Openspades Crashing

OpenSpades is an open source alternative client for AoS Classic and beyond! Runs on Windows, Mac, and Linux. Created by yvt.
Compatible with AoS Classic.
6 posts Page 1 of 1 First unread post
Thresh
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 62
Joined: Mon Mar 18, 2013 7:02 pm


I get this weird error when trying to launch openspades:


Image

System Log:
Spoiler:
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:381] Package: OpenSpades 0.0.12
2015/04/01 19:50:04 [..\..\Sources\Core\DirectoryFileSystem.cpp:45] Directory File System Initialized: C:\Users\Roman\AppData\Roaming\OpenSpades\Resources (Read/Write)
2015/04/01 19:50:04 [..\..\Sources\Core\DirectoryFileSystem.cpp:45] Directory File System Initialized: C:\Users\Roman\Desktop\OpenSpades-0.0.12b-Windows\Resources (Read-only)
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:480] Log Started.
2015/04/01 19:50:04 [..\..\Sources\Core\FltkPreferenceImporter.cpp:78] Checking for legacy preference file: C:\Users\Roman\AppData\Roaming\yvt.jp\OpenSpades.prefs
2015/04/01 19:50:04 [..\..\Sources\Core\FltkPreferenceImporter.cpp:82] Legacy preference file wasn't found.
2015/04/01 19:50:04 [..\..\Sources\Core\Settings.cpp:65] Loading preferences from SPConfig.cfg
2015/04/01 19:50:04 [..\..\Sources\Core\Settings.cpp:69] SPConfig.cfg found.
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:489] ---- CPU Information ----
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:490] Vendor ID: GenuntelineI
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:491] Brand ID: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:492] Supports MMX: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:493] Supports SSE: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:494] Supports SSE2: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:495] Supports SSE3: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:496] Supports SSSE3: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:497] Supports FMA: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:498] Supports AVX: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:499] Supports AVX2: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:500] Supports AVX512F: NO
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:501] Supports AVX512CD: NO
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:502] Supports AVX512ER: NO
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:503] Supports AVX512PF: NO
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:504] Simultaneous Multithreading: YES
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:505] Misc:
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:506] (none)
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:507] -------------------------
2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:562] Pak Registered: pak000-Base.pak

2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:562] Pak Registered: pak001-Sounds.pak

2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:562] Pak Registered: pak002-Models.pak

2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:562] Pak Registered: pak010-BaseSkin.pak

2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:562] Pak Registered: pak011-Gui.pak

2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:562] Pak Registered: pak012-Locales.pak

2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:562] Pak Registered: pak999-References.pak

2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:577] Initializing localization system
2015/04/01 19:50:04 [..\..\Sources\Core\Strings.cpp:938] Fetching catalog file (locale='', domain='openspades')
2015/04/01 19:50:04 [..\..\Sources\Core\Strings.cpp:944] Catalog file 'Locales//openspades.po' not loaded: File not found: Locales//openspades.po
at ..\..\Sources\Core\FileManager.cpp:39
?OpenForReading@FileManager@spades@@SAPAVIStream@2@PBD@Z at ..\..\Sources\Core\FileManager.cpp:32
?ReadAllBytes@FileManager@spades@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z at ..\..\Sources\Core\FileManager.cpp:91
??ACatalogDomain@spades@@QAE?AV?$shared_ptr@VCatalogOfLanguage@spades@@@std@@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@@Z at ..\..\Sources\Core\Strings.cpp:932
?GetCatalogOfLanguage@spades@@YA?AV?$shared_ptr@VCatalogOfLanguage@spades@@@std@@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@@Z at ..\..\Sources\Core\Strings.cpp:1002
?GetTextRaw@spades@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@ABV23@00H@Z at ..\..\Sources\Core\Strings.cpp:1018
_SDL_main at ..\..\Sources\Gui\Main.cpp:369

