I mean, we already have maps for it, like de_dust2 (One of my favorites)
So this is how it will work. Green, AKA the Terrorists, will spawn with the blue intel right next to their spawn. The intel will act as the bomb. Someone from the green team will pick it up and will walk over to Bombsite A/B (or C in the case of de_foption xD) which are green CP's. However, if possible, there will be a 5 second delay to actually "plant" (capture) the bomb when near the CP.
When this is done, the blue intel will turn into a green intel that is placed in the area of the user when the intel was planted/captured. Blue, AKA the Counter-Terrorists will try to pick up the green intel from the bombsite and after a 10 second delay, the bomb will be captured and "defused"
The bomb will detonate after 45 seconds, if the CT's do not defuse the bomb before that, anyone within range of the bomb will die and the T's will win the round.
If the bomb is not planted and the CT's kill all T's, the CT's win.
If the T's kill all the CT's when the bomb isn't planted, the T's will win.
If the bomb IS planted and the CT's kill all the T's, the CT's will still not win. They must defuse the bomb.
If the T's kill all the CT's when the bomb is planted, the T's win.
I will make some custom models. Users can download them for a better experience if they'd like.
So far, I only have the "C4" (intel)


