[MAP] Watch Tower

The level/layout/play area.
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Jdrew
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Joined: Tue Oct 30, 2012 10:48 pm


Watch Tower
It took me six months just to complete the center model. Watch Tower is inspired by the out posts in planetside 2 of the same name. The map works best for KOTH but babel and CTF will also work. The map is meant for around 20 players. Enjoy.

In the middle of the map is the watchtower itself. At the blue and green spawns are random assortments of buildings and other structures. To the north and south end of the map you have trees and a maze of shipping containers. This might be one of my best designed maps yet. In the middle of the area approaching the tower there is nothing but flat blocks, this forces players to build or have action on the sides. To the sides are shipping containers and trees. The trees allow for easy strafing. The containers are mostly solid but a few are hallow, this forces players to slice corners and watch their every move. Each side also has a unique play style it caters to. One side is more open allowing for shot gunners and snipers to dominate while another is more compact forcing players into close quarters combat. The map still allows for a great deal of building but I wanted to make a map where you could find routes or great sniping spots in the map and abuse them, so I did.

Pictures:
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Pedroh
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Joined: Fri Jul 19, 2013 8:19 pm


I like it because it is even for both sides, i think there are too many small buildings
Jdrew
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Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


Pedroh wrote:
I like it because it is even for both sides, i think there are too many small buildings
Thanks for the feedback. The watchtower is very large and takes up a larger portion of the map. I wanted action directed towards that so I made other buildings overall dull and useless(besides for taking cover and snipping from the top).
Eraaaaz
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Joined: Thu Nov 15, 2012 7:24 pm


The tower doesn't really look like a tower, more like a giant cube with a propeller on the top. It seriously did took you 6 months?
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