2015/04/01 19:50:04 [..\..\Sources\Gui\Main.cpp:585] Initializing script engine
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:80] Creating script engine
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:84] Configuring
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:88] Registering standard libray functions
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:99] Registering APIs
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:105] Loading scripts
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Main.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Base/Base.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Base/Utils.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Skin.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/BasicViewWeapon.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Spade/ThirdPerson.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Spade/View.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Block/ThirdPerson.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Block/View.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Grenade/ThirdPerson.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Grenade/View.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Rifle/ThirdPerson.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Rifle/View.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/SMG/ThirdPerson.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/SMG/View.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Shotgun/ThirdPerson.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Shotgun/View.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/Gui.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/UIFramework.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/UIControls.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/MessageBox.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/MainScreen.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/Flags.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/StartupScreen.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/DropDownList.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/Preferences.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/ClientUI.as'
2015/04/01 19:50:04 [..\..\Sources\ScriptBindings\ScriptManager.cpp:115] Building
2015/04/01 19:50:05 [..\..\Sources\Gui\Main.cpp:84] Thread quantum was modified to 1ms by timeBeginPeriod
2015/04/01 19:50:05 [..\..\Sources\Gui\Main.cpp:85] (to disable this behavior, set core_win32BeginPeriod to 0)
2015/04/01 19:50:06 [..\..\Sources\Gui\Main.cpp:613] Starting startup window
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:98] Checking YSR availability
2015/04/01 19:50:06 [..\..\Sources\Audio\YsrDevice.cpp:225] 'YSRSpades.dll' loaded
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:112] Checking OpenAL availability
2015/04/01 19:50:06 [..\..\Sources\Audio\ALFuncs.cpp:236] Linking with OpenAL library.
2015/04/01 19:50:06 [..\..\Sources\Audio\ALFuncs.cpp:172] 'OpenAL32.dll' loaded
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:130] Performing ecapability query
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1920x1080
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1680x1050
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1600x900
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1440x900
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1400x1050
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1366x768
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1360x768
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1280x1024
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1280x960
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1280x800
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1280x768
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1280x720
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1280x600
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1152x864
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 1024x768
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:148] Video Mode Found: 800x600
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:227] --- OpenGL Renderer Info ---
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:232] Vendor: Intel
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:237] Name: Intel(R) HD Graphics 4600
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:244] Version: 4.3.0 - Build 10.18.14.4156
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:249] Shading Language Version: 4.30 - Build 10.18.14.4156
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:257] Max Texture Size: 16384
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:262] Max 3D Texture Size: 2048
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:268] Max Combined Texture Image Units: 192
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:274] Max Vertex Texture Image Units: 32
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:280] Max Varying Components: 64
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:297] --- Extensions ---
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_blend_minmax
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_blend_subtract
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_blend_color
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_abgr
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture3D
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_clip_volume_hint
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_compiled_vertex_array
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_SGIS_texture_edge_clamp
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_SGIS_generate_mipmap
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_draw_range_elements
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_SGIS_texture_lod
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_rescale_normal
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_packed_pixels
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_edge_clamp
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_separate_specular_color
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_multitexture
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_map_buffer_alignment
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_conservative_depth
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_env_combine
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_bgra
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_blend_func_separate
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_secondary_color
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_fog_coord
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_env_add
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_cube_map
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_transpose_matrix
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_internalformat_query
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_internalformat_query2
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_env_add
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_IBM_texture_mirrored_repeat
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_multi_draw_arrays
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_SUN_multi_draw_arrays
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_NV_blend_square
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_compression
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_3DFX_texture_compression_FXT1
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_filter_anisotropic
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_border_clamp
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_point_parameters
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_env_combine
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_env_dot3
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_env_crossbar
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_compression_s3tc
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shadow
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_window_pos
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_shadow_funcs
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_stencil_wrap
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_vertex_program
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_rectangle
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_fragment_program
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_stencil_two_side
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ATI_separate_stencil
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_vertex_buffer_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_lod_bias
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_occlusion_query
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_fragment_shader
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shader_objects
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shading_language_100
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_non_power_of_two
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_vertex_shader
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_NV_texgen_reflection
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_point_sprite
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_fragment_program_shadow
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_blend_equation_separate
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_depth_texture
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_rectangle
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_draw_buffers
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_color_buffer_float
