omfg that's the first thing you comment on about it.
Holy shit no wonder why we're going down.
=!= The Big RIP List =!=
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bloodfox
Post Demon
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Chameleon
Modder
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bloodfox wrote:omfg that's the first thing you comment on about it.Fuck that, we go down in style
Holy shit no wonder why we're going down.
*makes radio noise* Ground, this is air. We're going down, but we'll do a fucking awesome flip, over. *psshhht*
*pshhhht* Air, this is ground. Once you land in the minefield, do another flip, over. *radio noise*
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
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bloodfox
Post Demon
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Lincent
Veterans
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bloodfox wrote:are you drunk or highHigh as fuck.
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Vezok wrote:Yes but Lincent is more active on the 1.0 forums, so BnS have that appeal.
longbyte1 wrote:They're all waiting on me to finish my WebGL client.
The truth is that I haven't worked on it for the past 2 months.
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bloodfox
Post Demon
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Lincent
Veterans
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bloodfox wrote:while drunk as fuckOH YEAH!!!
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Vezok wrote:Yes but Lincent is more active on the 1.0 forums, so BnS have that appeal.
longbyte1 wrote:They're all waiting on me to finish my WebGL client.
The truth is that I haven't worked on it for the past 2 months.
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longbyte1
Deuced Up - Posts: 336
- Joined: Sun Jul 21, 2013 7:27 pm
It appears everyone has died internally and gone completely insane.
Riperinos in pepperinos.
Riperinos in pepperinos.
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Chameleon
Modder
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Now that I remember it, I RIP'd twice. But nobody noticed
:')
:')
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
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Lincent
Veterans
- Posts: 693
- Joined: Wed Mar 27, 2013 9:47 pm
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longbyte1 wrote:It appears everyone has died internally and gone completely insane.No, that's just your autism making you sperg.
Riperinos in pepperinos.
____________________________________________________________________________________________________________________
Vezok wrote:Yes but Lincent is more active on the 1.0 forums, so BnS have that appeal.
longbyte1 wrote:They're all waiting on me to finish my WebGL client.
The truth is that I haven't worked on it for the past 2 months.
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bloodfox
Post Demon
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- Joined: Mon Oct 21, 2013 4:32 pm
I remembered your RIP recently, but none before that.
3rd time RIP shit.
3rd time RIP shit.
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Chameleon
Modder
- Posts: 601
- Joined: Thu Nov 22, 2012 6:41 pm
bloodfox wrote:I remembered your RIP recently, but none before that.When did I RIP for 3rd time?7??
3rd time RIP shit.
I play AoS
RIP
I play OS, make mods
RIP
I build OS <<<--- (almost) current state of affairs
All I see is two RIPs only!..
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
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bloodfox
Post Demon
- Posts: 2206
- Joined: Mon Oct 21, 2013 4:32 pm
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Chameleon
Modder
- Posts: 601
- Joined: Thu Nov 22, 2012 6:41 pm
If you RIP in piece, can you freeze the gif? A tiny bit tiring, that's all.
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
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bloodfox
Post Demon
- Posts: 2206
- Joined: Mon Oct 21, 2013 4:32 pm
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Chameleon
Modder
- Posts: 601
- Joined: Thu Nov 22, 2012 6:41 pm
TBH, AoS is still doing quite well (right now player count is 300). Since OS is a lot more user-friendly, you can see deuces popping up (unlike IB, sadly...). Still some hope left, especially if a new protocol gets introduced within two years.
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
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