The level/layout/play area.
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Jdrew
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I have a great idea for a game mode but I will get to that later. It will basically make AoS into a moba which the genre the dota games are put in too. My main concern right now is the map. here is a rough draft of how it should look in the end:
If you have never played a moba or a game like dota then you may be thinking I am crazy right now. So I got my idea now how should I make it into what I want? I have messed around with pyspades map editor but it isn't really good when you are trying to make hills and stuff. I also know how to upload Kv6 models into voxed. Is there another software that would make things easier?
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Handles
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If you have minecraft then you could use a minecraft to ace of spades converter.
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Jdrew
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STRIKE081 wrote:If you have minecraft then you could use a minecraft to ace of spades converter.
Really? I thought of making a moba in minecraft and actually just tried earlier today. Do you have a link by chance?
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Cajun Style
Deuced Up
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I have messed around with pyspades map editor but it isn't really good when you are trying to make hills and stuff.
If you use the import-additive-heightmap function, and know your way with GIMP, it's actually very suited to do that. If you have a map without caveties/rooms, you can completely finish it in that manner.
Maps planned: Z-Fighting, Hallway Lite, Chaos Redux, Random Maze, FHQ Infiltration, Greece Push, Dracula's Castle, New York.
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