Petition to remove graves.

The commercial [Steam] version of Ace of Spades, remade by Jagex.
Incompatible with AoS Classic.
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mumblemumble
Deuce
Posts: 15
Joined: Sun Dec 23, 2012 2:28 pm


Hey guys. Well many things that have been added to ace of spades have been met with mixed responses obviously, and some things more than others are dislikes by the community.

Anyway, Iv made a steam petition to remove the gravestones for the following reasons : They damage the terrain in an indiscriminate nature, They discourage "digging in" or entrenching, since any repeatedly used spots will become pitfalls, and being near a dying team mate / enemy usually leads to being sent into orbit.

Any support / signatures help, currently I am at 20.

Thanks guys, I hope we can work together to fix this, and perhaps other issues on the mater.

http://steamcommunity.com/app/224540/di ... 878959463/
Conduit
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 634
Joined: Mon Nov 26, 2012 11:48 am


Why not just get rid of the game all together? Blue_Spade
mumblemumble
Deuce
Posts: 15
Joined: Sun Dec 23, 2012 2:28 pm


Conduit wrote:
Why not just get rid of the game all together? Blue_Spade
Unfortunately this wont happen. I'm trying to be realistic here, and hopefully after enough work, the game might be a bit closer to its former idea.

Any signatures, or sharing this with people would be nice.
Voxel1ty
Deuced Up
Posts: 116
Joined: Sun Dec 16, 2012 7:54 am


I dunno...I'm kinda torn on this issue. They did recently tone it down, which is good and I kinda like the whole "Worms" aspect of it but on the other hand, it usually ends up turning spawn areas into a giant pit of death.
TheGrandmaster
Former Pre-BnS Team
Former Pre-BnS Team
Posts: 124
Joined: Tue Oct 23, 2012 2:54 pm


I think it depends on whether we'll see these graves in the 'classic mode'.
The current style fits the current type of gameplay tbh.
mumblemumble
Deuce
Posts: 15
Joined: Sun Dec 23, 2012 2:28 pm


Voxel1ty wrote:
I dunno...I'm kinda torn on this issue. They did recently tone it down, which is good and I kinda like the whole "Worms" aspect of it but on the other hand, it usually ends up turning spawn areas into a giant pit of death.
I understand, and respect this idea, and I admit on an entirely aesthetic level, they do have some charm(however, The old tumble death cam had more of it, I think). However looking at it from a gameplay viewpoint, its not balanced, and seems to be a speed bump for people. actually not long ago I made a sniper rage quit on accident cause I shot a guy beside him, sending him plummeting off a cliff, before slamming into the ground, dying in the process. I can't blame the guy for this at all, it was his own team mate that got him killed, and id be pretty pissed too.

I guess you should just look at it from a purely game-play stance. Good games (in my opinion) should never outright trade game play for looks.
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


I just feel 1.0 is bad, we all know it is and we all know it won't get better so why fix it?
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