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_half_float_pixel
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_float
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_pixel_buffer_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_framebuffer_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_draw_instanced
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_half_float_vertex
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_occlusion_query2
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_draw_buffers2
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_WIN_swap_hint
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_sRGB
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_multisample
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_packed_float
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_shared_exponent
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_rg
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_compression_rgtc
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_NV_conditional_render
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_swizzle
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_swizzle
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_gather
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_sync
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_cl_event
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_framebuffer_sRGB
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_packed_depth_stencil
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_depth_buffer_float
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_transform_feedback
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_transform_feedback2
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_draw_indirect
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_framebuffer_blit
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_framebuffer_multisample
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_framebuffer_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_framebuffer_no_attachments
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_array
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_integer
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_map_buffer_range
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_buffer_range
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_snorm
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_blend_func_extended
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_INTEL_performance_queries
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_INTEL_performance_query
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_copy_buffer
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_sampler_objects
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_NV_primitive_restart
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_seamless_cube_map
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_uniform_buffer_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_depth_clamp
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_vertex_array_bgra
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shader_bit_encoding
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_draw_buffers_blend
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_geometry_shader4
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_geometry_shader4
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_query_lod
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_explicit_attrib_location
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_draw_elements_base_vertex
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_instanced_arrays
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_base_instance
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_fragment_coord_conventions
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_gpu_program_parameters
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_buffer_object_rgb32
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_compatibility
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_rgb10_a2ui
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_multisample
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_vertex_type_2_10_10_10_rev
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_timer_query
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_tessellation_shader
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_vertex_array_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_provoking_vertex
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_sample_shading
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_cube_map_array
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_gpu_shader4
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_gpu_shader5
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_gpu_shader_fp64
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_INTEL_fragment_shader_ordering
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_clip_control
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shader_subroutine
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_transform_feedback3
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_get_program_binary
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_separate_shader_objects
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shader_precision
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_vertex_attrib_64bit
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_viewport_array
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_transform_feedback_instanced
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_compressed_texture_pixel_storage
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shader_atomic_counters
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shading_language_packing
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shader_image_load_store
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shading_language_420pack
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_storage
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_storage
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_compute_shader
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_vertex_attrib_binding
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_view
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_fragment_layer_viewport
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_multi_draw_indirect
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_program_interface_query
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shader_image_size
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_shader_storage_buffer_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_storage_multisample
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_buffer_storage
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_AMD_vertex_shader_layer
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_AMD_vertex_shader_viewport_index
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_query_buffer_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_polygon_offset_clamp
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_debug_output
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_KHR_debug
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_arrays_of_arrays
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_query_levels
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_invalidate_subdata
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_clear_buffer_object
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_mirror_clamp_to_edge
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_INTEL_map_texture
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_compression_bptc
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_ES2_compatibility
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_ES3_compatibility
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_robustness
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_robust_buffer_access_behavior
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_texture_sRGB_decode
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_copy_image
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_KHR_blend_equation_advanced
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_EXT_direct_state_access
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_stencil_texturing
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_texture_stencil8
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:300] GL_ARB_explicit_uniform_location
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:302] ------------------
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:575] SDL Capability Query Window finalized
2015/04/01 19:50:06 [..\..\Sources\Gui\StartupScreenHelper.cpp:581] OpenGL driver is OpenSpades capable: YES
2015/04/01 19:50:06 [..\..\Sources\Gui\SDLRunner.cpp:422] SDL Version: 2.0.3 hg-8628:b558f99d48f0
2015/04/01 19:50:06 [..\..\Sources\Draw\SWRenderer.cpp:65] ---- SWRenderer early initialization started ---
2015/04/01 19:50:06 [..\..\Sources\Draw\SWRenderer.cpp:72] creating image manager
2015/04/01 19:50:06 [..\..\Sources\Draw\SWRenderer.cpp:75] creating image renderer
2015/04/01 19:50:06 [..\..\Sources\Draw\SWRenderer.cpp:80] setting framebuffer.
2015/04/01 19:50:06 [..\..\Sources\Draw\SWRenderer.cpp:84] initializing depth buffer.
2015/04/01 19:50:06 [..\..\Sources\Draw\SWRenderer.cpp:88] ---- SWRenderer early initialization done ---
2015/04/01 19:50:06 [..\..\Sources\Client\Fonts.cpp:56] Font 'CMUSansCondensed' Loaded
2015/04/01 19:50:06 [..\..\Sources\ScriptBindings\ScriptManager.cpp:45] System function (1, 1) : ERR : Identifier 'StartupScreenUI' is not a data type

