
where MAKING THIS HAPEN.
Note the player IDs.
EDIT: That password isn't used for anything you can actually access. You don't need to make a comment.
Here's a pysnip repo that actually supports this properly.
(This repo is usually up to date after about half a day, but should be your main go-to repo for non-powerthirst pysnip stuff.)
To enable 64-player + long name support, open pysnip/server.py and change the line that reads:
POWERTHIRST = False
to:
POWERTHIRST = True
Note, this mode is NOT backwards compatible with the mainline client.
AND HERE IT IS PLEASE READ POWERTHIRST.TXT THANK YOU VERY MUCH (2013-05-16-00)
(NOTE: If you're missing 0.75, this could work.)
>>> Server List <<<










