Iceball Project

Iceball is a moddable, open source, cross-platform engine and game inspired by AoS Classic. Created by GreaseMonkey.
Incompatible with PySnip/pyspades-based AoS Classic 0.75/0.76 servers.
1410 posts Page 61 of 94 First unread post
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


I am learning java script right now but once I get the basics down I will do part time HTML even though its not really a language it will help since I am always messing with my clan's webs/enjin site. I will also then try to help with Iceball by makes better models and if posable and trying to add a vehicles mod or a new gamemode but that won't be for months most likely. In the mean time I hope to go into flash gaming to try and get some basic game development tools. Although I want to "make" games I don't want to work at a place like Jagex filled with pricks and other nasty people. Like I said a while ago on mumble grease, you inspire me Blue_Happy1
Handles
League Participant
League Participant
Posts: 1087
Joined: Tue Jan 08, 2013 9:46 pm


XxJJX wrote:
Sonarpulse wrote:
At first what you learn with high language will not seem related at all to what you learn with C/asm, but there will be a moment one something clicks and all of the sudden you will understand the high and the low and everything in between.
How profound.
very!
GreaseMonkey
Coder
Coder
Posts: 733
Joined: Tue Oct 30, 2012 11:07 pm


Image
0.0-24, AMD Radeon 6700M.
Sonarpulse
Coder
Coder
Posts: 443
Joined: Thu Dec 13, 2012 7:18 pm


jdrew wrote:
...java script... ....flash....
You might as well be doing visual basic....
GreaseMonkey
Coder
Coder
Posts: 733
Joined: Tue Oct 30, 2012 11:07 pm


jdrew: http://tryruby.org <-- give that a whirl.
TheGeekZeke101
Deuced Up
Posts: 116
Joined: Sun Dec 02, 2012 6:54 pm


Just got to play this for the first time and I completely love it. Reminds me of the beginning of AoS and it's earlier stages. Glad I could enjoy this early stage of IceBall.
Qw3rtz
Deuced Up
Posts: 31
Joined: Tue Jan 01, 2013 10:15 pm


Image

I chuckled.
Sonarpulse
Coder
Coder
Posts: 443
Joined: Thu Dec 13, 2012 7:18 pm


GreaseMonkey wrote:
jdrew: http://tryruby.org <-- give that a whirl.
http://tryhaskell.org/ couldn't resist. :D
Last edited by Sonarpulse on Fri Feb 15, 2013 7:31 pm, edited 1 time in total.
Demo123
Blue Master Race
Blue Master Race
Posts: 495
Joined: Mon Nov 05, 2012 3:03 pm


Qw3rtz wrote:
Image

I chuckled.
That eyeless gaze. It's creeping me out.
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


GreaseMonkey wrote:
jdrew: http://tryruby.org <-- give that a whirl.
Sonarpulse wrote:
http://tryhaskell.org/ couldn't resist. :D
Oh, we're doing this, are we?
http://www.trypython.org/
HoboHob
Winter Celebration 2013
Winter Celebration 2013
Posts: 979
Joined: Mon Nov 05, 2012 5:02 pm


http://trylua.org/

Ha take that snobs.
Sample
Deuced Up
Posts: 83
Joined: Wed Nov 21, 2012 8:37 pm


why can not you do it so that normally activate the game, I just need to play with the commands - -.
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Sample wrote:
why can not you do it so that normally activate the game, I just need to play with the commands - -.
What?
topo
Global Moderator
Global Moderator
Posts: 179
Joined: Thu Nov 01, 2012 12:43 pm


I think that what he means is that he doesn't like having to actually put a little effort into starting the game. :(
Vucgy
Deuced Up
Posts: 226
Joined: Sun Nov 18, 2012 1:57 pm


Why is the game turning off when I try to connect ? Whats the point of that kick on join thing i cant find it .
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