[MAP] [PUSH] Suspension

The level/layout/play area.
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Influx
Mapper
Mapper
Posts: 163
Joined: Sat Dec 15, 2012 5:11 pm


This is a map I've made for the Push map competition.

I actually thought Push worked differently to how it does when designing this map - I thought you had to build to reach the intel and then bring it back, and I only realised after everything was completed and I came to make the .txt file. I hope it plays out similar to how I envisioned it, though.

Teams start out on a section of broken bridge, and must repair it to reach the main island. Once there, they have to rush to the top of the hotel to reach the CP's so they can capture the intel. The hotel has several different ways of reaching the roof, so hopefully camping will be much more difficult.

Download

Image

01. Broken Bridge

02. The Hotel

03. Iso Render
Sample
Deuced Up
Posts: 83
Joined: Wed Nov 21, 2012 8:37 pm


Really nice! What are u using to make a maps? Blue_BigSmile Blue_BigSmile Blue_BigSmile
Influx
Mapper
Mapper
Posts: 163
Joined: Sat Dec 15, 2012 5:11 pm


Thanks, I use a combination of the following programs;

GIMP (Heightmap, colourmap)
Slab6 (Buildings and objects)
VoxEd (Inserting Slab6 models, small touch-ups)
TB_
Post Demon
Post Demon
Posts: 998
Joined: Tue Nov 20, 2012 6:59 pm


Great job influx, I love the island to the right. Maybe you could even rotate it 90 degrees and make an arena map out of it?
Silnius
Assistant Moderator
Assistant Moderator
Posts: 274
Joined: Mon Nov 05, 2012 8:15 am


Hey,
a very nice map for push mode, i think people will enjoy to play on it Blue_Spade
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