Heya guys!
How can you edit the ammo indicator and the health indicator?
How to?....
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bloodfox
Post Demon
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Roman_rus
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bloodfox wrote:Heya guys!there is no way to edit it with scripts. i think...
How can you edit the ammo indicator and the health indicator?
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Chameleon
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There is a variable called "Ammo" in View.as files, which represents the bullet count in current magazine.
So: "if (Ammo == 30) { renderer.AddModel(model30, param); }" would render "model30" when you have 30 bullets in magazine.
*that script lacks declaration of "model30" and proper name for "renderer.AddModel", also the name for variable "Ammo" might be "ammo".
So: "if (Ammo == 30) { renderer.AddModel(model30, param); }" would render "model30" when you have 30 bullets in magazine.
*that script lacks declaration of "model30" and proper name for "renderer.AddModel", also the name for variable "Ammo" might be "ammo".
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