from day 1, your direction with the game is bad, it will not be fun, it will lose the 'prototype's appeal, stahp! So what has Jagex done, banned them from the forums, censored their helpful constructive criticism and then sent threatening emails blaming BnS for creating this rift. They haven't yet realised that we don't want AoS to fail, we want it to be successful like them, but unfortunately for them, they have also not realised that copying other successful games will not create another one, block craft ain't popular for copying minecraft, so why AoS for TF2? The Ace of Spades 'prototype' was something unique and it if developed properly would have probably been very successful...
So to reply to you Nixumoi, do I believe the company that has: fucked up one of my favourite games by removing everything I liked about it, slow paced tactical gameplay, a sweet WW1/2 theme, awesome custom maps, awesome custom weapons, a really awesome community, sweet community servers, amazing modding abilities such as scripts, game-modes etc. and replaced with a shitty, unbalanced, gimmicky, childish TF2 remake that is buggy as hell and has backfired so badly be able to fix their mistakes?
I damn well hope so, but I don't expect them to deliver.
On top of fucking up Ace of Spades into a cash grab TF2 clone with destruction, they have alienated the one part of the community that has actually tried to help them. The BnS community has basically told them from day 1, your direction with the game is bad, it will not be fun, it will lose the 'prototype's appeal, stahp! So what has Jagex done, banned them from the forums, censored their helpful constructive criticism and then sent threatening emails blaming BnS for creating this rift. They haven't yet realised that we don't want AoS to fail, we want it to be successful like them, but unfortunately for them, they have also not realised that copying other successful games will not create another one, block craft ain't popular for copying minecraft, so why AoS for TF2? The Ace of Spades 'prototype' was something unique and it if developed properly would have probably been very successful...
So to reply to you Nixumoi, do I believe the company that has: fucked up one of my favourite games by removing everything I liked about it, slow paced tactical gameplay, a sweet WW1/2 theme, awesome custom maps, awesome custom weapons, a really awesome community, sweet community servers, amazing modding abilities such as scripts, game-modes etc. and replaced with a shitty, unbalanced, gimmicky, childish TF2 remake that is buggy as hell and has backfired so badly be able to fix their mistakes?
I damn well hope so, but I don't expect them to deliver.
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Ninja_pig_pro
Build and Shoot's 1st Birthday
- Posts: 418
- Joined: Thu Dec 20, 2012 1:24 pm
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Sn3ky
Deuced Up - Posts: 59
- Joined: Mon Dec 17, 2012 11:08 pm
Staying on topic of the OP. I think it may have hope but its only slight. I'm talking maybe 10% chance of staying alive. They are now trying to comply with the community. I have read the forums, on december 21st they added a capture the intel mode along with SIMOX's heisville map. here is a link the the post if you don't beleive me:http://www.aceofspades.com/forums/showt ... ember-2012
So all i have to say is JAGEX is now trying to get the original community back. They will have to try harder than expected.
So all i have to say is JAGEX is now trying to get the original community back. They will have to try harder than expected.
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