
Yeah, I know, it's only putpixel / blit. But it works!
And yes, you even get the big map with the battleship markers:

Next step: fetching files through the *cough* "network" *cough*.




Priok wrote:it looks really cool, good job dude. I think you should focus more on equipment/support weapons rather than adding things like smgs and shotguns. I think the SMG was a decent idea, but when the shotgun was implemented in aos it was kind of weird since the SMG already had a close-range role. a shotgun might be a better idea to add instead of adding an SMG, but I personally like SMGs moreHow about make it like WW1/WW2, and add some sidearms. Hell, even a shotgun as a sidearm could be funny.
MrHaaax wrote:Iceball is a Lua engine, so custom stuff can be added. As for voice chat, there's always Mumble, but Greasemonkey has mentioned the possibility of adding voice chat to the game.Priok wrote:it looks really cool, good job dude. I think you should focus more on equipment/support weapons rather than adding things like smgs and shotguns. I think the SMG was a decent idea, but when the shotgun was implemented in aos it was kind of weird since the SMG already had a close-range role. a shotgun might be a better idea to add instead of adding an SMG, but I personally like SMGs moreHow about make it like WW1/WW2, and add some sidearms. Hell, even a shotgun as a sidearm could be funny.
No it isn't.
On sidearms, obviously a simple pistol. Grease, add this please, me and others hate to ran out of ammo on a streak/in middle of battlefield. Obviously it's your stats.
On World War equipment:
Trench-digging: Shovel.
Area Denial(Defense): Stationary HMGs.(RPGs are not needed IMO, back then they were used against tanks, not a gunner; a sniper would do)
Seriously, we need some more tactical stuff to use. Radio for backup? Voice commands?(As in Counter Strike, Battlefield and tactical shooters).
And imagine how would AoS like war. Slow-paced, gun shots everywhere, people scared about being shot... Man. I would love something like that.
rakiru wrote:Voice Commands here as in, well, commands. You all know those commands in most tactical games.MrHaaax wrote:Iceball is a Lua engine, so custom stuff can be added. As for voice chat, there's always Mumble, but Greasemonkey has mentioned the possibility of adding voice chat to the game.Priok wrote:it looks really cool, good job dude. I think you should focus more on equipment/support weapons rather than adding things like smgs and shotguns. I think the SMG was a decent idea, but when the shotgun was implemented in aos it was kind of weird since the SMG already had a close-range role. a shotgun might be a better idea to add instead of adding an SMG, but I personally like SMGs moreHow about make it like WW1/WW2, and add some sidearms. Hell, even a shotgun as a sidearm could be funny.
No it isn't.
On sidearms, obviously a simple pistol. Grease, add this please, me and others hate to ran out of ammo on a streak/in middle of battlefield. Obviously it's your stats.
On World War equipment:
Trench-digging: Shovel.
Area Denial(Defense): Stationary HMGs.(RPGs are not needed IMO, back then they were used against tanks, not a gunner; a sniper would do)
Seriously, we need some more tactical stuff to use. Radio for backup? Voice commands?(As in Counter Strike, Battlefield and tactical shooters).
And imagine how would AoS like war. Slow-paced, gun shots everywhere, people scared about being shot... Man. I would love something like that.
MrHaaax wrote:Voice Commands here as in, well, commands. You all know those commands in most tactical games.Ah, I see, my bad. Yeah, that could be pretty useful.
Like, adding Group Radio Commands, Response, etc.. to the game. Make things easier because we tend to get killed while chatting and crouching :(



Vucgy wrote:Omg I tough AoS now has a bad graphics ( no prob with em ) but this is so ugly that it maybe will be to ugly to play , really disappearing blocks , and that every block ( EVEN THE EARTH ) turns to you is to much...Stfu, he is still working on the game. If you don't like it go back to your Jagex forums.
kmaj wrote:Well, it's all depend on you, Grease.Vucgy wrote:Omg I tough AoS now has a bad graphics ( no prob with em ) but this is so ugly that it maybe will be to ugly to play , really disappearing blocks , and that every block ( EVEN THE EARTH ) turns to you is to much...Bounded cubes. I don't think it's permanent, we could even get actual 3d-like voxels on weapon moels too.
Vucgy wrote:Omg I tough AoS now has a bad graphics ( no prob with em ) but this is so ugly that it maybe will be to ugly to play , really disappearing blocks , and that every block ( EVEN THE EARTH ) turns to you is to much...Chill out dude, as soon as Grease stops being lazy we will get 3D blocks.
HoboHob wrote: Chill out dude, as soon as Grease stops being lazy we will get 3D blocks.I wouldn't say lazy though, how many other people do you see making their own client? He's pretty much building a program from scratch using the Voxlap engine, kudos to him!
Bobby Lemain wrote:He isn't using Voxlap.HoboHob wrote: Chill out dude, as soon as Grease stops being lazy we will get 3D blocks.I wouldn't say lazy though, how many other people do you see making their own client? He's pretty much building a program from scratch using the Voxlap engine, kudos to him!
But yeah, if there was a better term for pre-alpha, that's what Iceball is currently in considering AoS has been in beta for over a year.
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