first off, Clock Town didn't really kick off like I wanted it too because I made it essentially TDM with no building allowed. I should have made it for Arena mode specifically, so that's what i've done here. Also, there is an open version of the map with no gates, and CP's and Intels for regular CTF matches. Here's a reminder of what the map looks like:
Sasquatch wrote:
Every single building you can go inside of in the real game, you can go in in this voxel reproduction as well. There are of course a few size constraints on some of the rooms, because in video games, indoor capacities are not restricted by the sizes of their surroundings. But for the most part, the indoors are 90% accurate.
I also made sure that nearly every component in-game that you can get to the top of, you can reach in the voxel map. Clock Town is filled with secrets, and passageways which are just as fun to explore in Ace of Spades. Because I had the space, I even included the Bombers hideout passageway, which leads to an observatory that appears to be beyond the city boundaries, but actually isn't in this replica.
You can come through the other side and find the Clock Tower, and yet another discrete outlet to this passage.
This leads right to South Clock Town, the major hub of activity in Majora's Mask.
Pretty good. I haven't heard of clock town yet, but it looks great! and so does Taffy. And hopefully someone does host these maps on their server. Would be cool!
I made my own arena version of clock town some time ago and hosted it for a while. From my experience there will be a lot of camping on this map and sometimes people will end up searching for a single camper who hides in the tower or inside a house.
It would be interesting to see this map in alohas rotation but I think you should eliminate atleast a few camping spots like the tower.
Taffy looks definitely like an interesting map. I've never seen such a nice usage of voxed spheres before.
Lostmotel wrote:I made my own arena version of clock town some time ago and hosted it for a while. From my experience there will be a lot of camping on this map and sometimes people will end up searching for a single camper who hides in the tower or inside a house.
It would be interesting to see this map in alohas rotation but I think you should eliminate atleast a few camping spots like the tower.
Taffy looks definitely like an interesting map. I've never seen such a nice usage of voxed spheres before.
I really hope someone will host these both maps
If you can't dig, then the tower is quite literally useless as a camping spot. There are only two (or four?) one block windows in it and you can't look straight down, plus the walls cover the entrance tunnels and you can't really see anyone longer than a split second. If it's that unwanted you can prop up the map in voxed for four seconds and cover up the four holes like it's nothing. But the rest of the spots I've specifically tweaked to make sure there are multiple regions of vulnerability. I played it last month and it was a blast. If It was put into alohas rotation I would be truly honored, it's the first arena map i've done that I'm confident is 100% quality. Taffy is yet another abstract one and probably won't go far but I appreciate the compliments.
I've specifically tweaked to make sure there are multiple regions of vulnerability.
So that's why I couldnt find any of the camping spots besides the tower when i took a short look at it in voxed.
Anyways, I really hope this map will be added to alohas rotation, maybe even to top10. It's one of the few arena maps that makes me feel superior to smg users when I use my shotgun