Introducing topenspadongs - A forked OpenSpades client!

OpenSpades is an open source alternative client for AoS Classic and beyond! Runs on Windows, Mac, and Linux. Created by yvt.
Compatible with AoS Classic.
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bloodfox
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wtfudge?! For some reason when I try this new update the mouse sensitivity is too low and when I change it well it doesn't change! Help meh!
_Frocs_
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bloodfox wrote:
wtfudge?! For some reason when I try this new update the mouse sensitivity is too low and when I change it well it doesn't change! Help meh!
Also had that problem. What I did was that I changed the general mouse speed in my Windows settings. I turned it up to the fastest and ingame it worked pretty good; not too slow and not too fast.
bloodfox
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I will try It helped! Thx!
topo
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...oops, really dumb mistake on my part

I'll fix that in my next release, but for now you can use the startup screen's advanced tab to change m_sensitivity (not cg_mouseSensitivity). sorry about that!
bloodfox
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Thank you for taking your time and reading my complaint about it! And I am happy that you will fix it eventually! :D :D
Kiwi
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I downloaded your new fork version, after I tried to start it, it just crashed and ya I got a crash.dmp file

here https://www.dropbox.com/s/7s9j4vojmbvl9 ... 436311.dmp
Afrodude
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Joined a server, stayed connected for about 2-3 seconds before I got this error message:

Image

Not sure where that directory leads, or where it even is.

Help please.
bullets
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Afrodude wrote:
Joined a server, stayed connected for about 2-3 seconds before I got this error message:

Image

Not sure where that directory leads, or where it even is.

Help please.
Happening to me too, not sure what's up, maybe stick with .10 or OS .12b
Ace the king
3 Years of Ace of Spades
3 Years of Ace of Spades
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Joined: Sat Apr 05, 2014 1:57 am


Same it keeps happening to me topo please fix this :(
shaz


If anyone is having issues with tspd-15, download this

Also this version doesn't have any of the old SPQR mods in it, since some of them like the SMG mod worked well in voxlap but are way too much in the way on Openspades/Topenspades, so I removed them.
shaz


also the same file above will allow you to play topenspades on mac osx, by simply running through wine.

However make sure on startup settings, you go to sound --> change openAL to YSR.

Lastly I don't recommend running it on macs any way, especially since it's not really optimised for it because it's through wine, so you may see a lot of temperature fluctuation.
scrawl
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Shaz wrote:
If anyone is having issues with tspd-15, download this

Also this version doesn't have any of the old SPQR mods in it, since some of them like the SMG mod worked well in voxlap but are way too much in the way on Openspades/Topenspades, so I removed them.
Thanks.
Ace the king
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Thanks @shaz
bloodfox
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I despise necroing. But, in this latest version, I can't seem to find that tool that when it says "YOU HAVE KILLED ____" it moves it to the top left of the corner... Do you know how I could do that again?
Chameleon
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Joined: Thu Nov 22, 2012 6:41 pm


The thing with crashing after 2-3 seconds after connecting to server is "corrupted" .kv6 model.
To quote "invalid dimensions 0x0x0". Which means that .kv6 file must contain a least one voxel.
I noticed that tpsd-15 release came with mods that were broken.
Also, C:\Documents and Settings\USER\Application Data\OpenSpades\Resources\SystemMessages.log file would help a bit more than .dmp

Topo,
Please fix download links. Github says 404.
Please fix hitsound. It is not played since 13 release or so.
Please use "EnemyCaptured" "YourTeamCaptured" "PickedUp" sounds in CTF. They are very helpful. (were in 13 release, absent in 15)
Please make the number of decals adjustable. I believe that there are far too many when blocks break and too little when grenades explode. Also could you please remove that smoke animation for Weapons, I can replace it with .kv6 if you wish.
Please, Topo. I will make and animate any weapon you want...
I can fix the broken models (0x0x0), I can update default ones from 12b to tpsd style, just give me the .exe
I'd love to do all this myself, but I can't compile.
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