2015/04/01 19:50:06 [..\..\Sources\Gui\SDLRunner.cpp:205] Starting Client Loop
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLRunner.cpp:221] Close requested by Client
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLRunner.cpp:304] Leaving Client Loop
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLRunner.cpp:422] SDL Version: 2.0.3 hg-8628:b558f99d48f0
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:130] starting SDLGLDevice
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:148] GLEW initialized
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:150] --- OpenGL Renderer Info ---
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:153] Vendor: Intel
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:156] Name: Intel(R) HD Graphics 4600
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:159] Version: 4.3.0 - Build 10.18.14.4156
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:162] Shading Language Version: 4.30 - Build 10.18.14.4156
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:164] --- Extensions ---
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_blend_minmax
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_blend_subtract
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_blend_color
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_abgr
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture3D
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_clip_volume_hint
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_compiled_vertex_array
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_SGIS_texture_edge_clamp
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_SGIS_generate_mipmap
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_draw_range_elements
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_SGIS_texture_lod
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_rescale_normal
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_packed_pixels
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_edge_clamp
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_separate_specular_color
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_multitexture
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_map_buffer_alignment
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_conservative_depth
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_env_combine
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_bgra
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_blend_func_separate
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_secondary_color
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_fog_coord
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_env_add
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_cube_map
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_transpose_matrix
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_internalformat_query
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_internalformat_query2
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_env_add
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_IBM_texture_mirrored_repeat
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_multi_draw_arrays
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_SUN_multi_draw_arrays
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_NV_blend_square
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_compression
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_3DFX_texture_compression_FXT1
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_filter_anisotropic
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_border_clamp
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_point_parameters
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_env_combine
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_env_dot3
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_env_crossbar
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_compression_s3tc
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shadow
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_window_pos
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_shadow_funcs
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_stencil_wrap
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_vertex_program
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_rectangle
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_fragment_program
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_stencil_two_side
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ATI_separate_stencil
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_vertex_buffer_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_lod_bias
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_occlusion_query
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_fragment_shader
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shader_objects
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shading_language_100
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_non_power_of_two
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_vertex_shader
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_NV_texgen_reflection
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_point_sprite
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_fragment_program_shadow
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_blend_equation_separate
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_depth_texture
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_rectangle
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_draw_buffers
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_color_buffer_float
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_half_float_pixel
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_float
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_pixel_buffer_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_framebuffer_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_draw_instanced
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_half_float_vertex
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_occlusion_query2
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_draw_buffers2
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_WIN_swap_hint
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_sRGB
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_multisample
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_packed_float
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_shared_exponent
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_rg
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_compression_rgtc
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_NV_conditional_render
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_swizzle
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_swizzle
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_gather
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_sync
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_cl_event
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_framebuffer_sRGB
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_packed_depth_stencil
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_depth_buffer_float
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_transform_feedback
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_transform_feedback2
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_draw_indirect
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_framebuffer_blit
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_framebuffer_multisample
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_framebuffer_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_framebuffer_no_attachments
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_array
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_integer
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_map_buffer_range
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_buffer_range
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_snorm
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_blend_func_extended
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_INTEL_performance_queries
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_INTEL_performance_query
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_copy_buffer
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_sampler_objects
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_NV_primitive_restart
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_seamless_cube_map
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_uniform_buffer_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_depth_clamp
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_vertex_array_bgra
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shader_bit_encoding
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_draw_buffers_blend
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_geometry_shader4
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_geometry_shader4
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_query_lod
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_explicit_attrib_location
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_draw_elements_base_vertex
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_instanced_arrays
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_base_instance
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_fragment_coord_conventions
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_gpu_program_parameters
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_buffer_object_rgb32
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_compatibility
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_rgb10_a2ui
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_multisample
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_vertex_type_2_10_10_10_rev
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_timer_query
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_tessellation_shader
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_vertex_array_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_provoking_vertex
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_sample_shading
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_cube_map_array
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_gpu_shader4
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_gpu_shader5
