The level/layout/play area.
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Yourself
Coder
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- Posts: 28
- Joined: Mon Nov 05, 2012 5:24 pm
Download: http://www.box.com/s/cqqhemdx498e5uhzn4l9
Map:
Screenshots: http://imgur.com/a/Y7oqg
Remus is a classical city inspired by Roman civilization and engineering. It contains many open plazas, buildings, arenas, and grassy areas. Most of the buildings are one story and all are accessible.
This map was converted from a small subsection of Remus, a city available on Google 3d warehouse. With the exception of the sides of buildings, the entire map was re-textured and hollowed out by me.
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TB_
Post Demon
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- Posts: 998
- Joined: Tue Nov 20, 2012 6:59 pm
- Location: Norway
I really like this map, especially on TC. You did a nice job with it.
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Venator
League Participant
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- Posts: 1225
- Joined: Wed Nov 07, 2012 8:32 pm
- Location: Good ol' Germany
Its good.
But to be awesome we would need 32 vs 32
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Lostmotel
League Participant
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- Posts: 298
- Joined: Sun Nov 18, 2012 1:09 pm
Definately one of my favourite maps.
I wonder how you converted it into vxl

Did you split the map into 4 pieces and converted them to kv6 files or is there some kind of converter for 3ds/dae to vxl?
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mylesd98
Winter Celebration 2013
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- Posts: 86
- Joined: Sun Apr 28, 2013 3:25 pm
[Deleted]
Last edited by
mylesd98 on Fri Jun 23, 2023 2:06 pm, edited 1 time in total.
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Lostmotel
League Participant
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- Posts: 298
- Joined: Sun Nov 18, 2012 1:09 pm
Thank you

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