Mod Help

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Makaru
Deuce
Posts: 6
Joined: Wed Nov 14, 2012 2:18 am


I made some mods in Slab6 and when I put them into the .kv6 folder and try to start AoS it says "invalid game files" what did I do wrong!? Green_Crying
Buffet_of_Lies
Mapper
Mapper
Posts: 402
Joined: Tue Nov 20, 2012 11:25 am


Well, start by telling us what files you modified. If you added stuff to the player model then know that you can't do that. You can only repaint the existing player model voxels.
Makaru
Deuce
Posts: 6
Joined: Wed Nov 14, 2012 2:18 am


Buffet_of_Lies wrote:
Well, start by telling us what files you modified. If you added stuff to the player model then know that you can't do that. You can only repaint the existing player model voxels.
I recolored the player model, and added/removed a few things from the SMG I checked to do all the parts kept the names the same.
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


1.0 doesn't allow mods
Makaru
Deuce
Posts: 6
Joined: Wed Nov 14, 2012 2:18 am


jdrew wrote:
1.0 doesn't allow mods
I'm playing .75.
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


then you have to rename the file
Makaru
Deuce
Posts: 6
Joined: Wed Nov 14, 2012 2:18 am


jdrew wrote:
then you have to rename the file
To what?
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


Makaru wrote:
jdrew wrote:
then you have to rename the file
To what?
To the mod, when you put the file back in the folder you have to select replace.
Makaru
Deuce
Posts: 6
Joined: Wed Nov 14, 2012 2:18 am


Wait, I just fixed it! (Accidentally had playerdead.kv6 named playerarms.kv6 Green_D'oh )
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


Makaru wrote:
Wait, I just fixed it! (Accidentally had playerdead.kv6 named playerarms.kv6 Green_D'oh )
yea, it is best to just click replace
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