First paid DLC

The commercial [Steam] version of Ace of Spades, remade by Jagex.
Incompatible with AoS Classic.
30 posts Page 2 of 2 First unread post
Sn3ky
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STRIKE081 wrote:
Well thanks to the DLC, our player base is increasing!
who can't agree to that! Blue_Sunglasses1
Ki11aWi11
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What scares me the most is that I put Capitol down in the map competition, it could be that Neon Tokyo map, they did put Trenches in. BTW, SIMOX, I asked Sally to attribute original design of Trenches to me, maybe you should do the same with Hiesville. I just requested that on the loading screen or in the server browser they have a sentence similar to "Trenches was originally designed by Ki11aWi11
JustinJ
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No Mods, pay for Maps.
It'll be down to maybe 32 players on a saturday within a month if they don't change.
Voting with your wallet ftw
More players for here though :D
Bigcheecho
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32 players per server, 32 players per region, 32 players on at the same time, 32 players playing the game at all on Saturday, or something else?
Fluttershy
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Influx wrote:
The only problem with that model is that the average age of AoS's fanbase is quite young, meaning a lot don't have the funds to pay for DLC after DLC.
I dont know about this, chances are if they have steam and are purchasing games(both are obvious prerequisits to Jagex's AoS), a further .99-5$ to spend isn't all that much. So the question here isnt really CAN they pay for DLC after DLC, it's if they WANT to.

Honestly the whole dlc fiasco is retarded, its all stuff that should be free, especially only 2 months after release. Maps, skins, that was all free prior, charging for them just shows jagex did all they could to milk the game dry, which is weird because unlike CoD and other games that heavily feature retarded DLC, they have no playerbase. They could probably get away with this no problem if the game was on XBOX(yeah right, whod even buy it on XBOX) as they dont really have modding, but on pc, especially given pre 1.0, they have no excuse to be doing this shit. Also included is 3 weapons and a new class. This is 2 months after release and theyre already charging people for weapons and classes? What next? Charging people for the ability to "host" servers- OH WAIT.

But whatever, Im just parroting everyone elses opinion.
Sn3ky
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Fluttershy wrote:
Influx wrote:
? What next? Charging people for the ability to "host" servers- OH WAIT.
SHHHHHHHHH don't give them ideas!!! Blue_Pistol
rakiru
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Sn3ky wrote:
Fluttershy wrote:
Influx wrote:
? What next? Charging people for the ability to "host" servers- OH WAIT.
SHHHHHHHHH don't give them ideas!!! Blue_Pistol
He's not... The "OH WAIT" is in there because this is something they announced recently.
Handles
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In other words: The idea was already gotten...
Sn3ky
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STRIKE081 wrote:
In other words: The idea was already gotten...
well damn. oh well. i already peram-uninstalled the game.
Ultrablockstar
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Ruining A great Game(EA)

Expensive DLC(Capcom)

Paying for maps(Activision)

False advertisment(The guys who made WarZ)

Yup thats jagex for, anyways thx jagex by giving us 60% of your fanbase, raising our fanbase by about 40%
Handles
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I disagree with EA: They already ruined it. Green_Crying
rakiru
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STRIKE081 wrote:
I disagree with EA: They already ruined it. Green_Crying
Eh, that is what he said, wasn't it...?
DrDeuce
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TheGrandmaster wrote:
Paid and DLC are two things I'm not sure of - that and the use of gangsters, which is further down the line of the main 1.0 silliness.
That said, VIP is a game-mode I have been interested in seeing for a fair while..
Basically VIP is just where you have to protect your team's VIP or try to kill the other team's VIP. When you finally get to the other team's VIP you die instantly from a wall of SMG fire from the enemy team, and it's really boring having to protect your VIP. The ironic thing is that Jagex said it 'has new characters.' It's just four reskins of one fucking class with a revolver, a molotov and an SMG. Even more shoddily, they all have the same voicelines! Jagex have cheated tons of money for some bloody reskins! That's too far! Green_Spade Green_Spade Green_Spade
Bigcheecho
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Ki11aWi11 wrote:
Influx wrote:
At the end of the day, Jagex are a business, and will probably continue to milk the game for all it's worth before ditching it. The only problem with that model is that the average age of AoS's fanbase is quite young, meaning a lot don't have the funds to pay for DLC after DLC.
We all know that Jagex has taken a game that had a lot of potential with the way Ben and Matt were taking it, and they've somehow managed to fuck it up beyond belief: crap sales (I'm really hoping they've made less money than they spent purchasing it from Ben), a community that was very very supportive, involved and happy that they've angered, alienated and for the most part stabbed in the back, and a game that has non of the appeal of the beta and as a result has super shit reviews. How have they not realised this???
A post on the official forums made me realize that Jagex is following the five stages of grief with this game;
Denial- When the game was just going to be released, Jagex said the game was hack-free and DENIED that anything was wrong with the game.
Anger- When the community started leaving negative feedback, Jagex banned them out of ANGER.
Bargaining- Jagex BARGAINED with the community when they were releasing classic mode and when they started discussing custom server space so that we shut up about how bad Ace of Spades is.
Depression- We are currently at the beginning of this stage. The forum specialists are beginning to voice their concerns for the game, and Jagex is beginning to realize how bad their game really is, therefore getting DEPRESSED about their failure.
Acceptance- The forum post predicted that this stage will be underway in 2-3 months. In this stage, Jagex will either begin to fix things or sell it to someone else, potentially back to Ben Aksoy or Mathias Kærlev.
Razor
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Bigcheecho wrote:
Ki11aWi11 wrote:
Influx wrote:
At the end of the day, Jagex are a business, and will probably continue to milk the game for all it's worth before ditching it. The only problem with that model is that the average age of AoS's fanbase is quite young, meaning a lot don't have the funds to pay for DLC after DLC.
We all know that Jagex has taken a game that had a lot of potential with the way Ben and Matt were taking it, and they've somehow managed to fuck it up beyond belief: crap sales (I'm really hoping they've made less money than they spent purchasing it from Ben), a community that was very very supportive, involved and happy that they've angered, alienated and for the most part stabbed in the back, and a game that has non of the appeal of the beta and as a result has super shit reviews. How have they not realised this???
A post on the official forums made me realize that Jagex is following the five stages of grief with this game;
Denial- When the game was just going to be released, Jagex said the game was hack-free and DENIED that anything was wrong with the game.
Anger- When the community started leaving negative feedback, Jagex banned them out of ANGER.
Bargaining- Jagex BARGAINED with the community when they were releasing classic mode and when they started discussing custom server space so that we shut up about how bad Ace of Spades is.
Depression- We are currently at the beginning of this stage. The forum specialists are beginning to voice their concerns for the game, and Jagex is beginning to realize how bad their game really is, therefore getting DEPRESSED about their failure.
Acceptance- The forum post predicted that this stage will be underway in 2-3 months. In this stage, Jagex will either begin to fix things or sell it to someone else, potentially back to Ben Aksoy or Mathias Kærlev.
Here take my internets.
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