[request] Defenders gamemode

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StopSignal
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Well, i was reading the forums when i had the opportunity to see The Survival Island with a tower. So, it made me think...

What about a gamemode where:
BLUE Blue_Tongue Has to defend a fortress until they gather enough points to win.
GREEN Green_tongue Has to attack the intel's blocks of the BLUE base. Destroying the blocks makes green win points. Every X number of blocks destroyed, GREEN wins a point, or 2. Maybe 3. The number of blocks destroyed to make GREEN win a point should be 30 (depends on player number). So 1 block - one Block destroyed point. If the block is close to the intel, it gives more Blcok destroyed points.

BLUE has less life, automatic spawn and have good rifle and grenade damage. Every 5 kills gives the BLUE player a restack and 30 more lifepoints.

GREEN have normal life and normal stats. But they cant get more lifepoint or restacks.

The blocks that the BLUE players put (and the entire fortress) are colored blue, and they can't destroy blue blocks, as you have already knew (to prevent griefing). Every 2 minutes, BLUE gains an intel point. Every 10 GREEN deaths (depends of player number), BLUE gains another intel point.

Also, the SMG should not have that lot of block damage that 0.75 has. Also, BLUE spadekills would be a restack, and 30 more lifepoints. GREEN spadekills would be only a restack.

Well, if this is even possible, tell me :D
Also, i put [request] on the name because someone already did a Gamemode suggestion and he putted request Blue_tongue

Also, if this gets approved, there would be needed a name. Already thought names are:

The Fortress
Assault
The Marvel
Destruction
cats :3
And the Blue Base.

Ok, hope you like this idea.
(Also, a good map to be played on this gamemode would be http://buildandshoot.com/viewtopic.php?f=8&t=2977
TB_
Post Demon
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What do you mean with the intels blocks?
TB_
Post Demon
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What do you mean with the intels blocks?
StopSignal
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Eh, i mean, Intel Points, the points taht you gather to win in AoS (everytime the intel is taken) and Block Destroyed points are some imaginary points of the number of blocks destroyed to green win a intel point.
Jdrew
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There is already a gamemode with everything described here called infiltration, I know aloha has a server for it
StopSignal
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Infiltration is about intel capturing, while this is about fortress defend. Blue_Normal
Handles
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Yeah that could work, I gave a link to Stack and the others and we'll see if it's possible! Green_tongue
Jdrew
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StopSignal wrote:
Infiltration is about intel capturing, while this is about fortress defend. Blue_Normal
infiltration is about defending your fortress though so that the enemy team doesn't get the intel
StopSignal
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But here is like, DESTROY the fortress, not about intles. Yes, you need to defend, but this gameplay is more about griefing than about tunneling to take the intel and come back.
RyanK
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So it's kinda like Infiltration, and like that gamemode Jagex version has,Destroying the other team's base. I don't know, it sounds like it could be fun.
StopSignal
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Oh, i never played 1.0 D:
It has a game like this one?
RyanK
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Well, I don't know. You gotta go and try destroy the other team's base. You can build on to your own base to restore it's "HP", but mostly you just gotta try and destroy their base. So ya, basically what you had in mind, except, no points. Whoever destroys the other team's base first wins, so a little different. But over-all, it's basically the same concept.
StopSignal
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Damn. I really tought this could be a little change on defensive buildings and a place where griefers could play as green Green_tongue doing what they want (?)
RyanK
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Yea. But this is new to B&S you know. It'd still be a change, since it's never been on B&S, and not everybody plays the new version. And ya, we do need a gamemode for griefers! Blue_Happy1
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