Next Update of AoS 0.75?

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
9 posts Page 1 of 1 First unread post
Dragunov
Deuce
Posts: 2
Joined: Wed Jan 02, 2013 6:43 pm


When launched the next update of Aos?
Sonarpulse
Coder
Coder
Posts: 443
Joined: Thu Dec 13, 2012 7:18 pm


Stack has modded the master server to support multiple versions. Grease is heading Iceball, a total remake with new server protocol but tones of excellent new modding features. I am working on porting and improving Voxlap, would could lead to a AoS compatible client. Everything will be ready when it is ready.
Vucgy
Deuced Up
Posts: 226
Joined: Sun Nov 18, 2012 1:57 pm


Sonarpulse wrote:
Stack has modded the master server to support multiple versions. Grease is heading Iceball, a total remake with new server protocol but tones of excellent new modding features. I am working on porting and improving Voxlap, would could lead to a AoS compatible client. Everything will be ready when it is ready.
So when will we have a .76 master server and give a push to .76
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Vucgy wrote:
Sonarpulse wrote:
Stack has modded the master server to support multiple versions. Grease is heading Iceball, a total remake with new server protocol but tones of excellent new modding features. I am working on porting and improving Voxlap, would could lead to a AoS compatible client. Everything will be ready when it is ready.
So when will we have a .76 master server and give a push to .76
For the hundredth time, LEARN TO READ. There is a 0.76 master server, as announced in the news section.
MrHaaax
Modder
Modder
Posts: 1360
Joined: Sun Nov 25, 2012 2:58 am


There would be no update to AoS VOXLAP, as we do not have the source code.
Iceball is the only way forward.
Sonarpulse
Coder
Coder
Posts: 443
Joined: Thu Dec 13, 2012 7:18 pm


AoS voxlap is made from to open source components to do the heavy lifting, Voxlap and Enet. it is certainly possible to recreate a client with those two.
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Sonarpulse wrote:
AoS voxlap is made from to open source components to do the heavy lifting, Voxlap and Enet. it is certainly possible to recreate a client with those two.
The main question is whether or not it is worth it. I know I'd prefer working from a clean slate, although I can't deny the appeal of an opensource client. Combine it with a a launcher that alerts users when there is an update, and it could be pretty good. I personally prefer Iceball's method of the client basically just being a renderer, with all the game code being sent from the server. This clearly isn't safe for something like this (unless you did something like Iceball using python and added a little to the protocol so a modified pyspades server could interact with it. This would be rather limited though, unless you were to rewrite the server too.
VladVP
Post Demon
Post Demon
Posts: 1425
Joined: Fri Dec 14, 2012 10:48 pm


Sonarpulse wrote:
AoS voxlap is made from to open source components to do the heavy lifting, Voxlap and Enet. it is certainly possible to recreate a client with those two.
Congrats with 100 posts!

EDIT: Oh noes! Now I have 13 posts! Green_Surprised2
Sonarpulse
Coder
Coder
Posts: 443
Joined: Thu Dec 13, 2012 7:18 pm


oh haha, thanks Vlad.
9 posts Page 1 of 1 First unread post
Return to “Ace of Spades 0.x Discussion”

Who is online

Users browsing this forum: No registered users and 14 guests