Fleischgeruch wrote:I'm not saying it's impossible, just makes the game less fun (yes, tedious). I'm not sure if you or your boyfriend know of this thing called strategy, but if you did it properly and if we had many factors affecting score, you'd spend a few hours a day calculating doing the math for all the probable outcomes. Now it takes only minutes.What in the world are you talking about? All I asked for of a tech tree, was bonuses and changing of the minimum and maximum values when rolling. How is that going to take "a few hours"?
Fleischgeruch wrote:If you played any real man's strategy games (which are by the way more realistic than forum risk) you would know that betraying agreements with other countries reduces your country's stability and reduces the happiness of your loyal citizens. That in turn can have many outcomes, including less people willing to enter army service OR if we're talking medieval here, fight less effectively in battles due to lower morale.Experienced in Risk, Stratego, Victoria 2, Empire: Total War, Rome Vae Victis and Crusader Kings 2, not to talk about hundreds of online strategy flash games when I was a lil' nup. From those I've learned that the effects of breaking alliances vary greatly with time period. In the medieval and the antiquity, it was a matter of the individual feudal ruler, and no one else, so the citizens wouldn't care at all. In the ages following the renaissance, the ideas of nationalism and patriotism began to appear, which means that citizens would get more upset if an ally suddenly broke the alliance with their home country. From the opposite perspective, people would most likely support their state. In the golden age, the idea of imperialism was forged, which meant that things like alliances were degraded to mere tools. Following WW2, one gigantic alliance was established (the UN), and breaking an alliance in these ages is seen as an extremely serious offence.
Fleischgeruch wrote:Spend time with the community and you'll soon know who the lepers are. The game host has or should have the right to deny entry to any participant or even kick them from the game in progress.But that should only happen if people proove that their only intent is to annoy everyone else.
Fleischgeruch wrote:It can, in the same way that you destroy every other city in a territory. (hint: city in v6 = capital. Every territory has at least 1 city in theory). People run away, houses demolished, everything burned.I would like to see you explain how that could happen to... say, New Your City. xD
Fleischgeruch wrote:tbh I'd be much more comfortable with someone like kmaj running the show.I just assumed that Zeka was going to host the next game, as he is the OP in this thread.







