This is a request / discussion thread about scripting for tc. We haven't seen many scripts take advantage of tc. Really I only know of one and that is TOW. I looked through the code for TOW and it looks like you can place as many control points as you like, at any position on the map. That is very powerful, we could create a battlefield like conquest mode or simply allow map makers to set control points to fix locations via map extensions. There are a lot of possibilities here. However, TOW has a lot of other things in that script that obfuscate the code just enough that I am not entirely sure where the hooks are.
My challenge if you choose to accept it is:
Write a script that places 4 control points at {(128,128), (128,384), (384,128), (384,384)}
Challenge complete BR solved it
Bonus challenge, may not be possible:
Write a script that uses /setcp to place a new control point on the map where the player is standing and /removecp to remove the closes control to the player.
Challenge complete BR solved it
The Bonus challenge would allow for gamemodes that change spawn locations after an objective is complete.
Unsolved Challenges:
Challenge 3:
Write a script that has one control point that cannot be captured by the blue and one control that cannot be captured by the green team






