huehueuhuehuhhue
Also:
[Gun0]
;Setting this to 0 will make VXW not render the gun KV6
KV6_Density=64.0
;offsets are like second pivots, but they are ONLY RELATED TO FIRST PERSON VIEW
xoffset=0
yoffset=35.00
zoffset=15.00
[Gun0]
;Setting this to 0 will make VXW not render the gun KV6
KV6_Density=64.0
;offsets are like second pivots, but they are ONLY RELATED TO FIRST PERSON VIEW
xoffset=0
yoffset=35.00
zoffset=15.00
[Gun_Scope0]
KV6_Density=64.0
xoffset=-0.15
yoffset=45.00
zoffset=-3.80
'Being a newbie doesn't mean your behavior is tolerated.'
I was incredibly bored, so I made this:
A bit of a modern twist doesn't hurt?
Model and coloring is still work.in.progress. Expect major changes.
Also, first time actually using VoxelShop for modeling! It's fucking awesome.
'Being a newbie doesn't mean your behavior is tolerated.'
Bumping for finished M4! Feedback while it's still hot:
Slight model changes and more colors. There would be about 4 variants: Handlebar(top picture^), Rails w/ flip-up sights, Reflex and maybe ACOG/Holo sight. Handlebar would be a challenge to make sights for! It's only 2 blocks wide, so I guess there needs to be GIMP magic :)
'Being a newbie doesn't mean your behavior is tolerated.'