Howdy Fellla's!
This just popped up on my news-feed and I had a glance, oh boy, classes, sniper rifles and digging tools ahoy.
Have a nosey and let your feelings be known. :?:
http://uk.ign.com/articles/2012/11/20/a ... m-fortress
Interesting developments
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Joeyray
Deuce - Posts: 5
- Joined: Sun Nov 11, 2012 10:09 pm
"It is not by speeches and majority resolutions that the great questions of the time are decided – that was the big mistake of 1848 and 1849 – but by iron and blood." - Otto von Bismarck
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danhezee
Former Admin / Co-founder
- Posts: 1710
- Joined: Wed Oct 03, 2012 12:09 am
torch blocks, you got to be kidding me.... Not that I am against lighting up the trenches but torch blocks sounds stupid

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Joeyray
Deuce - Posts: 5
- Joined: Sun Nov 11, 2012 10:09 pm
This made me shake my head
" Balance might be all over the place, with certain guns seeming wildly powerful compared to some surprisingly weak entries, and headshots on players who are approximately 40% head might not be the best idea, but the hilarious violence wreaked on the landscape makes those quirks worth enduring."
I interpret that to mean that they are really gearing this towards an audience with the attention span of rugby ball....
" Balance might be all over the place, with certain guns seeming wildly powerful compared to some surprisingly weak entries, and headshots on players who are approximately 40% head might not be the best idea, but the hilarious violence wreaked on the landscape makes those quirks worth enduring."
I interpret that to mean that they are really gearing this towards an audience with the attention span of rugby ball....
"It is not by speeches and majority resolutions that the great questions of the time are decided – that was the big mistake of 1848 and 1849 – but by iron and blood." - Otto von Bismarck
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StackOverflow
Head Admin / Co-founder
- Posts: 216
- Joined: Sat Sep 22, 2012 8:13 am
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The game has changed so much since I last tested OpenGl. Back then it still had the same AoS feel with improved graphics among other things. Now it's essentially Brick Force.
This was a comment on that article:
"Brick force was before this... (It was crap, but the same idea)"
It's sad and at first glance you'd think they're incorrect, but in this case I think it's safe to say AoS OpenGL has become Brick Force 2.0.
This was a comment on that article:
"Brick force was before this... (It was crap, but the same idea)"
It's sad and at first glance you'd think they're incorrect, but in this case I think it's safe to say AoS OpenGL has become Brick Force 2.0.
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danhezee
Former Admin / Co-founder
- Posts: 1710
- Joined: Wed Oct 03, 2012 12:09 am
"A huge amount of effort has gone into creating some genuinely pretty maps, from Lunar Bases to Aztec Jungles, but none of that matters when five minutes into the game they’re only so much rubble. Mountains turn into transit hubs, filled with rough pathways hewn out by overeager miners. Any structures are rendered ruins through a mix of explosives, gunfire and the posthumous detonation of dozens of deaths."
so the very griefing problems we had with hackers in april 2011 when they would level the gen maps. And I guess every player explodes on death now?
so the very griefing problems we had with hackers in april 2011 when they would level the gen maps. And I guess every player explodes on death now?

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Magnus
Deuce - Posts: 5
- Joined: Tue Nov 13, 2012 10:16 pm
danhezee wrote:"A huge amount of effort has gone into creating some genuinely pretty maps, from Lunar Bases to Aztec Jungles, but none of that matters when five minutes into the game they’re only so much rubble. Mountains turn into transit hubs, filled with rough pathways hewn out by overeager miners. Any structures are rendered ruins through a mix of explosives, gunfire and the posthumous detonation of dozens of deaths."I really hope not, but it does seem that way.
so the very griefing problems we had with hackers in april 2011 when they would level the gen maps. And I guess every player explodes on death now?
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Nestoflo
League Participant
- Posts: 55
- Joined: Fri Nov 16, 2012 9:31 pm
I have nothing useful I can add to this conversation but I wonder what will happen to the future of AoS.
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USABxBOOYO
Former Pre-BnS Team
- Posts: 267
- Joined: Thu Nov 01, 2012 2:35 am
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rakiru
Coder
- Posts: 1349
- Joined: Sun Nov 11, 2012 12:26 pm
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Wow...
Two classes can sort of smash blocks, and the other two can HOLYSHITWHEREDIDMYMOUNTAINGO blocks... Not even the engineer builds things... I can see them setting round timers to no more than five minutes, otherwise the map will just be obliterated and you'll be fighting on no-man's land.
Two classes can sort of smash blocks, and the other two can HOLYSHITWHEREDIDMYMOUNTAINGO blocks... Not even the engineer builds things... I can see them setting round timers to no more than five minutes, otherwise the map will just be obliterated and you'll be fighting on no-man's land.
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Habsburger
Deuce - Posts: 3
- Joined: Tue Nov 20, 2012 10:28 pm
rakiru wrote:Wow...That is the point! No mans land is awesome for a ww1 feel. Fighting in the muddy destroyed terrain while grenades rain above your head.
Two classes can sort of smash blocks, and the other two can HOLYSHITWHEREDIDMYMOUNTAINGO blocks... Not even the engineer builds things... I can see them setting round timers to no more than five minutes, otherwise the map will just be obliterated and you'll be fighting on no-man's land.
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Twily
Deuced Up - Posts: 54
- Joined: Fri Nov 09, 2012 4:57 am
From 3 to 2 classes
... I see what you did there, Jagex. Battlefield ?
... I see what you did there, Jagex. Battlefield ?
Personally I don't play AOS anymore. Too much 24/7 bullshit
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EssigGurkenFred
Deuced Up - Posts: 111
- Joined: Tue Nov 06, 2012 3:15 pm
danhezee wrote:"A huge amount of effort has gone into creating some genuinely pretty maps, from Lunar Bases to Aztec Jungles, but none of that matters when five minutes into the game they’re only so much rubble. Mountains turn into transit hubs, filled with rough pathways hewn out by overeager miners. Any structures are rendered ruins through a mix of explosives, gunfire and the posthumous detonation of dozens of deaths."If this happens I am going to explode in real life.
so the very griefing problems we had with hackers in april 2011 when they would level the gen maps. And I guess every player explodes on death now?
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Afrodude
Blue Master Race
- Posts: 117
- Joined: Thu Nov 08, 2012 2:40 am
I love how overpowered the Scout is going to be.
[1:38 PM] Zehra: Afro does what he always does.
http://paste.quacknet.org/view/dad57dbb
http://paste.quacknet.org/view/41e06c14
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EssigGurkenFred
Deuced Up - Posts: 111
- Joined: Tue Nov 06, 2012 3:15 pm
rakiru wrote:Thanks. I will open a thread if jagex has reached that point so you all know what happened to me.EssigGurkenFred wrote:Well, it's been nice knowing you...danhezee wrote:If this happens I am going to explode in real life.
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