Openspades vs voxlap
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thehairlesplant
Blue Master Race
- Posts: 32
- Joined: Sun Aug 18, 2013 4:57 pm
Which one is your favorite and what are the pros and cons of each? I have been posting a bit more as I am active on the forums now.
-What do you feel when you pull the trigger on a green recruit?
-*shrugs*....Recoil.
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Jdrew
Mapper
- Posts: 4808
- Joined: Tue Oct 30, 2012 10:48 pm
each have their advantages and disadvantages
voxlap:
-highly accurate rifle
-compatible with all scripts
-been around for a while
-can crouch jump
-can crouch spam more easily
OpenSpades:
-rife less accurate
-more controllable SMG and shotgun
-more realistic block physics
voxlap:
-highly accurate rifle
-compatible with all scripts
-been around for a while
-can crouch jump
-can crouch spam more easily
OpenSpades:
-rife less accurate
-more controllable SMG and shotgun
-more realistic block physics
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bullets
League Participant
- Posts: 902
- Joined: Sun Aug 18, 2013 8:01 am
One cannot blame thee rifle, for it is the wielders hands that frometh the accuracy comes.
(Openspades is eyecandy, so yeah....
PS. Going to be a bit bias considering this is in the Openspades section.)
(Openspades is eyecandy, so yeah....
PS. Going to be a bit bias considering this is in the Openspades section.)
[IGN:] Kitten, or another random cat alias.
Master of the sinister arts.
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Accu@SWE
Deuce - Posts: 3
- Joined: Fri Dec 21, 2012 1:50 pm
Voxlap: crouch jumping. Nothing else needs to be said.
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1Shot1Kill
Modder
- Posts: 1707
- Joined: Sun Mar 02, 2014 5:53 pm
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For competitive use (Clan matches, events, etc) Voxlap is going to be better (for example: Crouch Jumping, higher FPS, etc), but for normal, casual use OpenSpades is going to be better (eye candy, better animations, server browser in-game, just feels slicker).
My personal opinion is that OpenSpades is better, for those reasons listed above.
Edit: OpenSpades also works on Mac OSX, unlike Voxlap.
My personal opinion is that OpenSpades is better, for those reasons listed above.
Edit: OpenSpades also works on Mac OSX, unlike Voxlap.
Last edited by 1Shot1Kill on Sun Apr 27, 2014 12:08 pm, edited 1 time in total.
insert witty quote here like the cool kids do
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tungdil
League Participant
- Posts: 517
- Joined: Mon May 06, 2013 4:28 pm
OpenSpades has a future. In, lets say 2 years, the voxlap version will still be 0.75/0.76 and will have probably less players than now but OpenSpades won't be the same. We could easier the very early versions of AoS with the current OpenSpades.
Guns, sights and sounds:
http://buildandshoot.com/viewtopic.php?f=76&t=10941
Translated OpenSpades [German]:
http://buildandshoot.com/viewtopic.php?f=57&t=10765
http://buildandshoot.com/viewtopic.php?f=76&t=10941
Translated OpenSpades [German]:
http://buildandshoot.com/viewtopic.php?f=57&t=10765
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thehairlesplant
Blue Master Race
- Posts: 32
- Joined: Sun Aug 18, 2013 4:57 pm
Ya I just don't know which one to use. I mean Openspades looks awesome but it is way harder to get kills imo.
-What do you feel when you pull the trigger on a green recruit?
-*shrugs*....Recoil.
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Jigsaw
3 Years of Ace of Spades
- Posts: 501
- Joined: Fri Sep 27, 2013 11:41 am
i prefer the voxlap version atm, but OS is in the early beta chamber so i think OS will get extremly good in a few months^^
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scrawl
Veterans
- Posts: 974
- Joined: Mon Dec 16, 2013 12:09 pm
I usually use the voxlap version, mostly because I am way better with it. But OpenSpades looks a lot better.
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jpotts1515
Deuce - Posts: 9
- Joined: Mon Apr 28, 2014 7:47 pm
thehairlesplant wrote:Which one is your favorite and what are the pros and cons of each? I have been posting a bit more as I am active on the forums now.I think that both are amazing and immersive experiances. However i find that Voxel is better on incredebly hi action moments. Like close quarters tdm. And Openspades is best on wide open battlefields where you just have a nerdgasm from all the fancy grafics. :) that being said i think both are great and have there own good things.
Jpotts1515 from jpotts1515gaming (http://www.youtube.com/jpotts1515gaming)
:) it is a good day to fight, and win :)
Marines dont die, they go to hell and regroup. Semper Fi.
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danhezee
Former Admin / Co-founder
- Posts: 1710
- Joined: Wed Oct 03, 2012 12:09 am
casual play I have switch to entirely to OpenSpades. Admin duties and competitive play voxlap. Hopefully in the next few updates spectating will be fixed and I use OpenSpades for Admin duties. With a lot of training I could make the jump to OpenSpades for competitive play.

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izzy
Head Admin / Co-founder
- Posts: 474
- Joined: Tue Oct 09, 2012 8:16 pm
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Priok
Winter Celebration 2013
- Posts: 448
- Joined: Tue Nov 06, 2012 2:11 am
openspades is great, I am looking forward to how it will end up


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jpotts1515
Deuce - Posts: 9
- Joined: Mon Apr 28, 2014 7:47 pm
Priok wrote:openspades is great, I am looking forward to how it will end upMe too
Jpotts1515 from jpotts1515gaming (http://www.youtube.com/jpotts1515gaming)
:) it is a good day to fight, and win :)
Marines dont die, they go to hell and regroup. Semper Fi.
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DanielG129
Blue Master Race
- Posts: 40
- Joined: Fri May 24, 2013 12:46 pm
I've started using openspades, but it has its flaws. I find that openspades crashes when I run out of ammo, place a block when the outline is yellow, press certain buttons that aren't bound to anything, try to click drag in block placement, and press four to equip grenades when I've run out(I use the software renderer and YSR audio engine by the way). This isn't too much of a problem accept for when I'm in CQC and making split second decisions or occasionally forget. Of course, openspades is in early development and I can understand why I have these problems. It's a nice addition with all things considered and something that we can turn into our game.
I'm too stupid to make an actual signature so I wrote this as some sort of cheap joke that everyone and their mother has done at some point on a forum. Also my in game name is ANoobsName.
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