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1Shot1Kill
Modder
- Posts: 1707
- Joined: Sun Mar 02, 2014 5:53 pm
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Cool, I never knew that a terrible explanation of Anisotropic filtering was a community event.
insert witty quote here like the cool kids do
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Captain_Pi
Artist
- Posts: 323
- Joined: Thu Dec 12, 2013 1:20 pm
Boooo. We have distance fog for that. Not much use for anisotropic filtering in a game that doesn't rely on how detailed the terrain is.
Project Vanilla: Spreading the word of the Internet Box since '13
noobofspades wrote:longbyte1 wrote:Remember, quality, not quantity.that's why your mom only bangs me
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