Icetea

The level/layout/play area.
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Lostmotel
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League Participant
Posts: 298
Joined: Sun Nov 18, 2012 1:09 pm


Image
A quick map I did today in blender using the unlimited poly2vox version to export in 512x512. I also finally figured out how to render the map in a better quality to get rid of black spots or oddly colored blocks, so yeah I'll probably be doing more of this maps in the future if you like them.

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Download: http://aoshacks.com/map/159/
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


You should pack your ice and desert maps into two separate map packs. Good job on the map!
Lostmotel
League Participant
League Participant
Posts: 298
Joined: Sun Nov 18, 2012 1:09 pm


Jdrew wrote:
You should pack your ice and desert maps into two separate map packs. Good job on the map!
good idea, I am going to bundle all my maps into different packs soon.
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