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_gpu_shader_fp64
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_INTEL_fragment_shader_ordering
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_clip_control
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shader_subroutine
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_transform_feedback3
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_get_program_binary
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_separate_shader_objects
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shader_precision
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_vertex_attrib_64bit
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_viewport_array
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_transform_feedback_instanced
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_compressed_texture_pixel_storage
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shader_atomic_counters
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shading_language_packing
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shader_image_load_store
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shading_language_420pack
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_storage
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_storage
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_compute_shader
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_vertex_attrib_binding
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_view
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_fragment_layer_viewport
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_multi_draw_indirect
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_program_interface_query
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shader_image_size
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_shader_storage_buffer_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_storage_multisample
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_buffer_storage
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_AMD_vertex_shader_layer
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_AMD_vertex_shader_viewport_index
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_query_buffer_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_polygon_offset_clamp
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_debug_output
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_KHR_debug
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_arrays_of_arrays
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_query_levels
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_invalidate_subdata
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_clear_buffer_object
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_mirror_clamp_to_edge
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_INTEL_map_texture
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_compression_bptc
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_ES2_compatibility
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_ES3_compatibility
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_robustness
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_robust_buffer_access_behavior
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_texture_sRGB_decode
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_copy_image
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_KHR_blend_equation_advanced
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_EXT_direct_state_access
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_stencil_texturing
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_texture_stencil8
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] GL_ARB_explicit_uniform_location
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_EXT_depth_float
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_buffer_region
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_extensions_string
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_make_current_read
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_pixel_format
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_pbuffer
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_EXT_extensions_string
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_EXT_swap_control
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_EXT_swap_control_tear
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_multisample
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_pixel_format_float
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_framebuffer_sRGB
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_create_context
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_create_context_profile
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_EXT_pixel_format_packed_float
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_EXT_create_context_es_profile
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_EXT_create_context_es2_profile
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_NV_DX_interop
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:171] WGL_ARB_create_context_robustness
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:184] ------------------
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLGLDevice.cpp:195] NOTICE: r_ignoreGLErrors is disabled. OpenGL error is checked for every GL call, but performance may be reduced.
2015/04/01 19:50:07 [..\..\Sources\Draw\GLRenderer.cpp:120] GLRenderer bootstrap
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:77] Initializing framebuffer manager
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:189] Creating Non-MSAA Buffer
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:213] Depth Buffer Allocated
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:285] Color Buffer Allocated
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:309] Framebuffer Created
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:352] Creating Mirror framebuffer
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:361] Creating Mirror texture
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:370] Color Buffer Allocated
2015/04/01 19:50:07 [..\..\Sources\Draw\GLFramebufferManager.cpp:393] Mirror Framebuffer Created
2015/04/01 19:50:07 [..\..\Sources\Draw\GLProgramManager.cpp:88] Loading GLSL program 'Shaders/BasicImage.program'
2015/04/01 19:50:07 [..\..\Sources\Draw\GLProgramManager.cpp:137] Loading GLSL shader 'Shaders/BasicImage.fs'
2015/04/01 19:50:07 [..\..\Sources\Draw\GLProgramManager.cpp:173] Successfully compiled GLSL program 'Shaders/BasicImage.fs' in 1.896ms
2015/04/01 19:50:07 [..\..\Sources\Draw\GLProgramManager.cpp:137] Loading GLSL shader 'Shaders/BasicImage.vs'
2015/04/01 19:50:07 [..\..\Sources\Draw\GLProgramManager.cpp:173] Successfully compiled GLSL program 'Shaders/BasicImage.vs' in 0.145ms
2015/04/01 19:50:07 [..\..\Sources\Draw\GLProgramManager.cpp:129] Successfully linked GLSL program 'Shaders/BasicImage.program' in 0.513ms
2015/04/01 19:50:07 [..\..\Sources\Draw\GLRenderer.cpp:135] GLRenderer started
2015/04/01 19:50:07 [..\..\Sources\Audio\ALFuncs.cpp:236] Linking with OpenAL library.
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:433] --- All devices ---
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:436] Speakers (Realtek High Definition Audio)
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:439] -------------------
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:441] --- Devices ---
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:444] OpenAL Soft
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:447] ---------------
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:450] Default device: OpenAL Soft
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:465] OpenAL Info:
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:466] Vendor: (null)
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:467] Version: (null)
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:468] Renderer: (null)
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:472] OpenAL ALC Extensions:
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:474] ALC_ENUMERATE_ALL_EXT
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:474] ALC_ENUMERATION_EXT
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:474] ALC_EXT_CAPTURE
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:474] ALC_EXT_DEDICATED
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:474] ALC_EXT_disconnect
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:474] ALC_EXT_EFX
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:474] ALC_EXT_thread_local_context
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:474] ALC_SOFT_loopback
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:493] EAX enabled
2015/04/01 19:50:07 [..\..\Sources\Audio\ALDevice.cpp:515] 96 source(s) initialized
2015/04/01 19:50:07 [..\..\Sources\Client\Fonts.cpp:56] Font 'CMUSansCondensed' Loaded
2015/04/01 19:50:07 [..\..\Sources\Gui\SDLRunner.cpp:205] Starting Client Loop
2015/04/01 19:50:07 [..\..\Sources\Draw\GLRenderer.cpp:210] GLRender finalizing
2015/04/01 19:50:07 [..\..\Sources\Draw\GLRenderer.cpp:298] New map loaded; freeing old renderers...
2015/04/01 19:50:07 [..\..\Sources\Draw\GLRenderer.cpp:337] No map loaded
2015/04/01 19:50:07 [..\..\Sources\Draw\GLRenderer.cpp:250] GLRenderer finalized
2015/04/01 19:50:07 [..\..\Sources\Gui\Runner.cpp:54] [!] Unhandled exception in SDLRunner:
GL error Invalid Enum in ?UseProgram@SDLGLDevice@gui@spades@@UAEXI@Z at ..\..\Sources\Gui\SDLGLDevice.cpp:1672
at ..\..\Sources\Gui\SDLGLDevice.cpp:118
?Use@GLProgram@draw@spades@@QAEXXZ at ..\..\Sources\Draw\GLProgram.cpp:100
?Flush@GLImageRenderer@draw@spades@@QAEXXZ at ..\..\Sources\Draw\GLImageRenderer.cpp:85
?DrawImage@GLRenderer@draw@spades@@UAEXPAVIImage@client@3@ABVVector2@3@11ABVAABB2@3@@Z at ..\..\Sources\Draw\GLRenderer.cpp:1120
?DrawImage@GLRenderer@draw@spades@@UAEXPAVIImage@client@3@ABVAABB2@3@1@Z at ..\..\Sources\Draw\GLRenderer.cpp:1106
?DrawStartupScreen@MainScreen@gui@spades@@AAEXXZ at ..\..\Sources\Gui\MainScreen.cpp:213
?RunFrame@MainScreen@gui@spades@@UAEXM@Z at ..\..\Sources\Gui\MainScreen.cpp:234
?Run@SDLRunner@gui@spades@@QAEXHH@Z at ..\..\Sources\Gui\SDLRunner.cpp:414
?Run@Runner@gui@spades@@QAEXXZ at ..\..\Sources\Gui\Runner.cpp:75
?RunProtected@Runner@gui@spades@@QAEXXZ at ..\..\Sources\Gui\Runner.cpp:48
_SDL_main at ..\..\Sources\Gui\Main.cpp:369

