You can overcome the need for GL 3.0, iceball can live without it, openspades can too. Also mesa3d is a software GL implementation. Not only is it horribly slow, compiling it on windows would require some hacking and the result would probably be even slower.
There is one solution, and that's one expensive commercial software renderer who's name I shall not mention.
OpenSpades introduction
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Dany0
3 Years of Ace of Spades
- Posts: 123
- Joined: Sun Jan 13, 2013 9:38 pm
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averagePizza
Deuce - Posts: 12
- Joined: Wed Mar 06, 2013 12:13 pm
My Specs:
GPU: Geforce 7100 / nForce 630i
OpenGL 2.1
Intel(R) Core(TM)2 Duo CPU E4600 @ 2.40GHz
Windows Vista 32-bit build 6000 [No Service Pack]
3196 MB Memory
I updated my drivers after getting the glGenFramebuffers error and then this came up. The program would work for a few moments and then it would crash, leaving this:
http://i.imgur.com/NojogwU.jpg?1
Here are my logs:
http://www.mediafire.com/view/yq4ed2kj8 ... ssages.log
Hope this helps you understand
GPU: Geforce 7100 / nForce 630i
OpenGL 2.1
Intel(R) Core(TM)2 Duo CPU E4600 @ 2.40GHz
Windows Vista 32-bit build 6000 [No Service Pack]
3196 MB Memory
I updated my drivers after getting the glGenFramebuffers error and then this came up. The program would work for a few moments and then it would crash, leaving this:
http://i.imgur.com/NojogwU.jpg?1
Here are my logs:
http://www.mediafire.com/view/yq4ed2kj8 ... ssages.log
Hope this helps you understand
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ponce
Deuced Up - Posts: 50
- Joined: Wed Apr 24, 2013 8:39 pm
I've done quite a lot of OpenGL programming and honestly... supporting older card is one of the biggest pain in the ass you can have as a developer. OpenGL drivers are buggy, unsupported, and can even lie about their capabilities.
Eg, it's absolutely not worth it to support the dreaded ATI R500 series.
Whatever the work you put into it you can't eliminate all bugs since you _have_ to be able to run it for effective debugging (user logs are not sufficient), then you need X graphic cards + Y drivers and the combination is huge. It's either software rendering or everyone upgrade to something sane (like ATI HD 2400 or better, Geforce 8+).
(EDIT: and almost all OpenGL drivers releases can bring new regressions, the latest is not always the best)
Eg, it's absolutely not worth it to support the dreaded ATI R500 series.
Whatever the work you put into it you can't eliminate all bugs since you _have_ to be able to run it for effective debugging (user logs are not sufficient), then you need X graphic cards + Y drivers and the combination is huge. It's either software rendering or everyone upgrade to something sane (like ATI HD 2400 or better, Geforce 8+).
(EDIT: and almost all OpenGL drivers releases can bring new regressions, the latest is not always the best)
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Th3MaN1
Build and Shoot's 1st Birthday
- Posts: 57
- Joined: Fri Nov 30, 2012 2:43 pm
While I know it's hard, support for Intel Gfx would have been quite awesome. I can't run in (guess why) but I will track this mod to see how good it gets to be.
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learn_more
Coder
- Posts: 891
- Joined: Sun Mar 24, 2013 9:59 pm
ZEB 99 wrote:if my pc runs iceball would this work? arent they both opengl?yeah totally,
if you can drive a bike you can also drive a car, they have both weels.
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Rizki
Deuce - Posts: 14
- Joined: Sat Mar 30, 2013 3:57 am
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Dany0
3 Years of Ace of Spades
- Posts: 123
- Joined: Sun Jan 13, 2013 9:38 pm
learn_more wrote: yeah totally,IB is not *that* fast. If you can run IB decent, you should be able to run OpenSpades half-decent.
if you can drive a bike you can also drive a car, they have both weels.
Having said that, someone should port OpenSpades' model optimization to IB.
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Winety
Winter Celebration 2013
- Posts: 7
- Joined: Mon Jul 08, 2013 9:53 am
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ZEB 99
Post Demon
- Posts: 2028
- Joined: Fri Feb 22, 2013 10:03 pm
learn_more wrote:lets be honest i have no clue ablout anything with programing so how would i know?ZEB 99 wrote:if my pc runs iceball would this work? arent they both opengl?yeah totally,
if you can drive a bike you can also drive a car, they have both weels.
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Yoman282
Winter Celebration 2013
- Posts: 64
- Joined: Thu Jul 11, 2013 11:30 pm
Everything working fine here, love it and it's so smooth on max settings for me.
By the way is there any way I can reduce the size of the map in my right corner? I'm playing on 1024x768 and I don't like it being big.
By the way is there any way I can reduce the size of the map in my right corner? I'm playing on 1024x768 and I don't like it being big.
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madsnark
Green Master Race
- Posts: 57
- Joined: Sun Jan 20, 2013 2:54 am
Really nice, works perfectly.
Keep it up.
Keep it up.
Gotta get a grip.
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Yoman282
Winter Celebration 2013
- Posts: 64
- Joined: Thu Jul 11, 2013 11:30 pm
I've started to get game freezing. When I join a server I play for a some time and then my game just freezes.
Solutions?
Solutions?
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UnrealIncident
Coder
- Posts: 76
- Joined: Thu Nov 22, 2012 6:15 pm
Winety wrote:So, does this work when I open it in wine?WHY WOULD YOU DO THIS?!?!? Download the source, follow the instruction on how to compile it and play it natively.
Dany0 wrote:It's not about speed it's about the features used. Older cards don't usually support OpenGL 3.0+.learn_more wrote: yeah totally,IB is not *that* fast. If you can run IB decent, you should be able to run OpenSpades half-decent.
if you can drive a bike you can also drive a car, they have both weels.
Having said that, someone should port OpenSpades' model optimization to IB.
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Kiwi
League Participant
- Posts: 752
- Joined: Wed Apr 10, 2013 12:53 pm
CaptainKiwi wrote:http://imgur.com/HLz1s7c
yvt wrote:Could you send me SystemMessages.log? (This contains useful information)Nothing.
SystemMessages.log is located at
C:\users\(username here)\Application Data (or AppData) \OpenSpades\Resources\SystemMessages.log
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Dany0
3 Years of Ace of Spades
- Posts: 123
- Joined: Sun Jan 13, 2013 9:38 pm
https://github.com/Dany0/openspades/com ... cc9e.patch
I added GPU info to the launcher for the newbies. Maybe some people will get that their GPU isn't supported without having to ask them post their logs.
I added GPU info to the launcher for the newbies. Maybe some people will get that their GPU isn't supported without having to ask them post their logs.
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