Counter Strike Balance 4 AOS

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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Handles
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So your saying we should make AoS exactly like CCS?
I recomend you make yourself an iceball mod...
Vucgy
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STRIKE081 wrote:
So your saying we should make AoS exactly like CCS?
I recomend you make yourself an iceball mod...
Not exactly like CS... Im just telling the weapon buy system could solve the balance war.
Semper
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Vucgy wrote:
Semper wrote:
Solution to all of this: Go play counter strike
Wow ur so cleaver... Sarcasm ...
The way you spelled "clever" is so cleaver too.
but really no one wants to buy guns in a game like this
Vucgy
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Semper wrote:
Vucgy wrote:
Semper wrote:
Solution to all of this: Go play counter strike
Wow ur so cleaver... Sarcasm ...
The way you spelled "clever" is so cleaver too.
but really no one wants to buy guns in a game like this
I'm not English and my mother language isnt English too , so dont try to behave like a ass if I type something wrong.
Anyway Why "no one wants to buy weapons in such a game" ? Its really cool and fun to kill enemies and get rewarded with money also trying to steal the Intel to get nicely paid. Much better then now , it would be a great thing to push players to fight/Capture Intels for money.
And make the game have something what is worth doing , Most players when they get intels they dont even want to capture it , and why should they just to see green/blue wins ! Same for fighting it gets monotonic just to kill kill kill without any reward or point ...
Semper
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hm vucgy you don't seem to understand no one wants this though, look at the first page of this thread, if you want shit like jetpacks and stuff like that go play the 1.0 version, and I think you're the one being an ass on like everyone thread you post on, especially the iceball one.
White Hot
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He just can't take constructive criticism, sadly.
Sponge
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What we mean by "balance" = Equal power
Balance ≠ Tiers.

The scope of balancing the weapons is to get them all to have an equal amount of power, so one weapon doesn't destroy while other weapons are completely lacking. For example, if you have a pistol and I had an M14, who do you think would win in a gun fight? A pistol and an M14 are not balanced. This is what you are getting at and sticking a price tag on it. Each weapon according to your theory would have a rank based on price which you've ordered from worst to best:
Pistol
Grenade
SMG
Shotgun
Semi
Mortar

This would mean that the weapons are NOT balanced, however they have a food-chain effect. The grenade beats the pistol, the SMG beats the grenade, the shotgun beats the SMG, the semi beats the shotgun, and the Mortar beats the semi. That is all according to price. This is completely against weapon balance.
Bigcheecho
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Sponge wrote:
What we mean by "balance" = Equal power
Balance ≠ Tiers.

The scope of balancing the weapons is to get them all to have an equal amount of power, so one weapon doesn't destroy while other weapons are completely lacking. For example, if you have a pistol and I had an M14, who do you think would win in a gun fight? A pistol and an M14 are not balanced. This is what you are getting at and sticking a price tag on it. Each weapon according to your theory would have a rank based on price which you've ordered from worst to best:
Pistol
Grenade
SMG
Shotgun
Semi
Mortar

This would mean that the weapons are NOT balanced, however they have a food-chain effect. The grenade beats the pistol, the SMG beats the grenade, the shotgun beats the SMG, the semi beats the shotgun, and the Mortar beats the semi. That is all according to price. This is completely against weapon balance.
Exactly the point I was trying to get across! Thank you, sponge!
Priok
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HeadHunter wrote:
>implying CS was balanced
What about the AWP. It was the MOST unbalanced weapon in the game. Thats why many servers restricted access to it.
people don't like the AWP because they are noops. the p90 is the easiest gun to use in CS : S

this thing might work but I think there needs to be more than 4-6 unique weapons, do something like those other games and have a lot of weapons with minor differences within each class, but each class is different from the other. it would be kind of weird, but it might be pretty fun
HoboHob
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What I see in this thread:
People telling vucgy (a lot of times rudely and not constructively) things that have been told to him 10 times already
Vucgy getting mad
People shaking their heads and basically telling vucgy that he can't take criticism, even though he has been told the same thing hundreds of times which would try anyones nerves.

Honestly just let this thread die now, I think everybody knows we don't want this.
Vucgy
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HoboHob wrote:
What I see in this thread:
People telling vucgy (a lot of times rudely and not constructively) things that have been told to him 10 times already
Vucgy getting mad
People shaking their heads and basically telling vucgy that he can't take criticism, even though he has been told the same thing hundreds of times which would try anyones nerves.

Honestly just let this thread die now, I think everybody knows we don't want this.
Thats your opinion there are people who like this idea .
Ki11aWi11
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Balance is easy to solve, base the SMG of the mp40, watch this video basically shit accuracy even at mid ranges, moderate damage (less than it is now) basically in a street on Normandie it beats the rifle and shotgun, at close range it is excellent against rifle, but one shotgun shot will kill you and in open terrain you'll be a sitting duck for rifle users.
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