Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!

Released modifications for the OpenSpades client.
Forum rules
Release, download, and praise or criticize completed modifications. For installation and creation help, please visit the OpenSpades general discussion forum.
193 posts Page 3 of 13 First unread post
1Shot1Kill
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My, that is one detailed scope.
Warp
Green Master Race
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Joined: Mon May 19, 2014 4:07 pm


Evergreen wrote:
Image
Good Job. Will it be a standard scope or (what I would recommend) a Reflex?
Evergreen
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Joined: Thu Jul 24, 2014 5:38 am


MrHaaax wrote:
Holy shit. That's fucking amazing man. If only yvt could support actual telescopic scopes.
Glad you like it! I wish the same thing, who knows, maybe he'll release a mod for it in the future? For now I'll just keep dreaming
Warp wrote:
Evergreen wrote:
Image
Good Job. Will it be a standard scope or (what I would recommend) a Reflex?
For now I have just a standard scope, if there's enough demand I can release a reflex version.
1Shot1Kill wrote:
My, that is one detailed scope.
There are some decent sights and scopes out there, my main issue with them is that no scope maker I've seen has been able to make their scope actually round. It's usually a rectangle with rounded edges. I did my best to change that. Also, I felt it worth adding some detail, but in all reality not much of that will really be seen in game. I think I added enough detail without going pointlessly overboard.

Totally did not mean to triple post that, consolidated it all into one.
Legomax11
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Joined: Sat May 17, 2014 6:43 pm


I vote for Reflex sight in the scope so i can change the rectile and mess with it Green_BigSmile
Evergreen
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Joined: Thu Jul 24, 2014 5:38 am


Will release a reflex version of the SR25 then, but for now, I'm working on this!
Image
The front sight area got messed up, I don't intend it to be that long
Warp
Green Master Race
Green Master Race
Posts: 704
Joined: Mon May 19, 2014 4:07 pm


Evergreen wrote:
Will release a reflex version of the SR25 then, but for now, I'm working on this!
Image
The front sight area got messed up, I don't intend it to be that long
Holy shit nice gun bro :D
Legomax11
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Joined: Sat May 17, 2014 6:43 pm


Evergreen wrote:
Will release a reflex version of the SR25 then, but for now, I'm working on this!
Image
The front sight area got messed up, I don't intend it to be that long
I can't wait for the modpack it looks right around the corner! *fangirlscream*
Evergreen
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Legomax11 wrote:
Evergreen wrote:
Will release a reflex version of the SR25 then, but for now, I'm working on this!
Image
The front sight area got messed up, I don't intend it to be that long
I can't wait for the modpack it looks right around the corner! *fangirlscream*
Genuinely lol'd at this. Glad you're excited, I'll try to get it out ASAP!

AND slightly alternate tactical version, might put a reflex sight on it
Image
Atreyu
News Team
News Team
Posts: 837
Joined: Fri May 09, 2014 11:02 pm


Evergreen, have you done any work with grenades? Guns tend to become repetitive, and grenades have endless possibilities.

And you have some talent with mods; make something rowdy. Blue_Rifle Green_Rifle
Evergreen
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Posts: 199
Joined: Thu Jul 24, 2014 5:38 am


Atreyu wrote:
Evergreen, have you done any work with grenades? Guns tend to become repetitive, and grenades have endless possibilities.

And you have some talent with mods; make something rowdy. Blue_Rifle Green_Rifle
I haven't yet, do you have something specific you want?

Why thank you! I sure plan on it Green_Rifle
Atreyu
News Team
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Joined: Fri May 09, 2014 11:02 pm


Evergreen wrote:
Atreyu wrote:
Evergreen, have you done any work with grenades? Guns tend to become repetitive, and grenades have endless possibilities.

And you have some talent with mods; make something rowdy. Blue_Rifle Green_Rifle
I haven't yet, do you have something specific you want?

Why thank you! I sure plan on it Green_Rifle
Nothing specific, just pointing out the complete freedom available with modding grenades. You can make them anything from flying beheaded faces to basketballs and quite literally anything in between.

Interested in seeing the product :)
Evergreen
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Posts: 199
Joined: Thu Jul 24, 2014 5:38 am


Atreyu wrote:
Evergreen wrote:
Atreyu wrote:
Evergreen, have you done any work with grenades? Guns tend to become repetitive, and grenades have endless possibilities.

And you have some talent with mods; make something rowdy. Blue_Rifle Green_Rifle
I haven't yet, do you have something specific you want?

Why thank you! I sure plan on it Green_Rifle
Nothing specific, just pointing out the complete freedom available with modding grenades. You can make them anything from flying beheaded faces to basketballs and quite literally anything in between.

Interested in seeing the product :)
I have had a REVelation! We shall see this product soon I feel
TheKingShadow
Blue Master Race
Blue Master Race
Posts: 208
Joined: Sat Mar 22, 2014 4:31 am


Amazing Mods Evergreen

Hope you keep on bringing more Blue_Happy3
Legomax11
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Posts: 60
Joined: Sat May 17, 2014 6:43 pm


Make an HD grenade mod, or something random or stupid.
Just a suggestion
[It should be a low end priority]
Pedroh
Post Demon
Post Demon
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Joined: Fri Jul 19, 2013 8:19 pm


im not sure if i made a mistake or there might be something wrong

Image
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