2015/04/01 19:50:23 [..\..\Sources\Core\Settings.cpp:268] Saving preference to SPConfig.cfg
2015/04/01 19:50:23 [..\..\Sources\Core\Settings.cpp:184] Saving preferences to SPConfig.cfg
2015/04/01 19:50:23 [..\..\Sources\Gui\Main.cpp:94] Thread quantum was restored
Note: A month or so back I was playing Openspades pretty regularly, with no issues. I deleted the game just to clean stuff up, and then I forgot about Openspades. Just recently I decided to reinstall Openspades (to play with a youtuber Bluedrake42) and this issue comes up, that I've googled around and no fix i've found.

Things I've tried:
- Delete Openspades folder from roaming: issue remains
- Reinstall Openspades: issue remains
- Try different versions of Openspades: issue remains
- Change the graphics settings: issue remains
- Update drivers: issue remains

My Specifications:
- i5-4440 (intel hd 4600, plays GTA V, so I know it is not my graphics card)
- 8gb ram
- Windows 8.1 64bit

What can I do?
Last edited by Thresh on Fri May 08, 2015 9:40 pm, edited 3 times in total.
LeCom


Buy a better PC, since it's an OpenGL error.

If that doesn't work: the binaries might be broken.
Thresh
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 62
Joined: Mon Mar 18, 2013 7:02 pm


LeCom wrote:
Buy a better PC, since it's an OpenGL error.
Why do I need to buy a better PC? The developer yvt has an intel hd 4000 gpu and I have intel hd 4600 which is 2x better. It plays demanding games. Did you read the post?
LeCom wrote:
If that doesn't work: the binaries might be broken.
How do I unbreak them?
Thresh
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 62
Joined: Mon Mar 18, 2013 7:02 pm


Can someone tell me what my problem is?
Thresh
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 62
Joined: Mon Mar 18, 2013 7:02 pm


Alright, I fixed it. If anyone else may have this problem, go into your intel hd graphics control panel and change the enhanced application settings to off.
RafaPB
Deuce
Posts: 1
Joined: Thu Apr 17, 2014 5:59 pm


How i do it? my OpenSpades have the same problem.
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